No restricter
plates at Talladega Note:
This cheat involves editing a game file so make a backup copy of
the file before going on. Then use a text editor to edit the
"taladega.txt" file in the "tracks/taladega/" folder in the game
directory. Find the line that starts with "SPDWY" and change the
first number from "1" to "0". Now speeds above 230 miles an hour
can be achieved.
Hints & Tips
Easy win To win easier, turn off damage
and put the laps and the cars down. You can now race backwards
and take out the other cars. Then finish the race.
Odd number Simply create a new car or
repaint an old one. If you make it's number "00", it will list
the car's number as #100.
Competitive races Note:
This cheat involves editing a game file so make a backup copy of
the file before going on. Then use this trick if you ared tired
of having to change the opposition strength at the race menu
each time you race at a different track. First, set the OPPS
within the game to 100%. For example, if you are racing at
Atlanta, go to the Atlanta track folder and make copies of the
"atlanta.txt" and "records.txt" files in the same directory.
Then open the "atlanta.txt" file, then scroll down the arcane
capital letter words such as "TNAME", "SPEEDW", "LENGT". There
are only a few lines that you can change without you crashing
the game.
LAPS: How many laps are in a full
length race.
QUAL: How many qualifying laps there
are. Do not change the first number. There should be two. The
first number is only a place-holder.
BLAP: The average qualifying time for
the computer cars, x 1000. For example, if the time is 23.456
seconds, it will appear here as 23456. Find your average
qualification time and enter this here to qualify close to the
middle of the pack.
RELS: Same as opposition strength. If
you have both RELS and OPPS at 97%, the cars would travel at
97% of 97% (or 94%) at that track.
Create your own seasons Note:
This cheat involves editing a game file so make a backup copy of
the file before going on. You can also create your own seasons
by editing the ones within by the game. These will be in the
main folder called "nascar3". Search for a file called
"nascar.cal". Open it in a text editor. You will see five
numbers for each track, for example: 1 3 7 0 0. The first number
is the race number. In the example, this would be the first race
of the season. The second number is the month of the race. The
third number is the day of the race. The meaning of the fourth
number is not known. The fifth number is a "0" for a day race or
"1" for a night race. After the number will be the name of the
track in capital letters. Then, the event name appears twice,
followed by how many laps you will race. Whatever the laps is
defined here overrides what is in the .txt file for any track.
Then there will be the two image files used for track
information when you start a race.
Edit files Note:
This cheat involves editing a game file so make a backup copy of
the file before going on. Go into a track folder. There will be
a text file for each track in the format "trackname.txt". Now
open it with a text editor. Search for the line that reads
"CARS". Change both numbers to 44. This will give you 43 cars,
which is the maximum for that track. You can now have 43 cars at
each track. Also, if their are two pits on the track there will
also be a "PIT" and "PIT2" entry. Look at them and you will see
a single double digit number. Change these both to 22. This will
even out the pits for the track. If not, all the extra cars will
pit on the back pit.