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Harry
Potter And The Sorcerer's Stone
[GameShark
Codes] [FAQ's]
Control main menu
Press Square
while at the main menu to make a lightning strike.
Different ending
sequence
Obtain all 17
Famous Witches and Wizards card to see an different ending.
Hints & Tips
Bertie Bott Beans
Gather the amount of Bertie Bott beans below to access an item
behind a portrait at Hogwarts.
50 Yellow Beans:
Nimbus Two Thousand
70 Blue Beans:
Glove for Quidditch
80 Green Beans:
Card
100 Red Beans:
Advanced Flipendo
Chess
Follow the
moves below to finish the chess levels.
Level 1 moves:
White, Right, Left, Right, Left.
Level 2 moves:
Black, Up-Left, Down-Right, Left.
Level 3 moves:
White, Up-Left, Up-Left, Up-Left, Down-Right, Down-Right.
Devil's Snare
First:
Hit the tentacle that turns light green (swiftly) until all of
them (except the center) are gone.
Second:
Run around on the green part of the floor and avoid getting hit.
After the middle tentacle misses you, hit it with a charged
Flipendo.
Beating the last
Troll
Run as
quickly as you can until you get you get to an object that can be
used with Wingardium Leviosa. Then, use the Charm, move it to the
side, and let it fall. When it gets to the bottom, press Triangle.
Keep repeating this until all of the objects are on the side and you
should see a hole. Jump over the hole and wait until the Troll falls
in. Then proceed to the door.
Sloth Brain for
Snape
First, obtain
the Fire Seeds for Hagrid, which will open the gate behind his hut.
Go through the gate and follow the path until you locate Ron Weasly.
Follow him to the Quiditch Pitch. While he is talking, Neville
Longbottom will appear. Ron will say "Hey, here comes Neville.
He looks quite disturb. Best go see what he wants". Harry will
go to Neville automatically. He will say "Malfoy stole my
Rememberall and ran onto the school grounds with it". Harry
will automatically follow Neville. Malfoy will speak and you must
beat him. He will talk again and throw the Rememberall and Harry
will catch it. Professor McGonnagal will appear and talk about
Quiditch. You will go to the Quiditch Pitch where Ron, Hermione, and
Hagrid will wish you good luck. Once you finish Quiditch, you will
run into Snape who tells you about the missing Sloth Brain. He will take possession of
your "Quiditch Through The Ages" book and a map will fall
out. Walk over to the map and Ron will appear and speak. After that,
you will follow him to a gate. He will unlock it and you will walk
inside. Once inside, go straight and turn left to the Puffapod
Patch. Ron will speak. Next, you need to locate the tunnel that
leads to a Venomus Tentacular. Beat the Tentacular and go on. You
will find a lever. Use the lever and return to the Puffapod Patch.
The door behind it will now be unlocked, Go in the door and beat the
Horklumps. The Sloth Brain is past the Horklumps on a tree stump,
Pick up the Slot Brain and jump to the bush in front of you. Jump
off the bush and you will be near the lever from the prior area. Go
to the gate and return to Hogwarts.
Grabbing the
Snitch
When the
Snitch is roughly an inch away from your hand, grab it. This may
take a few attempts.
Behind bookshelves
Behind one
bookshelf you have to shoot pumpkins, cauldrons, and chocolate frogs
with your Flipendo. You will have to shoot them back for a
Slytherin. This is to be found in the Slytherin door across from
your door in the entrance hall.
Locate secret
areas
If there is a
bookshelf that you cannot climb on, press Square
and it will open. You will locate different things that will help
you inside. Also, there are parts on the castle walls outside that
can be opened. To tell if the wall can be opened, it will be a
lighter color. Press Square
to open it.
House Cup
Although you
may think you have lost at the end of the game, beat Voltamort to
win the House Cup.
View game
completion
When you
defeat Voltamort the game credits will start. Try to return to your
saved game. Although you cannot begin it again since Voltamort was
beaten, the game will display the percentage that was finished.
Grabbing the
Snitch
When the
Snitch is roughly an inch away from your hand, grab it. This may
take a few attempts.
Behind bookshelves
Behind one
bookshelf you have to shoot pumpkins, cauldrons, and chocolate frogs
with your Flipendo. You will have to shoot them back for a
Slytherin. This is to be found in the Slytherin door across from
your door in the entrance hall.
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