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Kingdom Hearts
[GameShark
Codes] [FAQ's]
Alternate ending
sequence
Finish the game with every keyhole, 99 Dalmatian, and the Hades
Cup.
Hints & Tips
Beating
Cerberus
When fighting Cerberus in
the Hades Cup, go for the heads. Donald should be able to
cover you. When it spits out of its mouth, run. The stuff chases
after you. However, the last one is tricky it will strike in front
of you.
To beat Cerebus
you must be at least level 20 and possess the Dodge Roll technique.
Use it to roll around the room when Cerebus is using his fireballs.
When he is done with the fireballs, use one combo on one of the
heads, then get out. Re do this process until he is roughly half way
beaten. Continue using your Dodge Roll even when the dark holes in
the floor come after you.
When fighting
Cerberus, instead of running away from his spit of death, jump on
his back. If you remain on his back, it cannot harm you.
Beating
Behemoth
At Hollow Bastion, you
will have to battle with a Behemoth. Climb on his back and attack
his horn. Do the same thing in the Hades Cup.
Beating
Captain Hook
Fly into the air a nice
distance away from the ship (where Hook's attacks cannot get to). He
will walk towards you until he gets close to the edge. He will then
jump at you. When he does this, fly up near the mast and stay locked
on Hook. He will yell out "You'll not get me other hand!" and run in
midair to the middle area of his ship. Before he falls onto his
ship, he looks down. When he looks down, hit him. You will waste
little this way. Also, use Fire when he is on the deck. His rear
will set on fire, or he will fly into the air and run around. Should
he go into the air, fly away and laugh at him he looks very comical.
He should fall back into the water, run on the air smack him more.
This may take some time, but you will use less items than trying to
duel with him.
Beating
Cloud and Leon
Use this tactic during the
fight for the 20th seed. Kill Leon first. Leon is not very hard,
considering that he and Cloud fight very similar. When he gets near
the end of his life, he powers up his sword and can reach long
distances for a lot of damage. Cloud, on the other hand, does
roughly three moves throughout the battle. After beating Leon, heal
yourself and stay out of Cloud's way. Allow Donald and Goofy to take
a beating. Cloud only does his rush move six times then does a
Braver. This gives time for Donald to heal Goofy and himself to
still take a little life out of Cloud. Dodge Roll often if Cloud
decides to attack you with rushes. Whenever Cloud does a Braver, use
Arcanum or just beat him he does not attack for the period that he
is taking his sword out of the ground then, jump and glide (or dodge
roll) out of his way.
Cloud is harder
try to avoid him. Take out Leon first. Be careful when Leon powers
up his sword and it becomes blue. When he says its over and your
near him, use Glide or Super Glide (suggested), then attack.
These two
opponents are really easy to beat if you have patience. First, get
rid of Cloud. Leon is much easier to beat after killing Cloud. Once
you beat Cloud, Leon will pull out his energy blade and attack you.
Note:
He only goes after you keep running around the border and dodge his
attacks and Donald and Goofy will take out Leon eventually. You may
also want to keep a Potion or use Cure, in the event that your
friends get in the way when he does swing at you.
Beating
the Dragon
Get on her tail and hit
her head. If she spits green fire, run away or fly. Make sure your
heath is halfway or greater. If not, use Cura, attack, run away, and
redo.
Beating
Cloud
When you first arrive at
Traverse Town, you will probably be around level 7 to 10. When you
get on the Gummi Ship, go to the Coliseum and get ready to fight in
the Tournament. Get as far as you can. Most likely you will lose to
the enemies just before Cloud. If you lose to Cloud, reset the game
and try it again. After you lose to the enemies just before Cloud,
go on your Gummi Ship. Go to the opposite side of Traverse
Town to the Deep Jungle. When you leave there, you will also get the
Jungleking, a new Keyblade. Return to the Coliseum and you will now
be strong enough to beat Cloud. Enter the customize menu and set
everything constantly on Goofy and Donald except HP and MP recovery
items. Put those on only in emergencies. Then, equip Goofy with Hi
and Regular Potions and two Ethers, Donalds with regular Potions,
and Sora with one Hi-Potion and the rest Mega Potions. You should
now be able to defeat Cloud. If you want to be stronger, finish the
Alice In Wonderland section after Deep Jungle. You should now be
strong enough for Cloud or Cerebus.
To beat Cloud
in the second match, you need Guard. Lock onto Cloud and when he
preforms Sonic Blade, Guard about one second before he attacks you.
Be careful, as sometimes he will use Braver. When you deflect his
Sonic Blade, he will flinch and be exposed. Strike at this time.
Then. if he goes though it again, do the same thing. However, if he
attacks regularly, block at the proper moment to deflect his attack.
Beating Ice
Titan
Seal the Keyhole at Hollow
Bastion. Finish the Hades Cup and a new option will appear, for the
Gold Cup. Here, you will battle an old enemy from Hercules. He is
too tall to hit. Stand on the bleachers and reflect his ice attacks
back at him. Being level 63 is suggested.
First seal the
Keyhole at Hollow Bastion. This will give you access to the Hades
Cup. When you transport to the Gummi ship, Chip will announce that
the tournament is about to start. Transport to the place. Then, talk
to Phil there. Do not go to the "????????", as you will go to
Sephiroth. Win the Hades Cup. To beat the titan, when he starts to
wiggle his arm, icicles will appear. Guard them, and it will come
back at him. However, he is too tall and some will not hit him.
Watch out when he hits the ground roll swiftly. He will soon fall.
Hit his head quickly, or if you are low on life, heal. Soon, big
spheres that appear in sets of three will hit you . Roll swiftly.
Repeat this to beat him.
Beating
Guard Armor 2
When you are about
half-way through the game, you will have to fight Guard Armor 2.To
do this, climb up the ladder onto the Gizmo Shop and fight all the
Heartless until there are none left . Then, go over to the big
boarded-up area with the red Trinity mark on it. Use Trinity Smash,
then pull the big rope three times. You will notice that each time
the big mural behind the fountain in the district will change three
times, then it will turn into a Keyhole. Before going towards the
keyhole, go to the equipment menu and equip yourself with the Jungle
King, then the White Fang and the Protectra Ring. Next, give
yourself all your defense-ups. Give Goofy Potions, Elixirs, Ethers,
and anything else that will bring up your HP until he can't carry
any more. Equip yourself with Dodge-Roll and Guard, and even Scan if
you want. Jump down to the Keyhole. You will fight Guard Armor. This
is an easy battle. After beating him until he is lying on the floor
in pieces, keep hitting him and will die, for now. He will then
transform himself into a big ghastly thing with his legs and arms
reversed. Escape his charging attack with Dodge-Roll, or block it
with Guard. Hit him from long distances with the Jungle King. As
soon as you kill one of his arms, he will go crazy and transform
into a canon-like thing and shoot energy balls at you. You can
Dodge-Roll away, or just guard them, but your timing has to be
precise. If you do not deflect effectively, it will kill you.
Eventually, if you manage to take off his other arm, go for the
legs. Then, destroying the body is easy.
Beating
Hades
It is suggested that you
are level 58 or above and have the Oblivion Keyblade. When he is in
regular for, keep hitting him with your blade. When he turns red and
fiery, use Blizzara on him. Be careful when he says "Lets heat
things up", as he will send a fiery beam that spreads throughout the
arena. When he does that, run the way he is turning. Also watch out
for the fireballs he sends they are very critical in damage. You
will have to use Curaga often.
Beating
Leon and Yuffie
You should be around level
35 to 40 and at least have the Three Wishes Keyblade. Follow the
same customization and items as with Cloud and you will be all set.
Also have all of your AP abilities that enhance attacks such as
Blitz and Vortex. First of all concentrate your attacks on Yuffie,
deflecting her weapon when she throws it, as done with Wakka. Kill
her swiftly because she can heal herself. Leon is easy at first, but
after you take out a certain amount of HP his sword will turn big
and blue, resembling Clouds ultimate weapon from Final Fantasy 7,
only not as powerful. At that point you should switch your strategy
from just attacking to jumping and attacking. Also make sure that
you have at least have Aero. It would help Donald and Goofy, but
Sora is the most critical.
Beating
Malificent
You must possess at least
the Fairy Harp sword and be at level of 39 or above. Let your
companions take care of her heartless. You should just go after her.
Jump on her platform and attack. If the platform gets too high to
hit her, hit that instead. She is very resistant to magic. Using
Aero will help.
Beating
Kurt Zisa
First seal the Keyhole at
Hollow Bastion. Then, in Agrabah, proceed to Aladdin's house and
talk to Carpet (he is jumping around frantically). He will bring you
to Kurt Zisa. Hit his hands until you break the orbs, then hit his
head. When he floats in a bubble, you will need to use magic, such
as Mushu. Being level 65 is suggested.
Also take Aladdin and
Goofy with you. Aladdin will be useful for attacking and Goofy for
healing. Equip your characters this (includes Sora) with nothing
else except Potions and Hi-Potions. Also, equip Sora with his
rolling technique. Immediately when the fight starts and your small
attack screen appears, go to "Magic" and summon Tinker Bell. She
will heal your characters and will prevent Sora's death once. Start
attacking his hands, one combo, and move away from Kurt Zisa with
your rolling technique. Keep repeating this until you destroy both
of his hands and he falls. Then attack his head. After he stands up
again, he will allow you use magic. The only way to cause damage is
by casting spells on him. Blizaga works well.
Note:
When he raises his hand stop. You will have a whirlwind around you.
Look well and roll out of it. Also, when he starts to throw fire,
run after him and keep casting spells on him. When he falls for the
second time, attack his head. You will get him really angry. Keep
attacking him as done the first time, but with caution. He is
quicker and has a new move. He will start to spin around. When he
spins horizontally, jump and glide until he passes under you. When
he spins vertically, run and roll. He usually always hits you when
he rolls horizontally keep your potions ready. When he falls and you
hit his head again, he will stand up again. Cast spells on him as
you did before, but now has yet another new move. However, it is
quite easy to dodge. You will see the sand moving keep rolling
around and do not stop or the magic balls will hit you until the
largest magic ball has gotten out of the sand. Roll around the outer
part of the arena. He will fall again. And again keep casting spells
on him. If these four take down attempts are not enough to beat him,
repeat the process.
Note:
This monster is really named after the person who won the
Name-In-Game sweepstakes.
Beating
Riku
Riku is very hard to beat
when you first fight him, but it is not impossible. First, let
Donald and Goofy really take care of him he will knock around before
you can even try to swing your sword. Just glide away. After a
little while he will become mad and will ignore Donald and Goofy. He
will go straight for you. Being around level 41 and at least having
the Fairy Harp sword is suggested. Just glide above and whack at him
to beat him.
Beating
Rock Titan
Use this trick to beat
Rock Titan swiftly in the Hades Cup. Cast Auroga or Aurora on
yourself, then go up to its feet and start slashing away. You should
be doing a lot of damage along with the spell giving you 1
experience point every half second.
Beating
Phantom
Seal the Keyhole at Hollow
Bastion. Then, proceed to Neverland, put Peter Pan on your team, and
talk to Tinker Bell. She will bring you to Big Ben, where you will
meet up with Phantom. You must attack the heart below him. It
switches color. When it is red, attack with Fire, when it is blue,
attack with Blizzard, etc. He will cast Death on a character. Use
Stop on the hands on the clock or your character will die in 12
seconds, and they cannot be brought back. Being level 70 with plenty
of MP is suggested. Note:
When the hearts below him are white, use the normal attacks.
Set these to
Quick Magic: Blizzara or Blizzaga; Stop or Stopga; and Cure, Cura,
or Curaga. Reach the Boss and go through the intermission sequence.
Having Donald is suggested, as he heals you when you are in danger.
When you start out in control of Sora, go straight for the clock
with L1
on and set for Stop or Stopga. After it starts moving, waste no time
in stopping it. You can now concentrate on the Boss. The heart at
the bottom of his cloak indicates which attack you should do (red
for Fire, blue for Blizzard, yellow for Thunder, and white for all
out combos). Having it on white is desirable, as this is the best
thing that you yourself can do. However, should it be on any magic,
you will have to use it or else it will not change. After his heart
disappears, he will go near the clock and release a purple thing
that will sap your life a lot. To avoid this, after his heart
disappears go to the place beneath the clock, where there is a
little roof over your head. This will almost always help you avoid
the attack. After he is done with that attack, start again to attack
him. The reason why you should have Blizzard, Blizzara, or Blizzaga
on your Quick Magic is because it is the hardest thing to attack him
with. Roughly every 45 seconds (if you have Stopga), the clock will
start moving again. If you are fast enough, this is two phases of
his heart breaking. Just go over and cast Stopga on it again.
Note:
This will be easier if you are at least at level 70 and have
Oblivion. First, make sure to have the MP Rage and MP Haste
abilities, many Hi-Potions, and some Ethers. Go to Neverland and
start from the cabin. Having Donald and Peter Pan in your party is
suggested. Peter Pan is stronger and Donald helps with the spell
part. Talk to Tinkerbell and she will take you to Big Ben. At the
start, he will cast Death on one of your characters. Then cast
Stopra on the clock right away. Otherwise, you will lose one
character for the rest of the fight. You can only attack when you
see a heart below him. A red heart indicates a Firaga attack, blue
is Blizzaga, yellow is Thundara, and white heart is normal. Every
time he stays still and casts the spell, cast Stopra on the clock
again. Continue the process until he is beaten.
Cast Stopra on
the clock to halt the death countdown. Next, go after the Phantom
and look at the shielded heart. If its color is yellow, cast
Thunder, blue cast Blizzard, and red cast Fire. After that, his
shielded heart should be light blue. Attack it with full force and
have everybody help. Always remember that to cast Stopra on the
clock every minute or be really cautious. The Phantom may
counterattack with one of these attacks: Super Punch, Run and Punch,
and Health Binder (deadly when he is near the clock, go around the
clock and keep on attacking). Use Peter Pan (you must to get to
Clocktower) and Donald. Also try to have the Oblivion or Ultima
swords and be at level 65 or above.
Beating
Squall and Yuffie
First target Yuffie. She
starts doing backflips and cartweels and lets out Greased Lightning.
When you get Block, equip it and use it to block the Greased
Lighting attack back at Yuffie. This does three things. It knocks
Yuffie out for a better attack combo, gives you tech points, and
damages her a little. After you kill Yuffie, concentrate on Squall
and do nothing but attack and guard. After he powers up, get ready
to heal often.
Beating
Sephiroth
After sealing the Keyhole
at Hollow Bastion, a mysterious battle appears in Phil's list of
options. This battle is called the Platinum Match, and you must go
one on one with the hardest Boss in the game to win.
The Ultima
Weapon or the Oblivion (found in Hallow Bastion just on the upper
level behind you after you beat Ansem/Riku) and being at level 80 to
85 is suggested. Study his moves and attack pattern. He usually five
slashes then casts Halo (three huge fire pillars). Strike him after
he casts Halo, or strike him when he jumps at you and tries a slice
attack. After giving him four slashes, he fades away and appears
behind you, doing a surprise slice. However, this does not happen
very quickly and gives you about five seconds to jump away. The
"invisible" life gauge he has will wear off and he will start to
lose health. Keep repeating this until the orange appears. He will
fade away and start to taunt you. He will run at you but will fade
again. Use the lock function on him as soon as he fades. You will
lock on him, and when you have him on sight, speed glide or run at
him then slice at him to interrupt the Sin Harvest move. This move
is similar to Heartless Angel, but it takes away your MP as well. If
you are too slow, have some Hi Potions or Elixirs ready. In his
second stage, you will have to be quick and use the lock on
continuously. Once he fades, you will have to lock on again. Dodge
all his slices, especially his special. Whenever you get hit, keep
casting Curaga on yourself. Repeat the same strategy until his life
gauge is yellow and green. He will call out meteors. Try to avoid
them. They will thump down and spin for a bit before exploding. He
will throw a large energy ball at you which takes off quite a bit of
health. Cast Curaga on yourself to help. He will turn blue, be
stronger, and slash constantly. Having MP Rage and MP Haste will
help. Slice at him when you have the chance to beat him.
After you have
done enough damage, Sephiroth will do an attack which will bring
your HP down to 1 and MP to 0. To avoid this attack, always try to
stay locked on him. He will disappear and reappear on the other side
of the arena, do a short taunt, then cast the attack. However, if
you hit him before he is finished with his taunt, he will stumble
and not cast the attack.
Sephiroth is
very hard. You need to finish the Hercules Cup or lock the Hollow
Bastion Keyhole. He is very quick and does a lot of damage. When you
hit him, it appears that you are doing no damage, but you are. You
need to hit him roughly twenty times to get his life bar to start
moving, then he will do a finishing move where he disappears. He
will appear behind and most likely kill you. Being at a very high
level 85 and having the Ultima Weapon is suggested.
When you start
talking life, he will preform Heartless Angel, which lowers your
health to 1 and MP to 0. After his life goes down a bar or two, he
will run at you and do a deadly combo. Try to stay clear of it
gliding will not help. When he has one bar left, he will glow blue
and make blue orbs appear around you. He will then make a group of
large blue rocks appear. They will move around the battle field in a
circle, then cast Meteor. If you are lucky and stay alive after
this, keep on attacking him. He will do it again. When he is about
dead he will run around and not stop, becoming very hard to hit. Hit
him a few times to win the battle. You will get about 60,000
experience points.
If you are
having trouble beating Sephiroth on the Platinum match, try using
Strike Raid. Not only are you invincible to all attacks except Sin
Harvest, but you also can attack from a distance. You can even use
this skill when he casts fire pillars around himself. Also, when
Sephiroth tries to kill you instantly with Sin Harvest, throw the
Keybalde with Strike Raid to stop him in his tracks.
Obtain at least four
Elixirs to save yourself from Sin Harvest. Get Ethers to help you
cast Cure and use abilities often. Obtain MP Rage, Haste, the combo
pluses, Scan to see his life, Second Chance (essential), Guard,
Dodge Roll, and anything that can hit him from a distance such as
Vortex or Aerial Sweep. Do not worry about Counterattack, since he
does not block attacks much. Finally, have Ars Arcanum and Ragarok.
As for the Keyblade, have Divine Rose and better. Lion Heart works
best if you do not have the Ultima Weapon. For Accessories, the Gaia
Bangle is suggested as it will extend your life bar ten fold. Be at
around level 80. Lock on to Sephiroth as soon as the fight starts.
He has a very long reach with his sword, and on top of that, he is a
speed demon. Attack him from above to start, then switch it to
ground when he is vulnerable so you can preform a combo. Do not try
to avoid his Fire Pillar attack. Just take one it (which may not do
too much) then use Arcanum or Ragarok. He will be too busy trying to
sum up more fire to do anything else. Also, since you are using an
ability, you will not take any harm while doing it. Sephiroth will
then teleport, and you will lose your lock. Because of the bad
camera angles, try running and jumping forward to avoid him. Regroup
(heal) and go for a second shot. Once you get him down a couple of
bars, he will cast Sin Harvest. You will be reduced down to one HP
and no NP points. Once you get hit by Sin Harvest, he will teleport
somewhere behind you and finish the job. Run swiftly, while at the
same time, looking for one of those Elixirs. To avoid Sin Harvest
totally, once he teleports, search for him. He is probably somewhere
in a corner, ready to cast it. Run swiftly to interrupt his
incantation by hitting him. Then, either guard, attack back, or run
away. Repeat those steps and you will be fine. Finally, when
Sephiroth is down to his normal green health, he will glow blue and
cast like Meteor and another spell that circles the arena. Avoid the
meteors as much as you can, healing when possible. Due to MP Rage,
practically every time you get hit, you will have two thirds of one
MP bar restored. Soon, you will be at 80% health with a full MP bar.
Then start attacking with Arc Arcanum and Ragarnok again.
Note:
Near the times Sephiroth does Sin Harvest, he also does a really
powerful combo. Avoid getting hit by it.
Beating Rare
Truffles
First beat Captain Hook
and seal the Keyhole in London. Then return to the area where you
were fighting Hook and wait for some Rare Mushrooms to appear. Go
back two rooms so that they have a chance to appear. As soon as they
are on the screen, target one of them and make sure that you are
flying first. Hit it once so that you have it in mid-air. Then, keep
hitting it while you are in the air. Make sure you do not let it
fall or land on any part of the ship. Doing so will cause it to
vanish. You can keep it in the air easily, as long as you are also
in the air at the same time. This allows you to get easy Mystery
Goos, Elixirs and Mega Exlixirs. Repeat this trick as many times as
you like. Also, try to aim them away from the ship when preforming
this trick.
In Neverland, go back
and forth between the cabin and the deck of Captain Hook's ship. On
the deck, you will sporadically see Rare Truffles. Lock on to them,
fly, and keep hitting them with your Keyblade up into the air. They
will give you 1 extra tech point for every hit. For example, hit
them once into the air and get no tech points, hit them while in the
air for 1 tech point, hit them twice for 2 tech points, hit them
three times for 3 tech, etc. You must hit it exactly 101 times (one
of which is to get them into the air) for a total of 4873 experience
per Rare Truffle. Also, with ten in-air hits, you have a chance of
getting a Mystery Goo and an Elixir. With fifty in-air hits, you can
receive a Mystery Goo, an Elixir, and a Shitake Rank (sold for 100
Munny). With 100 in-air hits, you can receive a Megaelixir, a
Mystery Goo, and a Musatake Rank (sold for 500 Munny).
Use this trick
to bounce Rare Truffles easier. Cast Aeroga on Sora and keep going
under the mushroom. It should bounce about twenty times on Sora.
Cast Aeroga continually until you get to 200 bounces.
Use this trick
to keep the blue-robed mushrooms known as Rare Truffles in the air:
After finishing Hollow Bastion, return to Neverland and start in
"Ship: Cabin". Work your way up to the deck. There should be Rare
Truffles bouncing around.
Note: If regular enemies
appear, beat them, go back almost to the cabin you started in
(beating any and all enemies on the way), then turn around and go
back to the deck. Repeat this if necessary until you see the
blue-robed fungus. Lock on to the closest one, but do not hit it.
Instead, jump in the air and press
Circle
to jump again so that you are now floating. Go to the Truffle you
locked on to. If you do not see the blue "Lock On" symbol on the
Truffle, you are not really locked on. Wait until it lands from a
jump, then hit it. You should do a kind of underhand, uppercut
motion and send it flying back in the air. Each time it drops, whack
it again so it bounces back into the air. If you are locked on, you
should not have to move the controller just keep hitting
X
to whack the fungus into the air continually. Keep doing this and
after awhile it will start spewing item chests. Have the Treasure
Magnet ability on all three characters to collect them faster. If
you have the Scan ability, you can see how much HP the little fungus
has left. When you deplete its HP, it will spew a few more item
chests. One will most likely have Mystery Goo, an important item for
making Sora's Ultima Weapon, his most powerful Keyblade in the game.
Beating
Trickmaster
When you are fighting
Trickmaster in Wonderland, press
R1
for a lock on him. It will show where you have to hit him. These
places are his head, right arm, and left arm. When he is standing
up, only hit his legs. Goofy and Donald should jump and hit him in
the stomach or chest. When they do this, Trickmaster falls on his
knees for roughly ten seconds. With your lock still on him (which
should be on his head or left hand), hit that spot by pressing
X.
If it is on the left hand first, just keep hitting Trickmaster until
he stands up again. The lock on should automatically switch to the
right hand. Then, keep hitting his right hand and when he stands up
again, the target should automatically switch to the head and should
stay targeted for at least for or five standing time. When the four
or five times he stands up is over, you will have beaten him.
Temporary
invincibility
If an enemy or Boss has a
really powerful attack, use Strike Raid or Sonic Blade. When in use,
you become invincible. If the enemy is unleashing his all-powerful
attack, use the Strike Raid or Sonic Blade combo to not be affected
at all. The best part is you will deal good damage to the enemy.
Defeating
Ursula
When you fight the first
form of Ursula, she will not be hurt by your hits. You can only do
damage to her by casting the Annulling magic on her cauldron, based
on its color. Cast Fire if it is blue, Ice if it is red, etc. Cast
the same magic for a bit, then a blast of energy will appear and
stun her. Lock on to her and beat her down until she is no longer
stunned. Repeat as necessary until she has been beaten.
When fighting
Ursula for the second time, make sure you have the Mermaid Kick
ability equipped. When you find Ursula, you must fight her a second
time. She is very hard because she is bigger. When she says, "Hey
you! Not so fast! Get ready for this!", she will spit out some blue
ball things that you must avoid. When she starts to suck use your
Mermaid Kick ability to fight the current and not get too close.
When she says, "You dare to distract me" or "You insolent little
fools!" you should hear her take a deep breath and croak. When she
does this, go up and start hitting her with your Keyblade. Stay to
the side or rear of her and keep moving or else lightning will hit
you. After awhile she will say, "Now I'm angry, time to teach you
some respect!", swim away from her. A large amount of lightning
things will appear and strike. From this point onward, unless she
does the croaking attack, avoid her and allow your party members to
attack her.
Fighting
Try to master using
both the Left
Analog-stick
and Right
Analog-stick.
Remember to top up
your partners' items.
Use lock-on
targeting in all Boss fights.
Never always rely
on your partners to heal you.
Try to use the hit
and magic attack style. For example, first lock on the target.
Next, use your magic until one last MP is left then join in the
pounding of the Boss. Cast magic when you regain one block of MP.
Keep on pounding the Boss. Remember to take care of your HP during
the pounding.
100 Acre
Woods: Surprises
When in
Winnie the Pooh's house, examine the clock to find a secret
"Easter Egg".
While in
Rabbit's Garden, hit the water pipe on the side of Rabbit's house.
Water will run out.
While in
Rabbit's Garden, check the mailbox in front of Rabbit's house to
get letters.
Deep Jungle:
Shortcut
If you hate swinging on
the vines, proceed through the jungle tunnels. When you are in the
tree house fall straight where the net is at. Go to the side where
there are stairs and go down. Save the game. You can surf on trees
to go to the camp or just go to their tree house. You can go to the
tunnels by Gummy Ship.
Deep Jungle:
Beauty And The Beast characters
In the Traverse Town Deep
Jungle at the campsite, look closely at the table in front of
Clayton. Note:
You may want to press Select.
The tea set on the table are actually the tea set characters from
Beauty And The Beast. The teapot is Mrs. Pot, and the tea cups are
all replicas of Chip. If you look closely, you can see that all the
pieces from the tea set have purple and yellow trimming on top like
Chip and Mrs. Pot.
Neverland:
Hidden items
After you beat the
Phantom, return to the clock tower. Fly around the top and you may
notice that one of the spires over the doors is glowing. If you
examine it, it will open, tell you that the one o'clock door has
been opened, and you will get an item such as Mythril. You will
notice only one clock is moving. After you open the door, the number
one position on the clock will glow. As you travel around getting
experience points, occasionally check back in at the clock tower. As
the clock ticks away, more doors will become available. You will
receive items such as AP Up and Defense Up. It is worth the detour
to check the clock tower about every ten minutes.
Atlantica:
Final Fantasy prelude
In Ariel's Grotto, examine
the music box to hear a song, which is the Final Fantasy prelude.
Atlantica:
Return back to Monstro
Use the Gummiship to go to
Agrabah. Fly at normal speed to Atlantica and Monstro will swallow
you again. Note:
This is if you beat Parasite Cage the second time.
Traverse
Town: Get Postcard back
In the event you did not
realize that you cant use a Trinity Mark over again and you wasted
the first blue one near the cafe in Traverse Town, do not worry. The
chest has a Postcard. After you have finished Neverland, return to
Traverse Town. Jump onto the roof of the accessory shop. Look
towards the cafe. Jump into the air (the High Jump ability is useful
here), and glide towards the balcony above the cafe. Land and open
the chest to get your Postcard back again.
Traverse
Town: Land and the Tramp reference
Go to the Third District
and search for the water fountain. There should be a picture of Lady
and the Tramp located here.
Easy Time Trial in
Hercules Cup
When entering the battle with Hercules in the Hercules Cup,
pause the game while playing and choose "Restart." Instead of
restarting the Cup, you will be fighting Hercules and the timer will
be stopped. This is very useful due to the normal length of the
battle against him.
Note:
This will not work during any other seed or in any other Cup.
Olympus
Coliseum: Unlimited Orichalcums
Win the Hades Cup, then go
out the Coliseum Gates. On the left hand side will be pillars.
Behind them will be a purple-blue pot. Check it to get a Orichalcum.
Go back into the Hades Cup at 10th place. Win it and go back to the
pot. Repeat this to get unlimited Orichalcums.
Traverse
Town: Hotel surprises
In the Hotel, hit the bell
near the front desk three times. Someone will say "No vacancy". To
change this, examine the paintings on both sides of the room. The
person who said "No vacancy" will instead say "Paintings are
great...". Ring the bell three times once again and the person will
say "Paintings are great... If you ever stay the night... try
hitting the clock". Go into the Green Room in the Hotel. Check all
three paintings on the walls. Two of them are near each other. After
you have examined all three, jump up on the dresser near the two
pictures. There should be a clock above and to the left of it. If
you hit the clock, the time on it changes. Keep hitting the clock
and sporadically you will hear a sound. Continue hitting the clock
until you hear that sound roughly three times, then a brand new
sound will take place. It is the sound that occurs whenever you
finish an objective. After that, check the night stand near the lone
picture to find a treasure chest. Inside the chest is a Mythril.
Easier
experience
When you first start, you
can battle with Riku, Wakka, Tidus, and Selphie by talking to them.
A good way to get experience is to fight Wakka or Riku, however if
you beat them all and get the items you need for the raft (the two
logs, the cloth, and the rope) and select "Rest", when you wake up
in the morning you can fight everyone but not Riku. Beat Wakka and
Selphie then talk to Tidus. He will tell you about his three on one
match with Riku and how bad he lost. You will then have three
options, Select "3 on 1 me", and you will start fighting against
Wakka, Tidus, and Selphie. Tidus and Selphie attack in a group.
Knock out Tidus, then Selphie. Keep your distance from Wakka. When
he throws the Blitzball at you and it is about to hit, slash your
sword. It should be blocked, and you will get 1 or 2 experience
points. You can repeat this as many times as desired, but if you hit
Wakka with the ball a certain amount of times he will die. Even
though it may take some practice hitting the Blitzballs, it is the
easiest way to get experience at the start of the game. It is
possible to leave Destiny Island at level 12, almost strong enough
to beat Cloud.
A easier way to
level up early is to fight Wakka and Selphie. When fighting Wakka,
hit almost every Blitz ball he throws at you. You will receive 1 tech point for
every ball you hit back and 2 tech points if you hit back his Super
Ball. When you fight Selphie, there is a point in the match where
she says "Are you ready?". She will then start running at you,
swinging her weapon. If you swing your sword at the proper moment,
you will make her spin and get 1 tech point for it. When she starts
to jump at you, wait until she lands then immediately swing your
sword. If done properly, her weapon will fly in the air and will hit
her on the head. You will get 1 tech point for hitting her weapon
and 1 tech point for the weapon hitting her on the head.
On the Destiny
Islands, you can gain many amounts of experience in a short time by
fighting Wakka. This is because you can fight him for hours without
dying, or Wakka dying. When you first start the fight, lock on to
Wakka, then run slightly away from him. When he throws his Blitzball
and it is half way or more near you, swat at it. If timed properly,
you will hit the ball, not get hurt, not hurt wakka, and gain 1
experience point. He will continue to throw, and you can continue to
hit his Blitzball. The same thing can be done for his hard attack
(where his ball gets a blue fire trail). Keep your distance, and
keep locked on. Sporadically he will stop attacking and move near
you. Run towards him and when he yells, run away. He will then
repeat his pattern. Keep batting the ball and the experience will
build up. If you selected the shield instead of the sword, you may
get the guard ability. With this you will have a bigger time frame
to react.
At the start of
the game when you talk to Selfie, Tidus, and Wakka, they will ask a
question with three different answers to choose from. Select the top
answers on every question and you will be able to gain levels
faster.
For easier
experience at the start of the game, just fight Riku. He is
difficult at first, but simple once you learn his ways. His worst
attack is the one used after he falls down. Remember that he will
fall down after every four hits. Hit him with your three hit combo,
run just a bit, then hit him again and get to the other side of the
area as soon as you can. Repeat this to beat him.
Note:
On a few occasions it will only take two hits to knock him down.
Usually this will only happen when he is nearly beaten. You will get
5 experience points and a Potion every time you do beat him, not to
mention the tech points that you will most likely get.
Selphie is the
way to go when you desire easy levels. Fight her solo when you first
begin the game. Get a fair way off from her and she will either jump
at you or come in twirling. Time it properly and you will block
those attacks, netting 1 experience point for the twirl, or 2
experience points for the jump. If timed properly, you can also gain
over 18 tech points from her in each battle, far more than Wakka and
even more than fighting all three of them at one time. Get yourself
to level 9 before you leave the island and you will be in a lot
better shape.
If you need to
gain a few of levels at the start, use this strategy
to fight Wakka. Stand at a distance where you can still lock-on to
Wakka. Then, as he throws the Blitzball, press
X (attack) at
the precise moment to reflect the Blitzball to hit him. You will get
1 experience point for every Blitzball you reflect, and 2 experience
points for reflecting his special. After he is hit, he will be
stunned and will begin to throw Blitzballs inaccurately. This is
when you should strike him down. Repeat this until he is defeated.
Finish the Hades Cup,
Hades Cup with Sora alone, and Hades Cup Time Attack. All of these
are easily attainable at level 70. After you finish a Time Attack
for a tournament, the game allows you to fight any single enemy.
Choose the Rock Titan (by then he's in second place). You can beat
him in less than five minutes for 4,000 experience points plus about
30 to 45 experience points for hitting and blocking him.
At the
beginning of the game when you are asked questions by Tidus, Wakka
and Selphie, answer with the top responses. This makes it so you can
level up faster in the game. At the end of the game after
level 60, all levels only take 18000 experience to attain. Try
fighting at Traverse Town in the second district after sealing
Hollow Bastion. Not only do you get around 9000 experience points for
fighting every enemy in that area, but you also get a large amount
of items, including Elixirs, Defenders, Wizard's Relics and various
other things needed for synthesizing.
At the
beginning of the game on Destiny Islands, the best way to gain
experience is to fight Tidus. He does a run forward attack. By
blocking it, you will receive 2 experience points. Lock on, run back
when he runs at you, attack his attack and block it, then run back
and do again.
Keep on fighting
Ice Titan in the Coliseum. He should be in the Gold Cup. Then equip Guard
and have Cura as one of your shortcuts. When fighting Ice Titan,
keep guarding, deflecting the icicles he throws back at him.
You will receive 24 experience points every time that you block one.
When you beat him, you will get 5000 experience points. As you
will hit about 100 icicles, this results in a total of close to 7400
experience points.
Rapid magic
Once you have gotten the magic
spell Fire, assign it to a shortcut. Then when you are in a battle, hold
L1 and press the button
Fire is assigned to
swiftly. Fire will cast rapidly without you having to wait for Sora
to cast the spell. It acts similar to a machine gun, and deals
massive
damage. This also works very well on Bosses. The main downside to
this is that it consumes muchmagic which could instead be used
for healing and other things. This helps to reveal the Stealth Sneak
in the Deep Jungle quicker.
More magic
To receive more magic for
battles at the beginning of the game, go to the Magician's Study and
practice magic. You can easily waste the rest of your magic or fill
your charge gauge by fighting the chairs and things. This is really
helpful if you are at a very low level and need magic for a battle.
Unlimited
magic
This method requires that
you have the summons spell Bambi, which you can obtain in 100 Acre
Woods. The abilities of Treasure Magnet and Jackpot are also good to have. Unlimited magic is actually quite intuitive, though
not necessarily obvious to all players: Summon Bambi, and have the
Treasure Magnet and Jackpot abilities on. This enables the fast
collection of, and raises the number of Magic Bubbles Bambi
drops, respectively. You will get magic back at an incredible rate.
This can be used throughout a battle, or simply to refill your magic
at the end of a battle without the need for Ethers. It is best to
summon Bambi and fill up your magic bar just before killing the last
creature you are fighting. Also, unlimited magic also means
unlimited health when coupled with the Cure spell. Of course, Bambi
will not appear everywhere, such as the Coliseum, where this method
would be really useful.
Defender
Shield
After you seal the Key
Hole in Hollow Bastion, go back and kill as many Defenders as
you can. Defenders are the lion head enemies with the hardcore
shields. One will eventually drop The Defender Shield, which is
Goofy's second best shield.
Dream
weapons
Play the White Mushrooms
game, and only cast the same spell on them three times in a row.
Once you use every spell this way, go back to to Merlin. He will give
you the Dream Shield. For the Dream Rod, you need the highest level
of all the spells. Once you have all the spells at the highest
level, speak to Merlin. He will give you the Dream Rod.
Lord Fortune
After you have found every summon gem and any other summon creatures, the Fairy Godmother
will give you the Lord Fortune, which is a very good staff for
Donald. It has equal strength in magic and attack, and adds 1 MP to
his MP gauge.
Easy money
Use the "Unlimited magic
trick" to help collect items and money. Find an open area where
many enemies appear, use your area effect spells, especially
Thunder, continually then run around and collect everything that
falls. Remember to equip Treasure Magnet to help collect and Jackpot
on as many party members that have it to raise the item drop
rate. A good spot to try this is Traverse Town's second and
third districts after closing up the Keyhole.
Hi Potion
At the start of the game,
when asked by Kairi to find the items needed for the boat, instead
of having her tell you where they are, find them yourself and you
will receive a Hi Potion.
Note: Save the game before
approaching Kairi. Ask her where the items for the boat are at, find
them, reset the game, and then find the items yourself as if you
never did get help.
Life
Obtain 200 Mushrooms in
the first town. You can sell them at Trevers Town to get for ever
life.
Wizard's
Relic
After you seal the Key
Hole in Hollow Bastion, go back and kill as many Wizards as you can
find. If you kill enough of them, one will in time drop the
Wizard's Relic, which is Donald's second best magic rod.
Avoiding
Pot/Barrel Spiders
If you are in an area
(such as Agrabah or Monstro) that has Pot/Barrel Spiders and you
don't wan to fight them, shoot the Pot or Barrel with any spell
that can break it. If the Pot or Barrel does not break, it is a
Heartless. If it does, then it is not a Heartless.
Suggested
starting selections
At the start of the game,
you have the option of choosing your profession and weakness. Select
"Mystic" as your profession, and choose "Defense" as your weakness.
Your HP will be healed at a higher rate if you choose Mystic. I.e.,
your magic will be stronger, and with your defense weaker, you can
use Cure to heal more, thus making your defense and magic, in this
case, normal.
Oblivion
After beating Riku for
the final time in Hollow Bastion, return once you have control of
the Gummi ship again. Go to where you fought Riku and go up the stairs to
the wall opposite the Keyhole entrance. There will be a chest there
which has Oblivion, one of Sora's strongest weapons.
Save The
King
Finish the Hades Cup Time attack to get the Save The King
(Goofy's best weapon).
Save The
Queen
Finish the Hades Cup alone (only with Sora). As a prize, you
will get Save The Queen, which is Donald's best and final magic rod.
Ultima
Weapon
The Ultima Weapon is the
best Key in the game. Synthesize all the items. After you finish
the 25th item, the Ultima Weapon will appear. This is Sora's best
weapon. It requires five Lucid Gems, five Power Gems, five Thunder
Gems, three Mystery Goos, and three Gales. It is really powerful and
adds 2 MP.
Hit Donald,
Goofy, or another companion
To strike at Donald or
Goofy look around and find a barrel or box. Lift it and throw it at
them and it will hit them.
Note: This will lower there
life.
Throw a barrel
at your companions in Monstro and it will sometimes give out
bubbles, HPs, and even munny.
Partner AP
While using other
characters, Donald and Goofy are still gaining AP. Do not worry
about training with just one character.
99 Dalmatian
locations
1-3 Traverse Town
District 3:
Look behind the magic shop. You have to get Glide to get them.
4-6 Traverse Town
District 2: Use
the Trinity move behind the item shop.
7-9 Traverse Town
District 1: You
can find them in a chest. Use Item Forge.
10-12 Traverse Town
Sewers: Look
for stairs going up in the sewers. The box is close.
13-15 Wonderland:
Go to Queen's courtyard. Find a chest near the exit in the
ceiling.
16-18 Wonderland:
Go into the forest. There will be a blue chest in the trees.
19-21 Wonderland:
Use the exit that is up and Glide to Mad Hatter's Tea Party.
22-24 Olympus
Coliseum: Look
for a Trinity mark at the entrance, then activate it.
25-27 Deep Jungle:
When you jump over the hippos, look for a chest near a vine.
28-30 Deep Jungle:
Go into the high jungle and look for the dogs in the tree
branches.
31-33 Deep Jungle:
Activate the Trinity mark near the exit in the jungle nest.
34-36 Deep Jungle:
Activate the Trinity mark near exit of the camp.
37-39 Agrabah:
Go into Aladdin's house and find a chest.
40-42 Halloween
Town: The chest
is in the pumpkin patch.
43-45 Neverland:
Go to the Big Ben area. Fly and look for puppies behind the
starting location.
46-48 Agrabah:
Go into the fourth market square and use High Jump to get it.
49-51 Agrabah:
Go into the magic cave and Glide to the pedestal.
52-54 Agrabah:
Get Aladdin in your party and activate the crystal in the treasure
room.
55-57 Monstro:
In the third area, you can see it near the upper exit to the sixth
area.
58-60 Wonderland:
Return to the Queen's courtyard, then go to the pot in the dining
room.
61-63 Hollow
Bastion: Finish
every challenge, then go to the lab to get the puppies.
64-66 Halloween
Town: Reach the
doors next to the platform in the pumpkin patch to reach the crypt
and chest.
67-69 Halloween
Town: Look
underneath of the stairs in one of the houses.
70-72 Halloween
Town: Located
in the big pumpkin statue. Jump and Glide to get it.
73-75 Monstro:
Look for a red chest in the mouth.
76-78 Monstro:
Go to the upper platforms in the third area and look around. Then,
jump and Glide to the chest.
79-81 Monstro:
In the second area, look for a chest on a barrel in the high area.
82-84 Neverland: Go
into the ship and go to the middle of the room near the brig.
85-87 Neverland:
Active the Trinity mark inside the ship.
88-90 Neverland:
Located in the captains quarters, on the bed.
91-93 Hollow
Bastion:
Located near the falls.
94-96 Hollow
Bastion:
Located outside of the castle. Open the emblem door, then jump
into the moving elevator.
97-99:
Use Gravija, then get the floating chest outside the castle.
Item
synthesis list
Note:
The list below can be done after you lock Hollow Bastion.
Blaze Gem:
Fat Bandit, Bandit (Agrabah, Cave of Wonders)
Blaze Shard: Red Nocturne (Monstro and possibly other worlds)
Bright Crystal: Defenders (Various places; Traverse Town Hotel has
3 in the hallway)
Bright Gem: Search Ghost (Halloween town and other worlds as well)
Bright Shard: Green Requiem (Deep jungle)
Frost Gem: Sea Neons (Atlantica)
Frost Shard: Blue Rhapsody (Wonderland)
Gale: Angel Star, Invisible (End of the world; screen before final
rest save point)
Lucid Crystal: Dark Ball (Various worlds )
Lucid Gem: Gargoyle, Wight Knight (Halloween Town)
Lucid Shard: Shadow (Various worlds)
Mysterious Goo: White (Deep Jungle, in front of tent)
Power Crystal: Wyvern (Various worlds )
Power Gem: Pirate, Air pirate, Battle Ship (Neverland)
Power Shard: Power Wild, Bouncy Wild (Deep Jungle)
Shiny Crystal: Wizard (Various worlds)
Spirit Gem: Air Soldier (Wonderland)
Spirit Shard: Soldier, Large Body (Agrabah)
Thunder Gem: Aqua Tanks, Screwdrivers (Atlantica)
Thunder Shard: Yellow Opera (Wonderland)
Black/Blue Fungus (Various worlds)
Also visit the end
of the world portals
1st portal (Traverse Town) 7 Soldiers, 5 Large Bodies
2nd portal (Wonderland) 2 Wizard, 2 Red Nocturne, 4 Green Requim,
2 Blue Rhapsody, 2 Yellow Opera
3rd portal (Coliseum) 2 Defenders, 11 Air Soldiers, 4 Wyverns
4th portal (Deep Jungle) 8 Powerwilds, 6 Bouncy Wilds
5th portal (Agrabah) 9 Bandits, 3 Fat Bandits
6th portal (Atlantica) 8 Sea Neons, 2 Aquatanks
7th portal (Halloween Town) 6 Search Ghosts, 5 Wight Knights, 4
Gargoyles
8th portal (Neverland) 4 Pirates, 2 Barrel Spiders, 1 Pot Spider
Trinity
marks
Trinity Jump:
Blue (17)
Traverse Town, First District, near main entrance (Munny)
Traverse Town, First District, in front of cafe (Postcard)
Traverse Town, Third District, upper hallway (Camping Set)
Traverse Town, Third District, inside Mystical House (Mega-Ether)
Wonderland, Lotus Forest, Near Mushrooms (Potion, Ether, Tent)
Wonderland, Lotus Forest, Next to Pond after pushing the rock
(Camping Set)
Olympus Coliseum, Coliseum Gates (Dalmatians 22, 23, 24)
Olympus Coliseum, Coliseum Gates (Mythril Shard)
Deep Jungle, Camp (Dalmatians 34, 35, 36)
Deep Jungle, Climbing Trees (Dalmatians 31, 32, 33)
Agrabah, Bazaar (Mega Ether, Munny)
Agrabah, Silent Chamber (Thunder G)
Monstro, Mouth, after water level changes (Cottage, 2 Potions)
Monstro, Throat
Monstro, Chamber 5, lowest area
Hollow Bastion, Dungeon (Mega-Ether, Mega-Potion, Cottage)
Hollow Bastion, Castle Gates, just after elevator ride (2 Cottage,
Megalixir)
Trinity Shove:
Yellow (4)
Traverse Town, Third District, behind Mystical House
Olympus Coliseum, Lobby
Agrabah, Cave of Wonders
Neverland, Hold, room near brig
Trinity Detect:
White (10)
Traverse Town, Sewers (Orichalcum)
Wonderland, Forest, Hidden Area through the painting
Olympus Coliseum, Coliseum Gates
Deep Jungle, Cave Beyond Waterfall; where the lock was
Agrabah, Cave of Wonders
Monstro, Chamber 6, behind "stairs" at bottom
Atlantica, Triton's Palace
Halloween Town, Moonlight Hill
Neverland, Deck
Hollow Bastion, Rising Falls (Firaga-G)
Trinity Smash:
Red (6)
Traverse Town, First District, behind Item Shop (Dalmatains 4,
5, 6)
Traverse Town, Second District, alley behind Hotel in water
(Passage)
Traverse Town, Second District, above Gizmo Shop (Passage)
Agrabah, Treasure Room (Mythril Shard)
Halloween Town, Oogie's Manor, just inside the front door (Mythril
Shard)
Hollow Bastion, Castle Entrance, Upper Level
Trinity Tower:
Green (9)
Traverse Town, First District, Accessories Shop (Passage)
Wonderland, Rabbit Hole
Wonderland, Bizarre Room, Fireplace
Olympus Coliseum, Coliseum Gates
Deep Jungle, Treetop; difficult to find
Agrabah, Plaza, Storeroom (Power Up)
Monstro, Mouth, On top of ship; need Glide or High Jump (Mythril
Shard)
Neverland, Hold, room above shelf
Hollow Bastion, Library
Spells to
use on white mushrooms
Shivering: Cast
Fire
Fanning themselves: Cast Blizzard
Light over their head: Cast Thunder
Floating in the air: Cast Gravity
Spinning around: Cast Aero
Laying on the ground: Cast Cure
Completely motionless: Cast Stop
Victory
dances
Look whenever you finish
a level while in the tournament at the coliseum at Sora's victory
dances. They are based on one of three victory dances from Final
Fantasy games.
Zell's victory
dance: He
stretches his arms out and jumps.
Squall's victory dance: He slashes the air twice then turns around
and places his sword on his shoulder.
Cloud's victory dance: He spins the sword around on one hand then
places it in the start position.
Postcard
locations
In the Item Shop
attack the fan on the ceiling. This will be much easier if you
lock on it first. The second Postcard will give you a Mythril Shard.
Go up the stairs to
the right of the Accessory Shop, then go up the stairs on the
left, up past what looks like a display case. In the far right
corner, you should see a blue box. Examine the box to get a
Postcard. The third Postcard will give you a Mega-Potion.
Proceed to the Gizmo Shop located in the Second District and
walk to the door on the other side. To the right there is a
ladder. Walk up it past the bridge and across the rooftops until
you reach a vertical hole that goes to the third district. Walk to
the corner near the right to find the hidden postcard. The fourth
postcard will give you a Mega-Ether.
There is a Postcard
on the roof of the Accessory Shop. If you look down the hall past
the stairs to the right of the Accessory Shop, you will see
many boxes. Push the largest of these boxes next to the side of
the Accessory shop to reach the roof and the treasure chest next
to the chimney for one Postcard. The fifth Postcard will give you
a Mythril.
As soon as enter
the second district from the first district, look over to your
right. You will see a treasure chest sitting on a ledge. Hop onto
the street light on the edge of the street corner. This will get
you close enough to make the jump onto the ledge. The sixth
Postcard will give you an Elixir.
The clock that is
stopped at "6:54" has two Postcards.
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