Springfield mission Note:
This cheat involves editing a game file so make a backup copy of
the file before going on. Then use a text editor to edit the
"bos.cfg" file in the "\14 degrees east\fallout tactics\core"
directory. Locate the "{misc.bonusMission} = {false}" line.
Change "{false}" to "{true}". Start a game. The Springfield
mission will follow the Quincy mission.
Credit comments Simply hold
[Shift] while the
credit sequence is playing to hear comments from the development team.
Then hold [Alt] during the credit sequence to see a
second funny
feature.
Hints & Tips
Free reloads When your in turn based combat,
you can get free reloads instead of having to use two action
points. Keep the weapon you are using in one weapon slot and
keep the other slot empty. When you do need to reload the
weapon, drag the weapon into the other slot. It will reload the
weapon as though you had dropped it, only it will not cost you
any action points. This will enable you to fire constantly
without spending action points on a reload.
Easy money If you happen to have a high enough Steal
skill, go up to the people in the base. Now steal items and cash
from their inventory.
Note:
Do not do this too often or you will be caught and they will try
to kill you.
Duplication Locate a new town/site on the map when you travel. When you
first arrive, you can look around and trade. Before you leave,
drop everything you are caring on the ground. Leave with
nothing, then go back. Each time you return the items you
dropped will be there. This will also work with vehicles.
When you have a random encounter, leave
a few of your items on the ground for that encounter, then leave.
Go back to that random encounter spot, and you will find that
your items are still there. Now pick up all your things, leave,
go back, and your items will still be there. You can keep on doing
this until you have your fill of whatever you like.
Note:
This has to be done just as you first go into the level.
Otherwise you will not be able to go back to find your items.
Editing characters This cheat need's the
character editor. After you install
the editor go into the entity editor section and open this
position: \14 Degrees
East\FalloutTactics\core\entities\Special\prefab. Now open prefab1
and edit it as you like. After you are done, save the file.
Start
a new game and your created character will take the place of max
the first created character that you can chose.
PIP-boy random encounter The scene of the PIP-boy
random encounter is three squares north of Bunker Beta and then
seventeen or eighteen squares west.
Unlimited Action Points (demo
version) Get yourself down to 1 Action Point in
turn-based mode. Qucksave, then quickload the game. Every Action
Point will be restored for that character.
Faster Lockpick skill increase Just use two lockpicks in each
hand to raise the Lockpick skill faster.
Extra Strength and HP If you happen to have any Bullhorn Traps,
place one in each character's weapon slot. Each character will
have a strength of 12, greater carry weight, and a large
amount of HP. At first, your character will start to bleed and
appear about dead. This is because the character's
original HP level is lower than the maximum. Also, in the
character screen, the character will appear to have a Buffout
addiction. This does not seem to have any influence, and it
goes away as soon as you remove the Bullhorn Trap.
Free Fusion Cell ammunition When your in Peoria, set the
game to "Easy" mode, and fight the insects the way you want to.
When your squad get's to the first room with laser turrets, arm
them with just melee weapons. Now have half your squad surround
each turret. You should have Stoma in your group. Also make sure
that everyone has a decent melee weapon skill. It is not needed
but is helpful. If everyone surrounds the turrets right, and
they all attack on targeted mode, set to either CPU or sensor,
you can destroy the turrets in roughly ten minutes with no loss
of life or much damage. If done right, the turrets will explode
in time. Each has roughly 600 to 630 Fusion Cells. By the end of
the mission, if these maneuvers are carried out, you will have
several thousand Energy Cells for further missions.