Cheat mode Type in one of the codes below to activate the desired
cheat.
Code
Effect
god
God Mode
allammo
or loaded
999
ammunition for all weapons
weapons
All
weapons
ghost
No
clipping mode
fly
Flight
mode
walk
Disable
no clipping and flight modes
kungfu
Kung Fu
fists
behindview <0 or 1>
Toggle
third person view
all
All
weapons and 999 ammunition
axe
Spawn
fire axe
bat
Spawn bat
glock
Spawn
Glock handgun
golfclub
Spawn
golf club
hammer
Spawn
hammer
minigun
Spawn
minigun
molotov
Spawn
Molotov cocktails
pipe
Spawn
pipe
revolver
Spawn
revolver
shotgun
Spawn
pump-action shotgun
shovel
Spawn
shovel
sniper
Spawn
bolt-action sniper rifle
Hints & Tips
Kung Fu fists Locate and read the "Day of the Kungfu Zombies" books in
different levels. Note:
When you look at the book, it will not highlight an action
response. You need to search for the book then press
[Space] to
read it. Your character will say "I know Kung Fu?", then a
tattoo will appear on your hands. Your hands are now stronger,
and will kill zombies.
The Farm: Easy kills At the start of the game, Jack
notices a stranger standing in his yard. The game will tell you
to go out and confront him. Instead, go upstairs to the attic
and locate your .22 rifle. The zombie will start to bash his way
into your house, but it is better than running up to him with no
gun, as he will always bite you. Also, the key to the shed in
your backyard is in the basement. If you go downstairs before
you come into contact with the zombies, you can get a revolver,
ammo, and a hammer from the shed. This will make it easier to
fight off the walking dead at your house, and you can finish the
level faster.
Backflipping zombies Use the shotgun and shoot the
zombie's feet or legs. Usually this will make the zombie do a
backflip.
Level list
the farm-checkpoint 1
cornfield-checkpoint 1
cornfield-checkpoint 2
neighbors-checkpoint 1
mainstreet-checkpoint 1
detour-checkpoint 1
detour-checkpoint 2
hospital-checkpoint 1
the doctor-checkpoint 1
the doctor-checkpoint 2
override-checkpoint 1
override-checkpoint 2
fire-checkpoint 1
escape-checkpoint 1
escape-checkpoint 2
back alleys-checkpoint 1
warehouse-checkpoint 1
warehouse-checkpoint 2
police station-checkpoint 1
sniper rifle-checkpoint 1
headshot-checkpoint 1
sewers-checkpoint 1
sewers-checkpoint 2
labyrinth-checkpoint 1
labyrinth-checkpoint 2
the theater-checkpoint 1
the docks-checkpoint 1
deliverence-checkpoint 1
deliverence-checkpoint 2
city of the living checkpoint 1
city of the living checkpoint 2
heavy gunner-checkpoint 1
fiddlers green garage
fiddlers green atrium
fiddlers green penthouse
annlhilation [final level closing scene] game done