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Red Faction
[GameShark
Codes] [FAQ's]
Hints & Tips
Getting
items
When low on energy, kill
worker doctors and even Red Faction men to gain more health and
Environment Suits.
When Hendrix
first starts talking to you, go down the catwalk away from the APC.
There should be a tunnel that leads to a miner and guard fighting.
Shoot that guard then shoot the one at the elevator. Stand in front
of the elevator and face the wall behind it. Look up slightly to see
a hole. Enter the hole and at the end is a pond or lake. At the
bottom of the pond is a miner's body, health, and an Environment
Suit.
Saving
ammunition
When you have remote
explosives, do not use the ammo for your other weapons. It only
takes one to a few remote explosives to take out enemies. When you
begin the game and get to the part where you see the four troopers
and the enemy APC, throw a bomb down by the APC. Detonate it and the
bomb will blow a large hole in the ground. If done properly, the APC
will fall in and explode when it hits bottom. Take advantage of the
geo-modification of this game. This also works with groups of enemy
soldiers.
If you are low
on ammo in any level and do not have enough bullets to kill an
enemy, press Up
to aim carefully, then shoot an opponent in the head. They will die
in one shot, saving ammunition.
Easy kills
Throw a remote mine on an
enemy. If it hits, they will scream and run around instead of
shooting you. Let them run around and eventually they will try to
find guards. When they do, detonate the bomb to get two or more
frags for one.
Take out your
pistol with the silencer when you see a guard. Press
R1
as swiftly as possible until the guard is dead.
Avoid
detection
In the single player game,
there are two locations where you have to be stealthy. One is when
you pretend you are a businessman and the other is when you have to
pretend to be a scientist. To make it easier to avoid detection from
guards or other pedestrians, always look down or away from people.
No one will learn your identity until you look them in the face.
Feeding
Area: Reach next level
When walking through the
Feeding Area, go to the edge of the cliff. Look down and you will
see ice. You will not be able to jump down. However, blow another
hole in the ice closest to the edge, and then jump off. You will be
in the water and in the next level.
Installation
XJ5: Hidden pit
In the deathmatch
Installation XJ5, you can get outside to the pit. Grab the rocket
launcher and jump down, then turn left. Note the archway above.
Blast a hole in the wall below the doorway and start building a
tunnel straight to the open window. Just going to the archway above
and blasting around the window does not work due to an invisible
wall. Once you make the tunnel all the way through, you can look
down into the pit below, If you drop down, you will always die. Turn
to the left or right and blast a hole big enough to jump into (make
the hole on the outside of the wall). Jump into the hole, then make
another hole straight in front of you but down a bit. Now that you
have made another hole, jump into it. Make sure the hole is not too
far down, or you will die from the fall. Keep doing this process
until you have reached the bottom of the pit.
Note:
It is next to impossible to get back up once you are down there.
Badlands:
Bottom of level
In this level, there are
natural bridges over a giant pit which if you fall, you will
normally die. Use this trick to get to the bottom without dying.
This will be hard if you have more than two bots. It is suggested
that you try this alone first. Find the rocket launcher that is next
to a bridge. Go on the bridge and face the flat wall that leads to
the bottom. At a 45 degree angle, start blowing holes downwards
until you have almost reached the bottom. You now have to jump and
try to make it into the first hole you made. .You will lose some
health here from the fall. Once you are there, go backwards out of
the hole and slowly drop down to the next hole. Repeat this pattern
until you are at the bottom. Save at least 1 rocket so you can kill
yourself the bots will not be able to get to you. This is difficult
to do when playing against bots because of them shooting at you. Set
the timer to 30 minutes. Take a lot of weapons such as the Rail
Driver and the Sniper Rifle with you. Start blowing up the natural
bridges from the bottom. Do not do it totally, but just enough to
watch all the bots fall to their deaths.
Blasted
Canyon: Sniper hole
You will start in one of
the two blue boxes on the sides. Use a rocket launcher to tunnel
down. Take about two shots in the back, then down about two to three
shots. After that, just shoot out the walls in front of the windows
on the blue gate objects until you see light. Peek out and you can
see the level below your box.
Note: You may die a few
times before accomplishing this.
In multi-player
mode, select the Blasted Canyon level. When the game starts, look
out onto the field and turn right at the wall. Get a rocket launcher
and start blasting the wall. Soon it will be large enough for you
too fit in. Get inside, look down, and shoot a rocket (killing
yourself). When you go back in, you should be under the floor. Start
blasting out some of the rock under the floor (killing yourself in
the process.) After awhile you will have a cave under the floor. If
you wish to make a sniper point, blast (under the floor) towards the
field. You will soon see light, in which case you should blast open
more until you can see the field.
Note:
Always bring a rocket launcher down with you, in the event you get
stuck there is no way out.
Mercs Base:
Entering
After the crash site, you
will follow a system of tunnels and ridges filled with enemies (most
with heavy machine guns, some with fusion rockets and rail drivers).
When you meet the Red Faction miner in the caves, he will say that
he will watch your back. At this time you will follow a tall tunnel
to a bridge you do not want to be on the bridge. Between the miner
and the bridge is a turn off that leads to a catwalk going over the
bridge. Kill the two gaurds and follow the catwalk until it stops at
a hole in the wall. Jump from the catwalk into the hole and follow
it until you get the grenades. Use them to kill the turrets and the
fusion rocket carrying guard on the other side of the large rock by
the grenades. This saves time and health you would have spent trying
to fight the guard and the turrets.
The Shooting
Gallery: Avoiding damage
When close to the end of
the game in single player mode, you will have to catch the tram to
proceed to the next area. The tram is located directly after "The
Shooting Gallery." In order to avoid fighting most of the guards,
equip the Heavy Machine Gun. Next, proceed down the track towards
the small door to the left. Inside, kill the guard. Once the other
guards stop rushing in and shooting at you, collect the health vial
(just behind the desk), dash out of the room, head towards the front
right side corner of the train, and duck down immediately. This will
prevent gun fire from hitting your character. Stay ducked down until
the loading screen appears.
Lobby: Secret roof
area
Proceed to the second level of the Lobby multi-player level and
grab the rocket launcher. Walk over to the edge of the balcony and
start shooting up towards the wall facing the lobby itself. After
enough shots you will dig a tunnel to the roof. Walk through and
jump right up. You can shoot out the glass and snipe people down on
the second level. There also is a Fusion Rocket Launcher that you
can grab.
Lobby:
Hidden items
Go to the four corners on
the first level of the lobby after you have obtained the rocket
launcher in the muti-player level. Use the rocket launcher on the
four corners to find health, enviorsuits, a fusionrocket, a flame
thrower, and a rail driver.
Waste
Disposal: Easy kills
In multi-player mode on
the Waste Disposal level, swim down under the platform to locate a
fusion rocket. You can also use mines to blow holes under the doors
into the hallway. When bots come by, they will fall into the water
for an easy kill.
Multi-player
mode: Bottleneck sniper positions (foxhole)
This trick works really
well against bots and players alike. For example, in the DM level
"XJ5", there is the grated walkway where the rail driver is on the
upper floor. Go down the other end (the one close to the hallway by
the Envirosuit armor), and blow a hole in the floor near the grate
large enough to get in and duck down inside. Be careful if you do it
too close to the grated catwalk, then it will also break part of the
bottleneck off and expose you from the outer wall, being that it was
blown out from the blast. From here, you can use any type of
bullet-using weapon with ease. The rail driver is suggested, as it
will allow you to duck down in the hole, giving you cover from most
of the players/bots, but allowing you to fire at them through the
floor/ceiling. This trick also works really well when you back
yourself up against an indestructable wall, so you have a full
peripheral view of 180 degrees all around, with no danger of being
back attacked.
Roof: Secret
area
Get up to the roof easily
by looking for the side with a slant. On the second level, shoot
about three to four shots to the wall next to the slant. Once on the
roof, locate the area with the glass. Get to the back wall so you
are looking at the glass, where it slants, then run at it. As soon
as you hit the slant, jump. This is difficult to do. However, when
you are up, you can jump from the top to the small bridge-like place
on the side. Make sure you do not stand on the glass to avoid
someone shooting it and causing you to fall. From this height you
will lose about sixty health from dropping off.
Warlords:
Suicide hole and sniper
Get on top of the roof of
a bunker (where the fusion rocket launcher is at). Start blowing out
holes in the wall in front, so you can get in. Keep taking out the
wall with your mini-rocket launcher at a slant. After a while, you
can turn right with your gun and take out the wall so you can see
the light this takes awhile. After you can see the light, look
down. Usually you are high up. Jump off to make your self road kill,
or take a sniper rifle up and take out opposing players. You can get
so high up, that when you look up from the ground the hole will
actually be over the cliff and not even on the level. If you get up
this high, you can see the map plus cloud-like objects. Do not fall
down or you will go into an eternal fall. When this high, your guns
will have unlimited ammunition hold the fire button to see your gun
fire a lot.
Easy APC
convoy destruction before guard station
Save a minumum of three Big
Earl rockets from the beginning of the game from M-4. When you go to
the part where Hendrix first contacts you in the tunnel, after about
24 feet, you will reach the catwalk outside with the earthen bridge
where the APC and convoy of troops are advancing toward the guard
station. Fire one shot near the outer track (the one facing you).
After the first shot, the APC will start to buckle, and tilt down.
Since that the track is stuck, fire another shot near the front of
the vehicle, closest as possible without hitting the APC. Shoot the
next shot again right outside of the outer track, further down from
where the first rocket hit. In the process, you burrow a hole big
enough for the APC to fall through and go sailing down to the bottom
of the Chasm (watch it long enough and see the explosion); or the
APC will be immobilized, creating a bit of an obstacle for the
soldiers to go around, and provide a very good sniping position. The
soldiers will most likely stay on their side of the hole, even if
they can walk around it. Beware, as if the APC tilts less than 45
degrees inverted, the small mounted machine gun can still shoot at
you try to get the front of the APC very deep into the hole you
create by shooting it.
Destroying
turrets
Equip remote mines or a
rocket launcher. Then, use heat seeking mode to lock on to the
turret. Fire away and blast the turret easily.
Note: If you are low
on rockets and have remote mines, then use them on ceiling turrets.
Multi-player mode:
Extra characters
Finish training mode to unlock extra characters for multi-player
mode.
Secret
fishing holes
When you first start a new
game, go to the first hole on your left and go to the end of it.
There will be a small hole where you will be able to see into. Go
forward in the game and get a rocket launcher or mines and go back.
You will be able to get in the hole, swim, and shoot the fish down
inside.
Go out over the
pit where there is a group of guards and the tank that will shoot at
you if you do not blow up the bridge. Go down the tunnel and it will
lead to a open area, after you kill all the guards, an elevator will
come down. Directly above the elevator is hole that is hard to see.
Go left of the elevator, go up the hill, and go into the hole. It
will lead you around until you get to a large open room with a lot
of water with fish, bats flying around the roof, plants on the wall,
and a dead miner at the bottom (where there will also be Extra Life
and Extra Body Armor).
Beating
Masako
Masako has some nasty
weapons and a shield. The only weapon that can beat her is the
powerful assault rifle. She first attacks with a ship firing rockets
and machine guns. Equip the laser to blow it up in one shot. Then
Masako herself appears with a shield, just like Capek. However, she
uses a precision rifle very quickly. Keep moving and destroy her shield
with your rifle. Then, keep your rifle armed to kill her. Take her
Precision Rounds after she has been beaten.
Try to get
higher than her. Hit her with three Fusion Rockets to disable her
shield. After her shield is no longer working, she will hide under a
ledge. Use a Rail Driver to her head for a easy kill.
Secret sub
bay
When you first get the
sub, take it down through the tunnel until you exit into the cavern.
Look along the wall to your left to locate a small crack, that at the
proper angle, you can see another tunnel. Use your torpedoes and
break apart the wall around the crack. You will now be able to
follow a tunnel that leads to a cave (with bones lying on the
ground), and a brand new sub with full health and full ammunition
sitting in the center of a small pond.
Beating
Capek
When you get to Capek's
Inner Sanctum, there will be a few guards with heavy armor. Try and
take them all out, except for one because as soon as you do, Capek
will appear. Run to the ramp on the right-hand side of the room and take
a right at the top of the ramp to follow another ramp up towards a
door. Arm yourself with the Assault rifle and eliminate the last
guard. As soon as you do, Capek appears and Eos blasts through the
door where you are standing. Run through the hole she made and you
will find health and weapons. Save your game at this point. Then,
use the assault rifle to beat Capek. However, stay away from Eos
because if she dies the fight is over.
After beating
two of the three guards, run up the ramp to your left and take the
gun and ammunition. Then, kill the guard on the opposite side. Capek
will immediately descend from above. At this point keep moving do
not try to battle him, but stay on the ramp. Eos will break through
the door where the third guard was located and start shooting Capek.
Swiftly run through this door and pick up the sniper rifle and
ammunition. Then, back up so that you are out of Capek's sight. When
you go back to the doorway, you will see that Capek has ascended
back up to where he dropped down from and Eos is running around
shooting at him, but he is not firing back. Stay in the doorway,
take out the sniper rifle and shoot his protective purple bubble
five times do not worry, he will not fire back. After five
shots, his bubble will burst, he will drop down to the platform
below, and start shooting at you once again. Leave the doorway and begin
shooting him with one of your automatic weapons. That combined with
Eos' shooting will beat him easily.
Note: As you are running
around, stay away from Eos if Capek's projectiles miss you, they
will hit her and your game will end. Capek never tries to hit
Eos he just wants you.
When you first
enter the room were Capek is at, take out all the guards and he
will appear. At the same time, a wall will blow open and your girl
partner will arrive to help you. At this time Capek will try and hit
you with his weapon. Even though your partner is helping, Capek will
only fire at you. Move into an area were you know he will not be
able to find you and stay there. Your partner really does hurt Capek
when she fires. It may take a few minutes, but if you stay there
your partner will take out Capek for you.
Note:
You might need to fire back.
Sniper rifle
Directly before the abandoned mines is an elevator that goes
down toward the abandoned mines. When you go down there, you will
find a ladder next to you. When the elevator stops, before it hits
the bottom of the pit, grab the ladder and climb up until you reach
a hole with some bushes in it. Enter the hole to find a Sniper Rifle
and some bullets.
100%
accuracy
To get 100% accuracy with
any gun, including the heavy machine gun, just hold the
D-pad
up to aim. When you shoot, the bullets will always hit their mark,
even if you hold down the shoot button with an automatic gun.
Secret areas
Directly after Parker
pops Capek's nano-tech shield (during an intermission sequence), you
will follow a trail. When you reach the area where a dead guard is
on the ground, look to the right. Note the small hole where it looks
as though a small animal could get through. Get an explosive and
blow a hole big enough to fit through. Enter it to reach a room.
Jump to the center then jump up and down to get a fuel canister and
fusion rocket launcher.
When you enter
the room directly after you use the jet to transport Gryphon go
to the center room you will see a large Modulation Droid. Run and
dodge the bullets and missiles. Look around the room to find ladders
all around leading to the top of the ceiling. Climb the ladders and
get to the top. Then, look around to find boxes all around. Go to
the boxes and walk into each of them on every side. You will get a
lot of ammunition, health, and Enviro-suit repair kits. This should
prepare you for the Modulation Droid.
Locating
secret areas
Every time you see
markings on the wall (for example, posters and paint) in
multi-player mode, use something explosive on it. It will lead to a
secret area.
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