Every
FMV sequence Pause the game while
playing then hold L1
+ L2
+ R1
+ R2
and quickly press Square(3x's),
Circle(3x's),
Square,
Circle,
Square.
View
credits Pause the game while
playing then hold L1
+ L2
+ R1
+ R2
and quickly press Square,
Circle(2x's),
Square,
Circle,
Square.
Every
power-up Pause the game while
playing then hold L1
+ L2
+ R1
+ R2
and quickly press Circle,
Square,
Circle,
Square,
Circle,
Square(3x's),
Circle(2x's),
Square,
Circle(3x's).
Holiday
bonuses Change the
PlayStation2 system date to one of these dates to see special
things at the front yard and the mystic playground.
January 1:
Fireworks
February 14: Hearts on Scooby Snacks
March 17: Green fountain water and smoke from chimneys
July 4: Red, white, and blue fireworks, fountain water, and
smoke from chimneys
October 31: Giant bats over courtyard door for decoration
December 25: Snow
December 31: Fireworks
Hints & Tips
Beating the Green Ghost Daphne will open coffins. When the Green Ghost hovers over
an open coffin, superslam the switch.
Beating Master Mind He will send out robots and space kooks. Beat them and when
the electric field is down, ram the red switches, Keep doing
this until he falls off his platform. Then, duck his robots and
supersmash them. When the electric field is down once again, ram
the two red switches and redo two more times.
Power-ups
Double-Jump Spring: Press
X(2x's)
while jumping.
Football Helmet: Hold
Square.
Bunny Slippers and Lampshade: Press
R2.
Walk with Bunny Slippers: Hold
R2
and walk in any direction.
Beating the
Black Knight Ram red switches when Black Knight moves by them.
Dark And Stormy Night Part 2: Help from Shaggy If you die after obtaining all the keys and having Shaggy up
in the coffins, when you restart the level you can talk to an
invisible Shaggy and still have him help you jump and walk
around in his arms. You can take him all the way through the
level to the doorway.
Beating the Funland Robot Ram him, then super slam him.
Beating Red Beard's Ghost Red Beard will send out ghosts. Dodge them, then a ghost of
Captain Moody will then appear. He will throw his sword. Go to
one of the ropes, stay until the knife cuts it, and keep redoing
this attack.