Cheat mode Start a game with the
+set thereisacow 1337 +set developer 1
+set sv_cheats 1 +set monkeytoy 0
command line paramenter. Then, press
~ or
§ while
playing to display the console window. Type in one of the codes
below at the console window to activate the desired cheat.
Repeat a code to turn it off.
Code
Effect
give
<item name>
Spawn
indicated item
give
health
Full
health
give all
Get all
items
give ammo
Ammunition
god
Invincibility
notarget
Ignored
by enemy
noclip
No
clipping mode
debug
<0-1>
Toggle
debug mode
developer
<0-1>
Toggle
developer mode
ufo
Fly mode
jumptonode <number>
Teleport
to a specific map node
map <map
name>
Play
indicated map
kill
Suicide
cvarlist
List all
cvars
cvardump
Dump all
cvars to console
cvar_restart
Reset all
cvars
cmdlist
List all
console commands
shaderlist
List all
shaders of current map
imagelist
List all
images of current map
snd_list
List all
sounds currently used
entitylist
List all
entities currently used
bindlist
List all
currently bound keys
gfxinfo
View
graphics information
savegame
Save game
loadgame
Load
saved game
reset
<variable name>
Reset
variable to default value
cinematic
Play a
cinematic file
cg_crosshairAlpha <number>
Set
crosshair transparency; default is 1.0
g_gravity
<number>
Set
gravity value; default is 800
cg_hudAlpha <number>
Set HUD
transparency; default is 1.0
ai_corpsecount <number>
Set
seconds that dead bodies remain on-screen
cg_shellshock <number>
Set
shellshock duration
g_gameSkill <number>
Set skill
level
g_knockback <number>
Set
weapon knockback power; default is 1000
cg_showMiss <0-1>
Show miss
distance when hitting NPCs
testmodel
<model name>
Spawn
indicated model
cl_paused
2
Free
movement while paused
cl_paused
0
Return to
normal paused screen
timescale
<number>
Set game
speed; 0.5 is half speed, 1 is default
g_ai <0
or 1>
Toggle AI
g_debugBullets <0 or 1>
Toggle
bullet debug mode
cg_marks
<0 or 1>
Toggle
bullet marks
con_debug
<0 or 1>
Toggle
console debugging.
cg_drawCrosshair <0 or 1>
Toggle
crosshair
cg_brass
<0 or 1>
Toggle
ejecting shells
g_drawEntBBoxes v
Toggle
entity bounding boxes
r_fog <0
or 1>
Toggle
fog
cg_drawFPS <0 or 1>
Toggle
framerate displae
fx_draw
<0 or 1>
Toggle FX
fx_debug
<0 or 1>
Toggle FX
debugging.
fx_freeze
<0 or 1>
Toggle FX
freezing
fx_enable
<0 or 1>
Toggle
fx. If set to 0, fx will be disabled.
cg_drawTimer <0 or 1>
Toggle
game timer
g_debugShowHit <0 or 1>
Toggle
hit debug mode
cg_drawStatus <0 or 1>
Toggle
HUD
cg_draw2D
<0 or 1>
Toggle
HUD and crosshair
cg_letterbox <0 or 1>
Toggle
letterbox format
g_debugDamage <0 or 1>
Toggle
NPC health display
r_drawWorld <0 or 1>
Toggle
objects and backgrounds
r_drawEntities <0 or 1>
Toggle
objects and NPCs
g_debugMove <0 or 1>
Toggle
player and AI movement debug mode
cl_debugMove <0 or 1>
Toggle
player and AI movement debugging.
cg_noRender <0 or 1>
Toggle
rendring
cg_shadows <0 or 1>
Toggle
shadows.
g_spawnai
<0 or 1>
Toggle
spawning
cg_subtitles <0 or 1>
Toggle
subtitles
cg_thirdPerson <0 or 1>
Toggle
third person view
g_vehicleDebug <0 or 1>
Toggle
vehicle debug mode
r_showtris <0 or 1>
Toggle
wireframe mode
weapon 32
Hold
[Shoot] to autofire rifles
cg_drawgun <0 or 1>
Players
arm and gun invisible
map_restart
Restart
current level
r_showportals <0 or 1>
Toggle
display where you can access via blue lines
r_lightmap <0 or 1>
Toggle
ground and other stationary textures are white
r_showLeafLights <0 or 1>
Toggle
lines where the light comes through the leaves
r_measureOverdraw <0 or 1>
Toggle
multicolors
r_showtricounts <0 or 1>
Toggle
numbers on each texture
r_lockpvs
<0 or 1>
Toggle
random textures turn invisible
r_fastsky
<0 or 1>
Toggle
remove sky
g_entinfo
<0 or 1>
Toggle
script display over important soldiers and objects
testgun
Unknown
debug_tankall <0 or 1>
Unknown
chain <0
or 1>
Unknown
ai_nocriticalsections <0 or 1>
Unknown
cg_skybox
<0 or 1>
Unknown
cg_stats
<0 or 1>
Unknown
cg_noPredict <0 or 1>
Unknown
cg_selectPlayer
Unknown
cg_tracerChance
Unknown
cg_ignore
<0 or 1>
Unknown
cl_run <0
or 1>
Unknown
cl_running <0 or 1>
Unknown
dmflags
<0 or 1>
Unknown
g_changelevel_time
Unknown
Please
submit any information about the
unknown codes above.
Map names Use one of the names below with
the map
code above.
Map name
Mission
bastogne1
Mission 1: Bastogne 1
foy
Mission 3: Foy
bastogne2
Mission 2: Bastogne 2
noville
Mission 4: Noville
bomber
Mission 5: Bomber
trainbridge
Mission 6: Train
Bridge
sicily1
Mission 7: Sicily 1
trenches
Mission 9: Trenches
ponyri
Mission 10: Ponyri
sicily2
Mission 8: Sicily 2
kursk
Mission 11: Kursk
kharkov1
Mission 12: Kharkov 1
kharkov2
Mission 13: Kharkov 2
Rapid fire Use this trick to shoot several
shots at once from a semi-auto gun. When you are sprinting with
one of these or other guns, quickly click fire. When you do stop
sprinting, continue to click. When you are done sprinting, the
gun should shoot three round bursts quickly. If it is a machine
gun like the Thompson, it will fire really fast.