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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Kagero: Deception 2


[GameShark Codes] [FAQ]

Note: This game is also titled: Kagero: Shadow Prison.

Sound test
Press
R1(4x's), R2(6x's) while at the title screen. The sound of a scream will verify proper entry. A "Sound Test" option will now be displayed on the "Mode Select" screen.

Extra Ark
As a name inputting
Astarte for an extra 2800 Ark.

Hints & Tips

Ardebaran Mask
While it looks rather foolish, the Ardebaran Mask does a lot of damage, and it makes the victim walk straight. To obtain it, you need to acquire the third ending, where in Chapter 17, let at least one person get away and in Chapter 24, let Keith live.

Evil Upper and Evil Stomp
To obtain the Evil Upper and Evil Stomp, play through the game and obtain the first ending. Obtaining the first ending requires that you to kill everyone in Chapter 17 and Chapter 21 (Two Wrongs Equal One Right).

Suezo
The eyeball monster from Monster Rancher can be located in the game. Although there is no animation, the Suezo is a very powerful trap. To obtain it, you need to have all four endings saved on one game.

Magic Sac
While not causing any harm, the Magic Sac is a fun weapon to use since it immobilizes an enemy, and will allow you to push them anywhere. The Magic Sac is only available after you acquire the second ending, requiring you to let at least one person get away in Chapter 17, and killing Keith in Chapter 24 (Shared Wounds).

Extra traps
Each of the traps call for you to beat the game constantly and acquire all four endings. Note that you still have to have adequate Ark to make these traps.

Evil Kick
A extremely powerful trap that sends a victim flying across the room, the Evil Kick is obtained when you get the fourth ending. The fourth ending is like to the first ending, except you in Chapter 21, you let one person get away.