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Resident Evil
Code: Veronica X
[GameShark
Codes] [FAQ's]
Battle mode
Finish the game under any difficulty setting. The game will
automatically save after the credits have finished. A battle mode
option will be available at the main menu.
Play as Steve
Burnside in battle mode
Acquire the gold Luger replica from the basement office in Disc
2. The proper drawer sequence is red, green, blue, and bottom. You
can also unlock Steve Burnside by performing well in battle mode as
Chris.
Steve
Burnside cross-fire with sub machine guns
While playing in battle
mode, kill all but one zombie in any room. While equipped with sub
machine guns, walk up to the zombie and press
X,
and Steve will cross his sub machine guns. For better result, play
in third person so you can see the cross-fire. If there is more than
one zombie, Steve might aim at two zombies rather than cross-firing
at one.
First person
view
Finish
the game under the easy or normal difficulty setting.
Linear launcher
Obtain an A ranking with Steve Burnside, Chris and Albert Wesker
and both versions of Claire in battle mode to access the linear
launcher. It will appear in your inventory during the next battle
mode game.
Play as
Albert Wesker in battle mode
Take Albert Wesker's
sunglasses from the floor in the Incubation Lab after the
intermission sequence when playing as Chris. Or just perform well in
battle mode with Steve Burnside.
First unlock Steve
Burnside. Then, play as Chris and finish with the best grade to
access Albert Wesker. He is armed only with a knife and has two
mixed herbs.
Play as
alternate Claire in battle mode
Perform well with the
original Claire in battle mode.
Play as alternate
Chris in battle mode
Finish battle mode as Wesker.
Note:
He is armed only with a knife.
Hints & Tips
Grenade
launcher
Before you go up to the
Residential House on the Hill, take the ladder in the area outside
in the "Training Facility" where Alfred ambushed you with the sniper
rifle. It will lead you back to where you played as Steve. You can
obtain a grenade launcher and ammo, but you need the Blue Card Key.
Saving
ammunition
Use the combat knife to
save ammunition. To kill a zombie easily, point at its head. Swipe
at the right place and time and the monster will go down. Then
swiftly swipe down to finish it off. This works well with Wesker in
battle mode.
Instead of
swiping at their heads with the combat knife, aim for their legs
when they are walking. This will cause their knees to buckle and
they will drop. Keep swiping a few more times to kill thm. This
works best just when they are getting up because it causes several
hits in one swipe. If you aim down at just about anything else, it
will be very effective and will kill it in under ten hits. This is
not suggested for Bosses (Nostafu, Alexia, Spider, etc.)
Self-destruct code
As a code enter "Veronica"
when playing as Chris on Disc 2 when you have to open all doors and
elevators to save Claire with 5:00 minutes to evacuate.
Find a magnum for
Wesker
Find the casino room where everyone got a first aid from the
slot machine. Wesker will hit it and the bottom will open and reveal
a magnum instead of a first aid spray.
Note:
while it only has six shots, it will only take five to kill Alexia
type 1.
Alternate
Nosferatu death
There are two ways to kill
Nosferatu, normally where he will just fall to the ground and with
the sniper rifle. If you kill him with the sniper rifle, you will be
treated to a sequence featuring Claire blasting his heart into
pieces.
After shooting the
Nosferatu adequately to where he is almost dead, instead of wasting
more ammunition, just take your hunting knife and stab him in the
chest. A FMV sequence showing you doing this will appear.
Rescue
Rodrigo
Do not just run from the
worm and let it eat Rodrigo. Use roughly one or two full clips to
drop the Worm. Although Rodrigo will still die, he will give you the
lighter, which will help you get some items.
Finding
Rodrigo in battle mode
Start a battle mode game
with any character. When you encounter the hunters for the first
time in the room with the lift, look through the crates blocking the
lift to locate Rodrigo .He will just be standing there with his
mouth hanging open.
No zombies
in metal detector area
When you are ready to copy
the hawk emblem, get into the room with the duplication machine.
Instead of copying the plate, set off the alarm by taking something
metal through the detector, but do not turn the alarm back on. Copy
the plate, then when you are going back through there will be no
zombies in the hallway.
Fun with
Zombies
If you want innovative
ways to kill Zombies, try this. There will be zombies on the dirt
road that leads up to the mansion (where you find the Gold Lugers)
the first time you get there. With your back to the concrete wall,
let a zombie grab hold of you and push him off. He will hit the
railing and fall over it.
When you have a
lot of Zombies pursuing you, run up the nearest flight of stairs.
Shoot the first Zombie that climbs up the stairs when he reaches the
top, but not far enough to get you. Shoot him enough times with
whatever handgun you have until he looses his balance and falls down
the stairs, killing every other Zombie below that he lands on. You
will not need to shoot the Zombie more than three times to get him
off balance. The best place for this maneuver is near the end of the
game, with Chris in the Moth Room.
Door-opening
Zombie
In Claire's part of the
game, go to the part in the bottom floor of the torture room where
you get the piano roll. After you put the sword in the slot turn
around, and go to the back of the statue. Without killing the
Zombie, pick up the piano roll and exit the room. Go up the steps
and you will hear a door shut. Go back to the top of the steps and
the zombie will have gone through the door and will be walking up
the steps to come after you.
Beating
the second stage of Alexia
Walk right up to her and
shoot six normal grenade rounds straight at her face. She will
change to her third form.
Beating the
first Bandersnatch
The first real Boss is a
Bandersnatch that Alfred Ashford sets out for you. The best way to
beat it is to run to the stairs and climb down. It will jump to the
lower level to get at you. Shoot it five times with the Bow gun
using ordinary arrows. Climb back up the stairs and the Bandersnatch
will use his arm to hoist himself back up to where he started and
you can shoot him again. As long as you keep running up and down the
stairs he will never get near you when he jumps to another level he
starts back at the farthest distance away from you. Use the Bowgun
because you can get hundreds of arrows in the game, conserving your
more powerful weapons (such as the MP-100s and MRI-19) for more
dangerous enemies. Although this is the only Bandersnatch in the
game that you have to kill, it is the easiest.
Avoid bats
With Claire or Chris, use
your lighter to avoid bats. Keep it out and they will not bother
you.
D.I.J.'s
journal
You locate D.I.J.'s
journal in the slot machine in battle mode. Sometimes you have to
play more than once to find it.
D.I.J.'s
identity
The person who wrote the
D.I.J. diary is the mouse that jumps out of the locker in the
Antarctica section of Claire's scenario of the game.
Rescue Steve
From Gold Luger room
When you hear Steve scream
for help when you try to leave, go back to the projection/model
room. On the panel with the ship, plane, magnum, pistol, and an ant
select both the magnum and pistol.
More BOW gas
rounds in battle mode
During you fourth time as
alternate Claire in battle mode, look in the slot machine for BOW
gas rounds. It takes roughly five to kill the Boss.
Portrait
puzzle solution
This is the sequence to
solve the puzzle in the room with the portraits. The number in
parentheses is their position clockwise when facing the door.
Beautiful woman
holding tea set (4)
Middle aged man with red-haired twins (7)
Red-haired man holding a teaset (2)
Red-haired man with earthenware plate (6)
Man with earthenware vase (1)
Man with candlestick (5)
Young man from projector (3- up stairs)
Extra
animations in battle mode
Chris
When playing as
Chris, after killing the Hunter and the Sweeper in the locker
room, go back to the smashed mirror and press
Action.
Chris will do his hair.
Steve
When you get to
the junction room, where you have the choice of going into the
casino room or continuing on with battle mode, check the soda
machine after killing everything. Steve will get upset about not
having money for the machine.
Note:
You may also need to try the machine in the locker room.
Walk up to one
zombie and press
R
to aim, then press
L
to auto aim with the sub-machine guns. Steve will cross his guns
just like in the FMV sequences.
Wesker
Look at the
human torso in the insane doctor's office. Wesker will tilt his
glasses down and look at it disgusted.
When Claire in the
freezing hallway, after killing the zombies. Walk (do not run)
back to the door you came in by and press
Action.
She will be affected by the cold.
Press
Action
when Chris goes to the tiger statue. He will put his hand into it
and will get cut.
Play in first
person and go to the first room with the hunters. After killing
them, go to the stacked up boxes in the turntable and press
Action.
Rodrigo will be standing there.
Suggested
weapons
Use the listed weapon
to beat the appropriate enemy.
Tyrant 2 (on
airplane): Grenade Launcher with all 3 B.O.W. Rounds followed by a
few Bow Gun Powder Arrows to finish the job or the Grenade
Launcher. Then, fire the catapult.
Moths: Run away;
there is no need to kill them.
Spiders: Grenade
Launcher with Explosive Rounds. Otherwise, Claire's Custom
Handgun. If you do not have anything important to pick-up in the
area, just run away.
Nosferatu (Boss
with exposed heart): Sniper's Rifle through the heart. Otherwise,
Bow Gun Powder Arrows, M150-P, Bow Gun with Normal Arrows, or
Grenade Launcher with Grenade Rounds.
Digger (worm-like
creature): Assault Rifle. Otherwise, M150-P, Claire's Custom
Handgun, or anything else.
Zombies (as
Claire): Bowgun with Normal Arrows as much as possible, and if
not, the Handgun.
Cerebuses (dogs):
If you fight one on one, attack with one Handgun bullet, then
Knife it to death. Otherwise, use the Handgun.
Bandersnatchers
(enemies with long arms): Grenade Launcher with Explosive Rounds.
Otherwise, Acid Rounds or Bowgun with Powder Arrows. If they live
after one shot, use the Handgun or Bowgun with normal arrows, or
if playing as Chris, use the Shotgun.
Tyrant 1 (on
walkway): Grenade Launcher with Explosive Rounds. Otherwise the
Acid Rounds or the Bowgun with Powder Arrows.
Morphed Steve
(Nosferatu-like Steve wielding a huge Ax): Run away.
Alexia 1 1/2
(Alexia going to 1-hit kill Claire): Shotgun or Magnum.
Alexia 2 (Alexia as
a huge creature spewing out little creatures): Magnum. Otherwise,
Grenade Launcher with Explosive Rounds, Rounds, or Shotgun.
Alexia 3 (Alexia
flying around the screen): Get the Linear Launcher and use it.
Zombies (as Chris):
Claire's Custom Handgun. Otherwise, any Handgun or the Bow Gun.
Hunters (frog-like
enemies with claws): Grenade Launcher with Explosive Rounds.
Otherwise, Acid Rounds. If they live after one shot, use the
Shotgun.
Tentacles: Any
Handgun. As Claire, use Chris' handgun or Claire's Custom Handgun
if available.
Giant Spider: Run
away; there is no need to kill them.
Alexia 1 (Alexia
using Blood to create fire): Shotgun. Otherwise, Grenade Launcher
with any rounds or the Magnum.
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