Super move
Just use combos to raise the super move meter in the top right corner.
After it is flashing, press R1 to
do a super move.
Faster consecutive long jumps
Simply press L1 +
X, and as soon as Vexx lands from the
long jump, press L1 +
X to go faster.
Everlasting slash
To execute this move, keep on pressing Square.
Powerful attack
When your doing the Square(3x's) combo, press the buttons slowly
and the third attack will be a ground piercing attack that you
can follow up with the uppercut by pressing Square. If you
happen to
hold Square on the third hit, Vexx will power up for a
powerful attack, and his uppercut will send him into the
air.
Alternate ending
Get to Timberdale. Reach the sundial. Set it to either of the golden
dots. Then swiftly get back to the hub and enter
the Shadowrealm. The ending sequence will be different.
Extra lives
Now and then, if you knock an enemy off into a bottomless pit or
well, the combo counter in the right hand corner will keep growing. If this
occurs, go around and execute a half-decent air juggle
to get extra lives. It is possible to score 2,500 and obtain
over 10 extra lives.
Fly Suit
When your in Dragons Reach, climb up the dragon's tail. Keep
climbing until you get to the yellow poles on the slippery ground.
Then climb the first and jump to the others. On the final one, turn
to your left and try to execute a long jump to a tiny platform with
a jump pad on it. You will be rocketed over to the plateau. The fly suit is on the other side. Notice that the jump
to the jump pad may take several adjustments on your part.
Rock Suit
After the Talon's tutorial, when the blind guy wakes you up, jump
to the column in the center that has fire on it, but do not touch
the fire. After this, arrange yourself so that you are on the
left side looking at the exit. Hop into the fire, and rocket yourself
out to the left. Go towards the blue rings. You will now be teleported
to the red tapestry. Now climb to the top of it and grab the red disk.
After this, jump off either side to leave the tapestry.
Pirate ship game in the below
When your in the pirate ship game with the three pirates from the belly
of the large beast, it is easier to not try to alter the colors
of the squares yourself. Instead, watch the board and let the
cannonballs do it.
Quick save
If you found a diary page or an extra life and need a fast way
to save but are unable to find a new heart, do not grab a heart you
got earlier. Instead, go to Darby's house on Timberdale.
Now teleport into the picture and pick up the Crimson Key. This will work
with the Air Suit, but Timberdale is faster.
Cow Suit
When your in Timber Dale, there is a hut hidden behind trees. The trees
are metallic, and if you uppercut them, they will clang. if you
go behind them and into the hut, there will be a cow. Now uppercut it and you
will have the Cow Suit. Note:
When you uppercut the five metal trees, you will have a choice of either the Cow
Suit, Fly Suit, or Rock Suit.
Sundial portal in Daggercrag
When your in Daggercrag, once you have adjust the sundial, go to the base with
the ring full of enemies. Climb the second pole to the right and
you should find a sundial portal. Go through it if you see another
world in it. Note: Be careful, as this stage is extremely tricky.
Extra life in Tempest Peak Manor Get to the table with the goblets of red and green goo.
Now get on top of the one with the red goo and wooden spoon. Then climb
up the handle of the wooden spoon. Now jump up and down a few times
on the end of the spoon and red goo will pop out, exposing an
extra life.
When your in Tempest Peak Manor, go to the sofa/couch.
Note: Kill everything
on the couch first. Then climb the right side and go to the left over
the top of the couch and down to the left arm. There is a Hobbletrod
there. Now let it attach to you and move it towards the left edge
of the arm. Now shake him loose and he should fall to the cushions. Swiftly jump to it and
do a Ground Pound now jump, then
press L1 when your in mid air. Keep
doing this and do not use your
talons to attack. Your attack points will keep on climbing, and
each hit gives you more time. While doing this, extra lives will
start to appear every ten to fifteen hits.
Beating Sumo Preform jump moves or wait for Sumo to do a racer crash and dodge it. Now
slice his back and he will fall off the circle to his doom.
Beating Yabu After you go into the Shadow Realm and defeat the Shadow
wraiths. Yabu will transform into a spider demon. He is dangerous
in this form. After he executes the double punch, his face will be
at the ground. Now slash your talons at his face, then run under his
legs while he is dizzy. Then, do an uppercut to his rear. He will
flip over on his back. Then go to his rear again and execute a ground smash,
then circle his body doing the long jump. Repeat this
until he is dead.
After you beat Yabu in his spider form, you will take the power
of his red amlet on his chest. Then he will send his last wave of Shadow
Wraiths. The Wraiths will heal your wounds after the spider battle
after you have killed them. After you beat every Wraith, Yabu will
shoot fireballs toward you, instead of shooting them in the sky.
Now use your talons to fire them back toward the tower and break it down.
Note: The ground in front of
the tower will collapse with the tower. Yabu will keep building towers until he
runs out of ground, then he will be on the ground to shoot fireballs.
Note: He could teleport
behind you and hit you one time. If timed right, you will hit the fireball
toward Yabu and hit him. An ending sequence will begin after you hit him, and
Yabu will say his final words.
When you go into the Shadow Realm, Yabu will send a wave of Shadow
Wraiths. These Shadow Wraiths are stronger than usual and will
take four or five hits to kill. All of them will not have balls
of health. Charge at them, then do an uppercut. Whileyour in the air,
do a ground smash. When you keep falling, do a flare kick
before you hit the ground. You will not be hurt if Wraiths jump at you while you
are doing a flare kick. Note:
Yabu will send two waves of normal Wraiths. If you beat all of them, Yabu will
send four waves of fireballs. There will be rings of fire on the ground where
the fireballs will hit. If you act fast, the fireballs will miss. Yabu will put
the challenges together so that you have to dodge the fireballs and beat the
shadow wraiths at the same time.
No falling damage When your falling from a high height and about to
receive
damage, execute the Ground Pound attack just before you hit the
ground. If timed right, it will break your fall and you will
not get any damage.
Soul Jars in Citadel of Shadows A good order to get the Soul Jars in the Citadel of Shadows is this: Take
the right route and grab the Soul Jars along there. After the spinning thing,
beat the Blast Bugs and walk to the top-left corner of the platform. If you do
look down, you will see a platform leading to the first heart in the level. If
you time your pulse jump and ground pound right, you can dodge the spinning ring
and land on the platform unhurt. From there, go back towards the Rift Hub
Portal, collecting the Soul Jars as you go along. Then, go back up the ramp and
take the left path. Go past the first Soul Jar that you see. Instead, keep going
until you get to the Soul Jar with the Hulks and Shadowminions under it. Get
that then make your way back down, grabbing the last Soul Jar on the way.
Enter Dragonreach Sandcastle When your inside the castle in Timberdale,
reach the part with the narrow pathways in the air. Once you reach the jumping
part, drop off the edge to land on a platform. Jump to the other platform and
execute a pulse-jump below the shiny spot. You should hit a button that will
open a door underneath the normal path. You can also dangle from the bottom of
the path and climb through the door. You will now be inside the Dragonreach
Sandcastle.