Being happy Swiftly press [Up]
then [Down]
to become happy again.
Hints & Tips
Hidden
games While playing, make your way
the Turkish baths and open the drawer of the vanity. Inside the
drawer are game boxes for other games that Cyberflix made. You
can zoom in for a closer view of the boxes.
Necklaces After you have obtained the
real necklace from Sasha Babricon's room, and you do not have
the fake necklace to replace it or you just want to return to
his room, click on the map. Then choose to warp to anyplace on
the ship. By doing this you will not be killed if you do not
have the fake necklace or if you forget to replace the fake one
with the real one. You can also use this to look over his room
later in the game.
Disarming the
bomb Inorder todisarm the
bomb in Zeitel's room, set the left switch to #2. Next, set the
middle switch to #3. Then, set the right switch to #3. Wait
until the clock goes off, then set the left switch to #1. Then
open the case with the key in it. Grab the key and click "OK".
Lastly leave the room.
Sinking part on
Disc 1 When you reach the engine room
to locate the notebook, go up the ladder, and beat Vlad up.
Then, go to the top of the ladders and click on the notebook.
Zeitel will appear and ask you for it. After the ship hits the
iceberg, give it to him. Do not give him the gas pen, as you
will then be struck by Vlad and finding the notebook afterwards
will be harder. You will get shot and go back to your cabin.
Penny will come back and give you the Rubiat. Then go to
Zeitel's cabin (C59) and he will give you the notebook, but will
lock you in and put the key in a bomb suitcase. Now put the left
switch to "2", the middle to "3" and wait until the clock goes
off and put the right switch to "1". Grab the key. The room will
blow up, but do not attempt this again as you already have it.
Unlock the door and leave. Next, go down to second class, go
down one more level past the guard, and click on Jack and
Sheila. Sheila will explain that Mrs. Conkling stole her baby.
She will ask you to trade the baby for the letter or they will
throw the painting overboard. However, they will give you the
painting if you do it. Wait until half past one. Then Mrs.
Conkling will be on deck. Trade the baby for the letter and take
it to Sheila. She will give you the painting, and you can leave
the ship. Note:
You will need all three objects before you can get off,
otherwise you will lose.
Lifeboat If every measures of getting
entry to a lifeboat fail, move to the fore, port side of the
ship when no other life rafts are left. You should see Officer
Morrow standing there. Just before the life rafts are lowered,
ask him to get in a lifeboat. He should give you sympathy and
let you get in the lifeboat.
Save time While your waiting for Mrs.
Conkling to appear, try for a Lifeboat Pass.
The painting Do not give the painting to
Zeitel in exchange for an antidote for Georgia. This is not
really important and you will not be able to get the painting
back. You will not lose if you do not receive the antidote.
Isadore Strous'
Cufflinks To obtain Isadore Strous'
Cufflinks for the purser, go down to the first class reception.
Click on the solo seat at the bottom of the stairs. You should
see a bit of the seat poking up at the side. This is where one
is at. Then, click on the sofa for the other. Go back to the
purser, then get the key for the motor car.
The Rubiat First, go into the Turkish
bath. Now switch on the taps and press "OK". The taps should
still be running. Walk up to the mirror and click on it. A
message should appear, stating "Sasha, Left Rubiat in Coal Chute
4 in Engine Room 3, Colonel Zeitel". Make your way to second
class, and to the turbine room. Click on the man in the control
room and repair the engine. He will then let you pass. Go to
Engine Room 3 and meet Vlad. Go down the ladder to the first
coal chute on the right, number 4. Click on the case with the
levers and pick up the Rubiat, but do not take it back up or you
will be shot by Vlad. Move it to another coal chute, then grab
Vlad's package off Sasha. Once you have given it to him, he will
mention the Rubiat going missing, meaning that he has not found
it. Then, he will clear off and you can take it. Just be careful
if you do not move the Rubiat to another coal chute, he will
take it and you will have to start over.
Getting off the
ship There are two ways off getting
off the ship.
Lifeboat Pass To obtain a Lifeboat Pass, reach the Smoking Room and play
blackjack with Buik Riviera. You will have a choice of either
the notebook, the Rubiat, the painting or the necklace. Bet
the necklace. If you do win, you get the Lifeboat Pass. You
must show it to the guard to get off.
Note:
If you do lose, you will have to take a chance with the other
items you have. Just be careful as these are important, and if
you lose with them, you will alsolose the game.
The Gorse-Jones Way If you want to go with them, do not go down the starboard
side. Once you have all you do need, then go down the
starboard and they will bump into you. They will ask if you
want to go. If you are sure you are ready, then click "Yes".
However, if you go down the wrong side, then click "No" and
attempt for the Lifeboat Pass. You will not see them again
once you have already bumped into them.