Note: The game is also known
as Time Crisis: Crisis Zone.
Trial mode
Access Trial Mode by finishing both scenarios in Story Mode Special.
Additional Crisis Missions
As your Achievement percentage is raised, the extra Crisis
Mission categories will be shown and become available.
Double Gun mode
Achieve over 60% completion to access double gun mode in story mode.
Unlimited ammunition
Achieve over 100% completion to access unlimited ammunition
in story mode.
Story Mode Special
Finish both Story Mode scenarios. The Story Mode Special will allow the
choice of the machine gun, plus shotgun and handgun, which all
can be switched between by simply pulling the trigger while your taking cover.
Grassmarket District
To access the Grassmarket District scenario in story mode, finish
the original Garland Square scenario. The Grassmaket District is a
PlayStation2 exclusive mission that will follow events six years after
the Garland Square scenario.
Hints & Tips
Crisis Missions secret weapons
Kill the opponent in brown body armor that appears for a brief
time in the levels below to access the matching weapon.
Flame thrower: Drycreek Plaza; in the store room
Gatling gun: Grassmarket Street; in the first open area
Grenade launcher; Belforte Hotel
Laser rifle: Garland Technology Center; the room with the automatic
gun turrets
Missile launcher: Garland Park; among the STF trucks.
Tiger and Edge
Think of Tiger and Edge to be the toughest Bosses of the main
mission, except the Geyser 1 battle with Lynch
and his collective backup troops. Tiger has brute strength and
can soak up plenty of bullets, while Edge uses acrobatics and speed to dodge shots
and catch you off-guard. Obtain a feel for when Tiger will throw
or swing objects in the area towards you, and take cover.
However, Edge is a greater threat of the two because of his lightning
speed. Good players can deflect his Naginatas with accurate
shots. You shouldn't have to worry about being double teamed,
but if given a choice be more careful of Edge.
Increasing lives and credits
Completion of Story Modes will usually gain you one Life and
Credit. This is shown by a screen following the completion, meaning
what you have gained/accessed in the game. Note that losing the
game by running out of Credits can also gain you a Life/Credit.
Notice that you can change the number of Credits you start with
in addition to Life, in the game settings.
Suggested zone selection order
Commonly the main mission should adjust difficultyaccording to the player skill, but if you are new to the game or
have not played the arcade version, here is the suggested order
in which you should select the zones, with the least challenging
first, and most challenging last. This also seems to be the main
default order that the game chooses on a selection timeout:
Drycreek Plaza (Easy)
Garland Park (Medium)
Garland Technology Center (Hard)
Zone Bosses
Each zone has its own Boss. Here is a list of zones and
the Bosses which are in each:
Drycreek Plaza: M1 Tank
Garland Park: Hind D
Garland Technology Center: Tiger and Edge (URDA Special Agents)
Geyser 1: Derrick Lynch (URDA Leader)
Grassmarket Street: A-0940
Belforte Hotel: Jared Hunter (New Leader) on Jetpack
Crimson Sea: Jared Hunter (New Leader) on Speedboat
Note: The appearance of
Derrick Lynch has changed a lot from the arcade version. He has darker skin, a
different uniform, and looks more frightening. His main weapon has changed in
style, but it still fires like his shotgun did in the arcade.