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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Harry Potter And The Sorcerer's Stone


[GameShark Codes] [FAQ's]

Control main menu
Press Square while at the main menu to make a lightning strike.

Different ending sequence
Obtain all 17 Famous Witches and Wizards card to see an different ending.

Hints & Tips

Bertie Bott Beans
Gather the amount of Bertie Bott beans below to access an item behind a portrait at Hogwarts.

50 Yellow Beans: Nimbus Two Thousand
70 Blue Beans: Glove for Quidditch
80 Green Beans: Card
100 Red Beans: Advanced Flipendo

Chess
Follow the moves below to finish the chess levels.

Level 1 moves: White, Right, Left, Right, Left.
Level 2 moves: Black, Up-Left, Down-Right, Left.
Level 3 moves: White, Up-Left, Up-Left, Up-Left, Down-Right, Down-Right.

Devil's Snare

First: Hit the tentacle that turns light green (swiftly) until all of them (except the center) are gone.
Second: Run around on the green part of the floor and avoid getting hit. After the middle tentacle misses you, hit it with a charged Flipendo.

Beating the last Troll
Run as quickly as you can until you get you get to an object that can be used with Wingardium Leviosa. Then, use the Charm, move it to the side, and let it fall. When it gets to the bottom, press Triangle. Keep repeating this until all of the objects are on the side and you should see a hole. Jump over the hole and wait until the Troll falls in. Then proceed to the door.

Sloth Brain for Snape
First, obtain the Fire Seeds for Hagrid, which will open the gate behind his hut. Go through the gate and follow the path until you locate Ron Weasly. Follow him to the Quiditch Pitch. While he is talking, Neville Longbottom will appear. Ron will say "Hey, here comes Neville. He looks quite disturb. Best go see what he wants". Harry will go to Neville automatically. He will say "Malfoy stole my Rememberall and ran onto the school grounds with it". Harry will automatically follow Neville. Malfoy will speak and you must beat him. He will talk again and throw the Rememberall and Harry will catch it. Professor McGonnagal will appear and talk about Quiditch. You will go to the Quiditch Pitch where Ron, Hermione, and Hagrid will wish you good luck. Once you finish Quiditch, you will run into Snape who tells you about the missing Sloth Brain. He will take possession of your "Quiditch Through The Ages" book and a map will fall out. Walk over to the map and Ron will appear and speak. After that, you will follow him to a gate. He will unlock it and you will walk inside. Once inside, go straight and turn left to the Puffapod Patch. Ron will speak. Next, you need to locate the tunnel that leads to a Venomus Tentacular. Beat the Tentacular and go on. You will find a lever. Use the lever and return to the Puffapod Patch. The door behind it will now be unlocked, Go in the door and beat the Horklumps. The Sloth Brain is past the Horklumps on a tree stump, Pick up the Slot Brain and jump to the bush in front of you. Jump off the bush and you will be near the lever from the prior area. Go to the gate and return to Hogwarts.

Grabbing the Snitch
When the Snitch is roughly an inch away from your hand, grab it. This may take a few attempts.

Behind bookshelves
Behind one bookshelf you have to shoot pumpkins, cauldrons, and chocolate frogs with your Flipendo. You will have to shoot them back for a Slytherin. This is to be found in the Slytherin door across from your door in the entrance hall.

Locate secret areas
If there is a bookshelf that you cannot climb on, press Square and it will open. You will locate different things that will help you inside. Also, there are parts on the castle walls outside that can be opened. To tell if the wall can be opened, it will be a lighter color. Press Square to open it.

House Cup
Although you may think you have lost at the end of the game, beat Voltamort to win the House Cup.

View game completion
When you defeat Voltamort the game credits will start. Try to return to your saved game. Although you cannot begin it again since Voltamort was beaten, the game will display the percentage that was finished.

Grabbing the Snitch
When the Snitch is roughly an inch away from your hand, grab it. This may take a few attempts.

Behind bookshelves
Behind one bookshelf you have to shoot pumpkins, cauldrons, and chocolate frogs with your Flipendo. You will have to shoot them back for a Slytherin. This is to be found in the Slytherin door across from your door in the entrance hall.