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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Gran Turismo 2


[GameShark Codes] [FAQ'S]

Raising the number of days
To easily raise the number of days in the game, just go to a race. When you are at the screen with the "Start Race" selection go to "Exit" and your days will be raised by one.

Increasing completion percentage
Each time you win a race you will earn .45% to .46% towards your total completion of the game.

Ending credits
Be the victor in every race under Gran Turismo League for the ending credits on the Arcade disc.

Place first on all 21 tracks in arcade mode under the professional difficulty setting.

Kiddie medal
The small green and yellow object on the status screen under licenses is a license award given if you miss the bronze medal by .3 to .5 seconds. The game is selective when awarding the medal and it may take several tries to earn one.

Super License
Earn every license (A, B, Intl. A, Intl. B, Intl. C) to unlock the "Super License" option on the license test menu.

Event Synthesizer race
Earn the Super License to unlock the "Event Synthesizer" race in Gran Turismo League.

More laps in Max Speed Test
To make your high speed rise during this test, turn around and drive backwards until you get your desired speed. Return to the proper direction and complete the race.

Motor Sports Land track
Acquire all of the licenses, including the Super License and the Motor Sports Land track will become available in time trial mode on the arcade disc.

Faster settings
When you are at the settings menu, you can set your gear ratios, damper bound, damper rebound, etc. by pressing
L1 to make the notch move quicker to the left and R1 to make the notch move quicker to the right.

Easy Rally Racing
Purchase the Escudo Pikes Peak version and use it to finish in any of the Rally Races to easily beat your opponents.

Finding cars
If you cannot locate a certain car at in the used car lot, check back in roughly 10 days or more. The car you are looking for may be available. For example, the Mazda AZ-1 appears only on particular days in the lot.

Escudo: Turn more easily
Set the LSD as INITIAL 6 - Front, Rear 6; ACCL 56 - Front, Rear 10; DEC 10 - Front, Rear 56. The Escudo is a 4x4, as is the Imprezza. If you have a front-drive car, you merely set the LSD for the Front. If you have rear-drive car you set the rear setting. For a 4x4 set it as above. How much you put on depends on how you feel the car handles. The point is to make the car turn as swiftly as possible. If your car turns swiftly, it can straighten up faster; and allows you to leave the corner as quickly as possible; putting your foot down. The LSD allows you to "slip/spin" the car into a corner, almost as in an uncontrolled spin. But before you spin out totally the LSD lets you drive through the spin. The turn is faster if you get the setting corrrect. If you get the set-up right, you can beat a more powerful/lighter car when driving a smaller/heavier inferior one. If your car lacks straight-line speed, it can make up for it by fast cornering. Using the LSD you can tweak the car to do that, up to a certain point.

FedEx car
Enter the Gran Turismo League race events until reaching the Pacific League races. Then enter the Midfield Raceway event and to be awarded with a R*Nissan 300ZX GTS FedEx race car.

Every track in arcade mode
Acquire all licenses from simulation mode on disc two, including the super license.

Leguna Seca Raceway drag strip
To get to the secret drag strip at Leguna Seca Raceway, you must exit the track. To do this enter any race in arcade mode at Leguna Seca Raceway, in any car, preferably with all-wheel drive, like the Mitsubishi Lancer or Suzuki Escudo Pikes Peak Version. At the starting line, drive forward until the line is about two or three car lengths to your rear. Then, do a 180-degree turn, so that you are facing the precise opposite direction. Drive forward in this new direction. Then, up against the wall on the left-hand side, you will see a gate that juts out from the wall. The gate is at a weird angle, about a 75 or 80-degree corner. Drive directly into the corner where the wall and the gate meet, and keep it floored. Turn the wheels back and forth, left to right. Keep doing so until the car starts to go through the wall/gate, and then continue doing so until the car is totally behind the wall.
Note: Do not drive back to the track if you do so, you will have to redo the trick. Turn to the left once you are through the wall and trace a path along the outer perimeter of the track. Pause the game, and remember the exact spot above the letter "U" in "Continue" on the pause menu. If you draw a small dot on the TV screen with a crayon, it will clearly mark the location of the drag strip. Drive towards that dot. Keep driving until you get near to the dot, and then slow down. To locate the drag strip, slowly turn the car left and right until you see something resembling the walls and outer perimeter of the drag strip. Slowly drive towards the walls. If you continue to drive around the outer perimeter of the drag strip, you will locate a way inside, letting you drive on it.

Ford GT-90
Use any car within the horsepower limits and complete the Seattle Circuit 100 mile in under 1 hour and 1 minute. This car is one of five that are randomly awarded upon winning the race.

Pop a wheelie
This trick will only work with Nissan 180SX drag car. Set rear downforce to the highest setting, front downforce to lowest, and rear height to lowest. Set the gearbox settings to wide, and tires to hard on front and rear. Go to Laguna Seca race and leave the track. Drive as fast as possible. If you have enough speed, your car should get on its rear wheels, accelerate very fast, and go over 635 km/h.

Displacements
You can do a stroke/bore up on the Austin Mini as well as the Skylines.

GT-40
Race and place first at the last MR Cup race. You should win the car and get 15,000 credits.

Lancia Super Car
Win the Laguna Seca Endurance four times to unlock the Lancia Super Car, which has 685 hp.

Nissan R390 GT1 '97
This car is can be gotten in the Gran Turismo All Stars League, Laguna Seca. At first this car is a shocker with 351 hp, scarcely reaching 250 km per hour (roughly 156 mph) and handling like it is driving on ice, but it is worth alot. Use these settings to get it to hit 400+ km per hour (roughly 250+ mph), great acceleration, and an outstanding grip. Turbo Kit Stage 4, Computer chip, Port Grinding, Engine Balancing, -Racing Slicks (Super Soft), Gearbox (fully customized service), Weight Reduction Stage 3, Traction Control, Active Stability Control. Gear Ratios: 1st: 4.221, 2nd: 2.698, 3rd: 1.910, 4th: 1.423, 5th: 1.115, 6th: 0.920, Final: 2.500, Auto Setup: 23. LSD: Original Settings, ASC (Active Stability Control): 90, TCS (Traction Control System): 25.
Note: When going into corners, hold the accelerator and brake at the same time. This will prevent the car from sliding.

PUMA Racing car
Acquire the Mitsubishi Lancer Evolution V RS '98 from the Mitsubishi Used Car Lot. After you buy it, purchase and equip the racing modifications to get the PUMA Racing Car.

Subaru Impreza 22B/ Red or Yellow Evo5
In order to get the Subaru Impreza 22B/ Red or Yellow Evo5 cars, you must be the victor in the third 4-Wheel Drive race using any 4-wheel drive car on a 9th day (19, 29, 39, etc.). Once you complete the race, you will be in a 10th day, when the new cars on the used car lots. Go to the Subaru used car dealership to get the Impreza 22B or to the Mitsubishi used car dealership to get the different colored Lancer. Both cars can be located near the end of the list.

Toyota 2000GT
Obtain the licenses from the original Gran Turismo, convert the data to Gran Turismo 2, then earn each license (including the Super License) without leaving the license screen (except when you pass all the tests). Buy a good used car and enter the expert race on the event synthesizer. Race it until day 10. You should have more then 111,000 credits by then. Go to the Toyota used car dealership and purchase the 2000GT. It is not a great car, but it is the rarest in the game.

Another way to get the Toyota 2000GT is to just go to the Toyota used car section. It is at the extreme bottom.

Lancia Statos
Race at the Apricot Hill endurance three times. On your first two wins, you will be given a Viper GTS-R. On your third win, you will be given the Lancia Stratos. The preferred car for the endurance is the Opel Tigra Ice Racer.
Note: The Lancia Stratos is for expert drivers.

Mark Martin's NASCAR #6 Ford Taurus
To get this car you must first buy a Ford Taurus and then perform the Racing modification.

Mitsubishi Trampio FTO GT
The best car produced by Mitsubishi is the Trampio FTO LM, which can be purchased for 500,000 credits. It is, overall, the best endurance car in its class, and is great at overtaking some of the faster cars on turning. It also features superb acceleration and handling.

Best cars from each company

East City
1. Toyota: Toyota GT-1 Road Car
2. Mazda: Mazda R-X7 LM Edition
3. Honda: Mobil1 NSX
4. Mitshubishi: 3000 GT VR-4 (Tuned up to the max. )
5. Daihatsu: Storia Rally Car
6. Subaru: Cusco Subaru Impreza
7. Suzuki: Suzuki Escudo Pikes Peak Edition
8. Nissan: R390GT1 Road Car
9. Tommy-Kaira: ZZ II (You win it at Gran Turismo All Star Cup-4th race. )
South City
1. Dodge: Dodge Concept Car LM Edition (You win it at the last Convertible Car Cup. )
2. Ford: Ford GT-90 (You win it if you win at the Seattle Circuit endurance 3 times. )
3. Chevrolet: '95 Corvette ZR-1
4. Shelby: Shelby Cobra Coupe
5. Acura: Acura NSX Type-S (J)
6. Vector M12 LM Eddition
7. Plymoth: Plymoth Superbird Muscle Car
West City
1. Peugeot: Peugeot 206 Rally Car
2. Renault: Espace F1
3. Fiat: Fiat Coupe 2. 0 20v Turbo
4. Venturi: Venturi Atlantique LM Edition
5. Lancia: Lancia Delta HF Integrale Collezione (This car is better than the Stratos Rally Car which you can win at the Apricot Hill endurance race. You have to place first 3 times. )
6. Citroen: Citroen Xsara Rally Car
7. Alfa Romeo: Alfa Romeo 155 Touring Car
North City
1. Audi: Audi TT LM Edition
2. Jaguar: Jaguar XJ220 Race Car
3. Lotus: Lotus Elise GT-1
4. Opel: Opel Calibra Touring Car
5. Volkswagen: Volkswagen New Beetle GT
6. Lister: Lister Storm
7. TVR: TVR Speed 12 (You win this at the Gran Turismo All Stars Cup-Red Rock Valley Speedway. )
8. MINI and MG: Mini Cooper MK1 Rally Car
9. Aston Martin: Aston Martin V8 Vantage
10. Mercedes-Benz: Mercedes-Benz AMG E55
11. BMW: BMW 840ci
12. RUF: RUF CTR 2 Sport

License test cars
To get the cars below, you must get all gold on the specified license.

Gold B: Spoon S2000 (J)
Gold A: Dodge Concept Car (red)
Gold IC: 3000GT LM Edition
Gold IB: del Sol LM Edition
Gold IA: FTO LM Edition
Gold S: Toyota GT-ONE Race Car ' 99

Hints & Tips

Getting money
Win the 4WD Challenge at Laguna Seca to get a 618 hp custom car. Take that car to the Tuned-Turbo Challenge and enter the Test-Track race. You will win 50,000 credits and a car worth 30,000 credits for each 3-lap race that you are the victor in. The secret to winning on the Test-Track is in the corners. Stay smooth and off the walls/grass to pass the faster cars. Do not let them block your car, and drive defensively once in the lead. You will also need licenses to race.

Under the rally races section on the Tahiti Maze, race against the Peugeot 206 rally car. You can always beat it. For some reason either, the CPU crashes the car into the left hand barrier and then drives the wrong way on the track. When it attempts to turn around it hits the barrier once again and becomes stuck. All you have to do is finish the race for an easy 10,000 credits. Of course, it takes a little while to finish this race and you can make more on other courses.

Purchase the first Silvia on the used car menu. Acquire all the upgrades, except for the suspension or turbo. Go to Special Events and choose the Sunday Cup. Enter the Tahiti Road Race to win 3,000 credits easy.

Purchase a GT40 and race the last race in the MR cup, which is only two laps. You win the GT40 Race Car which is valued at 250,000 credits.

Race in any "Muscle Car" race with a normal car. Since "non" muscle cars have better acceleration, once you get ahead of the muscle cars, just watch your back, and do not let them pass.

Go to the "Muscle Car" event and enter the second race. Win this race to get a car worth 75,000 credits and 8,000 prize credits.

Race the 30 lap endurance race. Win first place, and get 150,000 credits and a Supra race car worth 250,000 credits. A suggested car is a '91 Supra Twin Turbo R outfitted with sports tires, sports brakes, sports suspension, chip upgrade, stage 1 turbo, racing intercooler, racing exhaust, and stage 2 weight reduction. Note: The race will take roughly 50 minutes to finish.

Go to the Gran Turismo All Star League and win the Laguna Seca race. You will be given 50,000 credits and the TVR Speed 12 which you can sell for 500,000 credits. Getting the GT One On-Road from Toyota and putting a stage 4 turbo on it is suggested.

Race all of your licenses until you get all gold and a FTO LM. Take it to the Gran Turismo All Stars. Race the Red Rock Valley twice and sell the car you win to end up with 1.1 million credits.

Continually win the Red Rock Valley course in the MR Challenge, then sell the 250,000 credit GT40 that is awarded. This is a good trick to use if you do not have the money for the highly prized Escudo or if you appreciate only having two laps to finish. A good car to use in the race is a Vector M12, modified to 590 hp, which costs drastically less than any special model.

Get a good car such as the Suzuki Escudo Rally and the I-A License. Go to the GT2 All Stars race under Special Events and win the third race to recieve a car worth 500,000 credits.

Begin the game and purchase a used car that is a convertible. The drivetrain does not matter. Race the correct championship to make fast money. If the car is fully upgraded and without racing modification, then go to Muscle Car Shootout. Win the second round of the Muscle Car Shootout to get the Cobra that can be sold for 75,000 credits. Do this one more time to have around 150,000 credits. Now, fully upgrade your car. Once getting a fully mod convertible racing car, go to the Convertible Racing Championship and win the final round to get the concept car (Copper Head). You do not have to race the first and second rounds. Do not sell the car. Race one more time to get a second concept car. Sell one of concept cars for 125,000 credits, and switch your car to the other concept car. Go to Dodge and upgrade the Concept car with TCS and ACS. Go to the Mid Engine Championship and set your car with lowest ride height, the anti-roll bar to 7 on both front and rear. And TCS and ACS to the middle (50 out of 100 and 25 out of 50). This will prevent spin out while you are on low speed tight turns and make this car one of the best racing machines. Win the last round of the Mid Engine Championship to get the Ford GT40 Race car. Sell that car for the credits. Repeat this race until acquiring 1.5 million credits. Go to Toyota to buy the GT-One Road Car and upgrade it with stage 4 turbo , and other mods, including TCS and ACS (set to the middle). Regrettably the car will not except the racing modification but the car itself is excellent in street spec with any racing conditions.

Acquire a brand new Nissan Skyline GT-R Vspec (R34.J) '99 and tune it to the max. Then, get an International A licensee. Go to Special Events, go to Line Up 4, choose Tuned Turbo Car No.1 Race at the Test Course. Place first to get 50,000 credits and a Skyline that is worth 30,000 credits. Repeat this until you win a 250,000 Mine's HKS 180 SX (racing modified). Redo again until you win a 13,750 Mines Lancer V (racing modified). Note: You do not have to use a Nissan Skyline, just a powerful and fast car.

After wining every National race, race any of the Euro-Pacific races. Each victory will give you 10,000 credits plus a 250,000 credit car.

Purchase a used Nissan Skyline GTS-t Type M(R32,J) '91. Outfit it entirely with all performance and handling upgrades(excluding "For Professionals Only" items). Enter "Grand Touring Cup" and place first in Midfield Raceway (about 4 minutes). You will get 30,000 credits plus a 250,000 credit Unisia Jecs Skyline. Sell the car. Repeat this process four times to earn roughly 1,120,000 credits in less then sixteen minutes.

Buy any car and race it in the Trial Mountain Endurance race. After getting first place you will get a Denso Sard Supra worth roughly 125,000 credits. Go to the Gran Turismo All-Stars and race Red Rock Valley. After winning you will get 50,000 credits and the TVR speed 12 that is worth 500,000 credits.

Get the international A license, then acquire a good, fast car. Go to special events and go to Gran Turismo All-Stars. Enter the Red Rock Valley Race. Place in first to receive 50,000 credits and the TVR speed 12. Sell that car to get 500,000 credits.

Win the 80's Sports Car race on Tahiti Road (last one) and to get 10,000 credits and a car worth 125,000.

After begining a new game on simulation mode, go to East City and buy a used 1990 Mazda Inffini III RX-7and add the performance CPU. Also get the B-license. Race it as many times as you can on the Sunday Cup, and the other cup next to the Sunday. After winning every race on the cup, all more than once, upgrade the car as much as you can. Use a 15,000 credit limit until you get the next set of upgrades. Also, start getting the A, I-C, I-B, and I-A licenses. Get all upgrades except for mufflers, weight reduction, racing mods, drive terrain changes, (only get the drive shaft, twin clutch, and simi-racing flywheel to keep max. speed) and all other tire sets besides sports. Only get sport tires. When you have everything listed at the Max, race the car on the race that is proper for the car (394 Hp races). As you are getting more money, purchase more cars but not too many because you will lose money. Always keep the RX-7 as it is useful in future races. It is the best car for starters and advanced racers in the game. Also, if you want to keep certain cars that give a lot of money, just race the track again and sell the second one.

Purchase the Suzuki Escudo Pike's Peak version for 2 million credits in the east city. Go to the GT500 and win every race. For each race you win, you will get 50,000 credits. If you win the all the races you will get a bonus 200,000 credits and the Amiya Skyline.

Acquire a car that you can compete and win the Muscle Car event. Take it to the event race and if you win, a new car will be sent to your garage. It should be a drag racing car. This car is tremendously fast, but cannot turn well. Sell it for 250,000 credits. Continue to go back to the Muscle car race, then sell the drag racer.

Enter The Grand Touring Race in Special Races and select the Red Rock Valley race. After placing first you will receive a GT car. Although it is a very powerful car, sell it for 125,000 credits. Since the race is worth 10,000 credits you will receive a total of 135,000 credits. Repeat this as many times as you like.

To win a full amount of 550,000 credits go to Gran Turismo All Stars and race Red Rock Valley (not Laguna Seca). Finish to win 50,000 credits and a TVR Speed 12, which is worth 500,000 credits.

Get any 4-wheel drive car. Save enough money to buy dirt tires for it. Then go to the Rally courses and go to Tahiti Maze, and race the Rally Car. You must have the International B license. When you begin the race, drive straight into the wall and sit there for the entire race. Just finish the race for 10,000 credits.

When you begin the game, purchase a car that has less than 99 hp and get your B license. Keep the hp at less than 99 hp and enter the Compact Car races. Win the race to get a car, such as the Mugen CRX and credits. You can also do this with the 146 horsepower races.

When you begin the game, go to the East City. Go to Toyota and the used cars. Purchase the 1991 Supra for roughly 5,000 credits. Race in the special events, for either the Clubman Cup or the Sunday Cup. Earn money and upgrade your car's horsepower to 300 hp. Next. go the Station Wagon Cup and enter the second race, Super Speedway. It is really easy and is merely an egg-shape. For winning, you will get 6,000 credits and a car worth 6,250 credits. That is equivalent to 12,250 credits in two minutes. Race until you have 200,000 credits and purchase the Vector M12 in the South City. Next, race the second Muscle Car Event, which results in 8,000 credits and a car worth 75,000 credits. Race this a few times, then go to Red Rock Valley in the MR Challenge. For this, you will get money and the GT-40, an excellent car. It only has 492 hp, but do not upgrade the horsepower. 493 hp is one of the horsepower thresholds, and it can beat every car in those races. It has unbelievable acceleration and average handling. Race the GT-40 until you get enough money to get the car of your dreams.

When first purchasing a car, go to Mitsubishi and purchase the FTO-GR. Go to tune, and right away buy a new racing flywheel. When racing, go to FF Challenge and your car will be faster than all the others. Place first to get 5000 credits and a new car worth 7000 credits. Sell them and upgrade your first car to get high HP.

Purchase a car with a horsepower of 600 or higher. Go to Special Events and race the Muscle Car. Then, go to Seattle Circuit and place first. You will win a car with a credit value of 75,000.You can sell the car and get more credits.

Earn enough money for a '99 Ford Cougar. Tune it to 295hp, purchase racing slicks, and tweak the drivetrain. Then, if you have finished your license tests, enter the Endurance Challenge section of the game and race in the 30 lap race. You will win 150,000 credits, plus a '99 Denso Sard Supra. This car has 686hp, and maxes out at 230mph. Get in your new car and race it in the Test Track 3 race in the Tuned Super Car section. This will earn 50,000 credits, plus a drag car worth 250,000 credits. Keep repeating this until you obtain the amount of credits you want.

First, get a B-International license. If you have a lot of money, go to "East City", and get a 1990 Mazda Inffini III. Tune it up to 364 hp with out a racing muffler, manual transmission changes, weight reduction, or racing mods, but get everything else including both of the "for professionals only." Make sure that you get four professionals only on the suspension. Go to the 394 hp race on Tahiti Road in the 80's Challenge. Set the spring ratio to 4.5 both on front and rear. Switch dampening bound and rebound to 6. Switch the stabilizers to 5. Lower the car height to the lowest you can. Set the brakes to 15. Switch the ACCS to 50 and the TCS to 30. After winning, you will receive 10,000 credits and a 555 horse power Skyline R30 Sillotte Formula. If you want the car, race it with the same car and win it again. Go to your garage and sell the cars for 125,000 credits apiece.

Begin a new game. Go to the Toyota dealership in the East City. Look at the used cars. Purchase the Toyota 91' Celica GT-4 RC. Race at the Clumbman Cup-Rome Circuit three times to win enough money for Turbo Upgrade 1 and Weight Reduction. Race and win the first 4wd Cup. Sell the Legacy Wagon GT-b and tune the turbo up more on the Celica. Race at the last Eighty's race and win the Skyline Silhouete Formula. After that, go to the Gran Turismo All Star Cup-Red Rock Valley Speedway and with a little luck you win the TVR Speed 12 which is worth 500,000 credits. Note: You have to get an International A-Class license.

Easier money
Two memory cards are needed for this trick. Make sure the memory card in slot two has enough space for saving. Load the game and purchase a number of cars. Save these onto memory card one. Go to the file management screen and copy the saved game file to memory card two, so that both cards have the same saved game file. Reload the game and sell all your cars on memory card one. After doing this, you can then transfer your saved cars back from memory card two onto memory card one. Keep using this method and to get easy credits and get cars faster.

Good cars
If you are the victor in the Drag 180sx car, go to Turbo Charged Races and race on the Test Course. Then go to the settings menu and then switch the gears to as wide as it can go. Race and car will get up to 174 mph.

When you have accrued 2,000,000 credits, go to the Suzuki dealer and purchase the Escudo Pikes Peak Version. With this, you should be able to win any free race.

Acquire a fast car with good handling. Go to the Gran Turismo All Stars and win Red Rock Valley to get the TVR Speed 12.

The best car in the game is an Opel Tigra Ice Rally car. It is great in acceleration, speed, and handling.

Purchase a Ford Taurus SHO '99 and get weight reduction steps one through three. Then, get it racing modified. The car will be Mark Martin's number 6 race car.

Go to Suzuki Motors and look under Special Car or Limited Edition(?). Find the Go Cart (it may be called Pike's Peak) that has over 900hp. It is very costly, but is very light. Purchase it and fit it with racing slicks. You can take it to any race for racing modified cars and it will easily beat the other cars.

Place first in the 100 mile Seattle Circuit endurance race twice in a row and win the Ford GT90, the best car in the game. Or finish the race in under an hour (with a car such as a Ford GT40 tuned to the max).

When you win a Nissan R390 GT1 Road Car it only has 351hp. Go to Nissan and max it out to raise it to 833hp. It can now do 254 mph on the Test Track 3 lap race.

Purchase a Ford Taurus and upgrade to the max. Then, upgrade to race modification and you will get a Mark Martin Valvoline Ford Taurus Winston Cup car.

Purchase a Mitsubishi 3000GT and enter into the 4WD Race. After winning that race you will get a car that is great but only worth 125,000 credits. It has great handling and speed

First, get a fast car like a Suzuki Escudo Pikes Peak Version. Then, go to the Tuned-Turbo Challenge and enter the Test Course. If you win, you will get 50,000 credits and a drag car that is worth 250,000 credits. You have to beat the drag car to get it. The drag car does not corner very well, so take them slow.

The Suzuki Escudo Pikes Peak Version hauls at speeds well over 200, and turns on a dime with 4WD. This is a rally car but can also win road races easy. You cannot upgrade from the original way because the car is maxed out. It may not be the fastest, but it is definitely one of them. It also gets to its top speed faster than other cars.

Purchase the Volkswagen New Beetle GT (the special that costs 500,000 credits). It has great handling, great pickup speed, and it does not max out at high RPMs.

Use these steps to boost up a Nissan Skyline GTR V-spec (R34) to 230+ miles per hour and have better performance. In order to do this you have to totally tune up the vehicle, max out on everything except the racing modifications. At first it will only go 176 mph. Go to the settings at the race menu, press L1 button to switch the settings and at the first menu, make sure the "Dampers Bound" and "Rebound" are at "7", the "Spring Rate" in the front is "7.2", and in the rear "9.0", "Stabilizers" at "1.3" front and rear, "Ride Height" down to "85 inches" front and rear. Then go to "Brakes" and make sure the settings for the "Brake Controller level" are "12" front and rear. Go to "Gears" and set the "Gear Ratio" to these settings, but record the old settings before altering them: 1st- 3.385, 2nd- 2.147, 3rd- 1.516, 4th- 1.128, 5th- 0.884, 6th- 0.730, and Final- 3.585. Make sure the "Auto Setup" is at "25", (to the far right). If it is still not reaching 230+, drop all the settings by 10 besidesfor the Final gear. Then, go to the last setting, with the LSDs, and set the LSD initial- 6, Both, LSD Accel.- 36, Both, LSD Decel.- 16, Both, ASCC- 101, and the TCSC- 5. Now the Skyline should hit 230+ on the test course, have faster acceleration, and perform a little better.

The best car to run to achieve top speed at the Test Course is the 180 Sx Drag car. Drop the spring rate on the front and rear to "8.0", set the damper bound and rebound to "7", ride height to "105", camber on the front to "2.0" and the rear to "1.8", stabilizers to "6" front and rear, final gear ratio to "3.100", shift pattern to "28", spoilers to "30" on the front and "43" on the rear, limited slip to 12 int. 30 accel. and 10 decel. You can get the car up to 273 mph.

The swiftest car you can purchase In the game is the Toyota GT One Road Car '98. It can go up to 266 mph on the test track on one lap. The easiest car to make money with is the Suzuki Escudo. The Suzuki Cutlus is also a good car but goes about 20 mph slower than the Escudo but has about the same excellent acceleration. The best track to race The Escudo on for money purposes is the Red Rock Valley under Gran Turismo All Stars. Win as many times as needed to get 50,000 credits and a car worth 500,000 credits.

Many players may think that the fastest car in the game is the Suzuki Escudo Pine Peak Version or the Nissan Skyline. However, it is the TVR Speed 12 (the version that is awarded after winning a race, and not the one bought for 500,000 credits). When totally modified with full racing suspension, tweaked out gear ratios, lowered suspension for better aerodynamics (lower ride height), and a higher downfore (front spoiler, rear spoiler adjustments) to prevent the car from raising off the ground, this car reaches upwards of 262mph when raced against other cars on the Test Course. Note: By setting the gear ratios to wide will not give the highest top speed. You must also consider the fact that you have a given amount of track to accelerate on the straight away. Therefore, you also have to fine tune the individual gear ratios for best performance. This top speed can only be obtained when racing against other fast cars on the test course (180SX Drag). If you have not noticed, your car goes significantly faster when you are behind another cars because of the handicap settings. This setting must be turned on in simulation mode.

The Volkswagen R*Beetle GT which is bought at their special models area is an excellent FWD race car in Rally and Road races. It has fast acceleration and it is good when competing with cars up to 500hp.

For good handling on mid engine cars use these settings. With a "Full-Customization suspension", drop "Spring Rate" all the way down on the front and rear (2.0 lbs/in), "Damper Bound" and "Damper Rebound" at level 5, "Camber" 6.2 for the front and 5.2 for the rear, and "Toe" down to -0.20 on front and rear. Set "LSD" initial, "Accel", and "Decel" to 28, "ASCC" to 52 and "TCS" to 26. The car should handle corners reasonably well after these adjustments are done.

Go to the Toyota dealer. Go under the special models and buy the GT-One for 1,000,000 credits. Modify it as much as you can (including stage 4 turbo and excluding for professionals). It will have 946hp and will go roughly 246 mph. Do not mistake it for the Nissan GT1, which only has a speed of 130 mph.

The trick to acquiring all the best cars in Endurance Racing is to not pick a really high-powered car to run the race. Make a selection that is between 900 to 1100 kg; with a power output of 300-400hp. This will make the racing "hard", but at least you will get a good car at the end of your two-hours. Also, the opposition are not top racing cars; they are rather slow and spin often. Do not be afraid to use FR cars or MR; most Magazines advise using 4WD, but unless you know how to tweak the LSD they tend to be "boring to drive."

The Ford RS200 rally car is great for the low horsepower race events. The RS200 is worth 100,000 credits.

The Ford Focus rally car is a very good car for any endurance race because it excels on turning.

One of the better cars in the game is the Audi TT Limited Edition. It is a special car that costs 1,000,000 credits. This car has superb acceleration and handling. It can also go about 211 mph on the machine test max speed test.

You can drive 274.1 mph with the GT-One Road Car '98 on the max speed test. Use these settings: Tires SS SS, Turbo Spec 4, Sping rate 20 20, Ride height: 55 95, Bound 10 10, Rebound 10 10, Camber 2.0 0.0, Toe in 0.0 0.0, Stab. 7 7, 1st 3.295. 2nd 2.047, 3rd 1.425,4th 1.046, 5th .809, 6th .660, final 3.35, auto 25, downforce 52 85, LSD I 16, LSD A 36, LSD D 26. Enter the turns low and make sure you keep the wheels turned left at all times during turn.

Purchase a Honda S200 and equip it with all the options that you can, including weight reduction and racing modification. It will be a great handling car.

Purchase a Audi S4and tune it to the max to get a 4WD car with 601 bhp and superb handling. Also try the 206 WRC Rally Car for 4WD and 480 bhp and the Mitsubishi 3000GT for fine handling, 4WD, with lots of power.

One of the siftest cars in the game is the Toyota GT-OONE with 975hp.

The Mini Cooper, if tuned to the max, is the best car in the game and is better than the Escudo Pikes Peak version.

A good cheap mid-powered car is the Mitsubishi Galant Super VR-4. You can get 460 hp in it. It is good to in the GT League and in the Luxury race.

The Audi S4 is a good car. Its maximum hp is 607, and has a top speed of 240 (only on the test track, racing against high speed cars). It will cost roughly 35,000 to 45,000. Tune it and go to the Tuned Car Championship.

The Suzuki Escudo is the fastest accelerating car by far. It is possible to get a 8.4 second run at 179mph on the 1/4 mile.

The Mitsubishi Evolution 4 or 5 is the best in handling and luxury sedan type races. With a horsepower of about 400 to 589, this car fully equipped to be a great car.

A good car to use is the Honda S-2000 Special in the East City. Set the rear stabilizer to the highest setting so the back end will not spin out on turns. It has good pick up and speed.

Obtain a car that can compete in the 80's Sportscar races. Compete in the last race to win Drag Type A car that is worth 125,000 credits. You can race it in the tuned car races, but you have to set the rebound and stabilizer to the proper setting to keep the back end on the ground. This car is good at accelerating and excels at turning with the proper settings. It does not go faster than the Escudo Pikes Peak, but it is easier to get.

Obtain a Mazda R-X7 Special in East City for 1 million credits. Change the stabilizer settings to the highest setting to keep the back end on the ground. This car will excel in turning and top speed.

The Mitsubishi Special-Traviom Trampio (second special) excels in turning and is also fast. This car has low horsepower but it makes up for the lost speed with low weight and good turning.

Use these steps to get a car with a lot of horsepower on the Simulation Disc. Obtain a Toyota GT-OONE, then go to Special Events in racing mode. Go all the way to the end to the Tuned Turbo Car No.1 Cup. Then win the Test Course in that to get a RR33 Drag GT-r(J) car with 1011 horsepower that can also be sold for 250,000 credits. Note: You cannot go off the track or hit a another car or wall to get it.

The fastest race car is the GT-One Race Car '99. You can get this car to a maximum speed of 278.23 mph after it has been tweaked to the max. You have to win the car at the "Super Licence Car Test".

To get the best four wheel drive car, use the Impreza Rally 2B2 Coupe to beat the Tigra Ice Race Car in "Arcade Mode". Purchase the car at the Subaru Dealer in the used car section it is worth roughly 23,000 credits. Soup it up and tweak it and you could get that car to a speed of about 175.32 mph.

To obtain the best looking drag car, go to the Dodge Dealer section and buy an "Intrepid ES". Tweak it all to the best performance. The maximum speed of this drag car is roughly 215.21 and the HP is about 510.

For a good mid-price car buy the Mazda RX-7 Type R. It costs 34,000 credits, but is a really good car. Use it in the 80's Sports Car race. With a little practice you should be able to get first place, 10,000 credits, and a car worth 125,000 credits.

Acquire enough money to purchase a 1999 Mitsubishi Lancer Evolution VI and upgrade it to the maximum (including "For Professionals Only" and the three turbos). This should bring it to 593 HP. This is too powerful for the third race in the Special Races: Grand Touring Car Trophy (Midifield Raceway). Therefore, go to an endurance race that says "Free" where the HP limit would be. Switch your muffler from a "Racing" to a "Semi-Racing". This will bring it down to 580 HP. If you got all the upgrades in the "Drivetrain" section of your tune up menu, you will be able to beat the CPU opponents easily. The first place prize is 30,000 credits and a car worth 250,000 credits. Sell it for a total of 280,000 credits.

If you win enough races on the simulation disc, buy the Dodge Neon R/T or ACR. Modify it to the max with high performance exhaust, tires, etc. Then, take it on the Max Speed course. The Neon will exceed speeds of 155 mph and do the 1/4 mile in 14 seconds (400 meters). It will run excellent for under 20,000 credits.

The purple Concept Car is the fastest car in the game. When tuned right it will beat any car in the game, including the GTO Twin Turbo and Skylines, by a good ten seconds in a three lap race.

Easier turning
When in a turn hit the brakes until your hear your tires squeal. Then turn with the
D-pad.

View opponent replay
Press
Up or Down while watching your own replay pad to pick the car that you wish to see the replay from. Note: You must be racing against the CPU or another player for this trick to work.

Hidden replay views
Finish a race and watch a replay. Then press
Circle and the view should appear to the inside car. Continue to press Square and cycle through different views such as from the top or top left wheel. Note: This can also be done in a two player and demo replays.

Easy first place in arcade mode
Buy a "special" model car on the simulation mode disc, which costs roughly 500,000 to 1,000,000 credits. Then save the game. On the arcade disc, choose to load the simulation mode game. When choosing the class of car in a race, choose "home garage" and use your new car.

Listen to entire music track
Simply brake until your car is stationary or just choose 3 or 5 laps at the options menu.

Suggested cars
Dodge Neon R/T, Dodge Challenger, Plymouth GTX, Plymouth Superbird, Mercury Cougar ('67) Shelby GT500 Shelby Cobra, BMW 325i, Toyota Supra (used), Ford SHO Taurus.

Better car performance
On any car that has full racing gears, go to change parts menu and select "Gear". Make sure "Auto Setup" is set to "Wide" for more top end speed.

Altering the setup to "Wide" will result in more top end speed. Move the setup to "Close" for more acceleration. The only reason to switch the setting is from track to track. For example, for the Test Track, set it all the way to the right. For tracks such as the Special R5 track, set it all the way to the left.

LSD settings
For a rear-wheel drive machine, set up is like this:

Initial: 30 to 50.
Acceleration: 9 to 13 (depending on car)
Deceleration: 25 to 32

One would presume the opposite setting for a Front-Wheel Drive machine, and something of both for the Front and Rear wheels of a 4x4. Initial seems to sap the car's inertia, which is vital for control of a heavy machine. If you have purchased a rather flabby Viper this is useful, so that you do not have to brake a lot in turns, and thus lose speed. Acceleration seems to be bad for a FR machine if this figure is high; it worsens spin-outs. Keep this low for FR machines. Deceleration is very useful for over-steering the car through corners. When set just right, say in a Viper, it swings the cars rear-end out, thus helping in turning. Also, to set up the Speed 12, you need to lighten the front damper setting (20 to 30); then do the above. You do not need the anti-spin devices once you have sussed out the LSD, which saves money.

Do not buy too many cars
When entering the Special Events races, it is not necessary to have the same kind of car as the event specifies. (i.e. You do not need a muscle car to race in the Muscle Car Classic.) With the exception of the drivetrain specific events (FF, FR, MR, 4WD) and the Tuned/NA races, as long as your car meets the horsepower requirements, you do not need the kind of car that the title specifies. Basically, pick the car that you like the most, and race all of the races you can within the horsepower restrictions. Doing this means you do not have to purchase a luxury sedan to compete in the Luxury Sedan Cup, etc.

More car indicator
When you want to purchase a car and you are browsing, make sure you look in the right hand corner of the screen. If an arrow points to the right, click on it to see more cars. This also works with some special models. (Example: Ford has four special models).

Rearrange cars in garage
Press
Start when browsing through the list of cars to send the highlighted car to the top of the list.

Using soft or medium tires in Endurance Racing
You can use soft and medium tires in combination in Endurance Racing without using only hard tires for durability. This depends on the type of car you use (MR, FF, FR, 4WD). You can use super-soft tires on the front wheels of FR and MR machines while using medium or hard tires on the rear wheels. But 4WD machines should normally use medium or hard tires. You do not need to use the most powerful car. Also, the competition during Endurance Mode are rather feeble most suffer from spin outs. To make the Escudo turn easier set the LSD as - INITIAL - front 6, 6 on rear; ACCL 56 - front, 10 on rear; DEC 10 - front, 56 on rear.

When you are racing in an endurance event it does not matter what kind of racing slick tire you use because they all wear down at the same rate. You should use super soft tires for the best handling and performance.

Record times
It is not possible to set record times on the simulation disc. The only way to set record times for a track is on the Arcade disc in time trial mode.

Drive 470 kph
Acquire an S license, select arcade mode, and go to Motor Sport Land. Get your 180SX Drag (not the Skiline drag) it weighs less then a ton. Go to the corner after the hill. Go flat tack so the reverse sign appears, and drive straight into the hill. You will go through it and just keep going (it will say off course). You will not be able to go fast if it is like your on the dirt. You will see mirages of the track and need the gearing right. This is why the map is so small. If you want to get back on the track, you must keep your green dot on the screen.