Cheat mode Note:
v1.1 of the game is needed to enable every code. A few but not
all, codes can be used with earlier versions. Note:
This cheat involves editing a game file so make a backup copy of
the file before going on. Now use a text editor to edit the
"defuser.ini" file in the game directory. Set a key binding to
the codes below (for example, "F10=fly". Then, press the
matching key while playing to activate the desired cheat.
Note: Any
active codes are disabled when a new area loads or intermission
sequence is played.
Code
Effect
god
God mode
ghost
Disable
clipping
fly
Flight
mode
walk
Disable
fly and ghost codes
teleport
Teleport
to pointer
givebioammo
Refill
EVE bar
givehealth
Refill
health bar
igbigbucks
$500
killpawns
Kill all
enemies on level, may break scripted plot sequences
slomo
<number>
Set game
speed; "1.0" is normal
SetJumpZ
<number>
Set jump
height; "600.0" is default, more than "1200.0" will result
in taking damage upon landing
SetGravity <number>
Set
gravity; "-1400,0" is default; "0.0" is no gravity
Hints & Tips
Beating: Frank Fontaine To beat Frank Fontaine quickly,
when you first go into the room hit him with the tool the Little
Sisters gave you. Fight him when he throws you off. When he is
back on the bed, run up and hit him again with the tool to drain
his Adam. This will work a lot faster due to him only having
four or five jars of Adam to drain, and the fights are not long
afterwards.
Beating Peach Wilkins When the dark cloud envelopes
the icy battlefield upon which you have to face Peach Wilkins,
save your game and find the hostile turret at the end of the
room when the cloud clears. Load your game and run to it before
the cloud clears, so that you can freeze or shock it. Then, hack
it so it shoots your enemies. Crouch down by the area to your
right when facing the turret. There are a few barriers here to
protect you from the enemy fire. But, to avoid damage by
Wilkins' grenades, keep Telekinesis as your active Plasmid. He
will avoid the turret's fire, but as long as you remain behind
the barriers by the turret he will stay at a safe distance. This
gives you time to return his grenades using Telekinesis until he
dies. The turret will take out most of the Splicers. This way
makes things easier because it eliminates the hectic "run around
and whack people with the wrench" strategy that is otherwise
your only choice. That turret if not used as an ally would
probably be the main cause of your death, along with the bots
triggered by the security camera. By hiding near the allied
turret but, you also hide from the camera's view.
Restore hacked robot's health After you hack a robot, it will
start to fire at your enemies. If the robot gets hit it will
begin to lose health, catch on fire, and blow up in time. To
stop this from occuring, deactivate the robot, then reactivate
it in a few seconds. This should make the robot have full
health.
Beating Atlas Fontaine This is the last Boss and he
has three different styles of attacks:. Flame Plasmid Form, Ice
Plasmid Form, and Electric Plasmid Form. The easiest way to beat
him in the first part is to use your Ice Plasmid and freeze him.
Then, switch to your Telekinesis Plasmid. Grab an explosive tank
and throw it towards him. Also, if you like use your
telekinesis. He is predictable if you are far away from him.
Wait for him to throw a fire ball at you then move out of it's
way. He will continue to run past you. Now use this chance to
fire the machine gun, which does the most damage. When he goes
back to his chamber to gain his life back, change to the Flame
Plasmid and be ready for a few bots. When he starts his routine
of fire and run, blast again him with the Flame Plasmid. The
more you blast him, the quicker he loses life. Continue to use
the machine gun while he is on fire. He will now go back to his
chamber one final time. He now has electrical powers. Keep your
Flame Plasmid ready. This time, shoot him with the Flame Plasmid
and he will run for the water. When he jumps in the water and
comes out, hit him with it again. Be aware that there are
splicers all over also. Also set them ablaze to receive some
extra life. There are several ways to beat him.
Beating
Rosies When your fighting a Rosie, use
armor piercing rounds from the machine gun or pistol. For a
really effective way of killing, launch frag grenades and run
out a door. The Rosie will follow you, fire mines at the door,
and when it walks through it will be damaged or destroyed.
Beating
security robots If you are up against a
stationary security robot, use Telekenesis to grab a crate or
pallet. Now hold it in front of you until you can find a place
to hide and plan what to do. The item you hold up will block a
few attacks.
Weapon Upgrade Station locations
1: In Peach Wilkins' hideout
(Neptune's Bounty), bottom floor. As soon as you come
downstairs it is directly in front of you.
2: On the way to Farmer's Market in
Arcadia, the station is located to the left after you go up
the first stairs coming from Tree Farm.
3: The Winery's basement in Farmer's
Market. There is a flooded area with one of them attached to
the wall. It is in front of you when you come down the stairs;
just keep going forward.
4: In Fort Frolic, from the Atrium
bottom floor, go towards the bathrooms. Then, move right and
follow the path until you see some small stairs to your right
leading up to a door. Go inside then go down into the
basement. The basement is filled with cigars and the like. The
upgrade station is on the wall.
5: Go to Poseidon Plaza in Fort
Frolic. Go to the other end of the bottom floor (the opposite
end of where you enter). Go into Sinclair Spirits (the room
that has a corpse on a sort of "altar"). In the basement of
this store is the station.
6: In Hephaestus Core Room, go down
to the bottom floor and run around (literary). Eventually you
will see it attached to the wall.
7: In Hephaestus, Kyburz's office. It
is attached to the left wall (back turned to the entrance) in
the rear of the room.
8: At the bottom floor of the Mercury
Suites area, on the back of the center pillar.
9: In Sander Cohen's secret room, in
the Olympus Heights' Mercury Suites area.
10: Go to Atlas' Headquarters in
Apollo Square (Fontaine's Home For The Poor area). It is
located on the fourth floor. Go down the stairs in the room
and look to the right. The station will be in front of you.
11: When you enter Point Prometheus
and chase Fontaine, eventually you will end up in a little
square and Fontaine will go behind a locked Museum door. At
the opposite end of this square (from where you came) is a
dead Big Daddy. Next to it is the upgrade.
12: In the Voice changing labs in
Point Prometheus, one of the labs has it.
Tonic locations
Medical Pavilion
1. Security Expert: On a shelf in the Twilight Fields
mortuary.
2. Speedy Hacker: In the corner of
Painless Dental.
3. Wrench Jockey: In Kure All,
through the crawl shaft on the floor.
4. Hacker's Delight: Activate the
furnace in the Eternal Flame Crematory.
5. Static Discharge: In the Surgery
Foyer next to Steinman's lab.
6. Eve Link: Purchased at Gatherer's
Garden.
7. Armored Shell: Purchased at
Gatherer's Garden.
Neptune's Bounty
8. Wrench Lurker: Lower Wharf, near the edge of the walkway
(after you get the camera.)
9. Focused Hacker: Inside Fontaine
Fisheries, next to first pneumo tube.
10. Medical Expert: On the lower
Wharf as you enter the level.
11. Extra Nutrition: Purchased at
Gatherer's Garden.
Arcadia
12. Security Evasion: On the lower left area of Arcadia. It
will be next to a dead Houdini Splicer that is surrounded by
four Thuggish Splicers.
13. Hacking Expert: On the desk as
you enter the Research Laboratories.
14. Shorten Alarms: Purchased at
Gatherer's Garden.
15. Human Inferno: Purchased at
Gatherer's Garden.
Farmer's Market
16. Eve Link 2: To the left of the entrance near the Circus Of
Value and U-Invent machine.
17. Photographers Eye: In the bunk of
the bottom floor of the winery.
Fort Frolic
18. Alarm Expert: On the balcony of the fleet Hall. Jump to it
from the balcony next to it.
19. Frozen Field: Search Matin
Finnegan's corpse.
20. Extra Nutrition 2: Down the
stairs behind the main stairway of the main atrium near Eve's
Garden.
21. Electric Flesh: In Cohen's
dressing room. Must complete his masterpiece, then go to the
room next to the upstairs projection booth.
22. Medical Expert 2: Unlocked by
Sander after you complete his masterpiece.
23. Hacking Expert 2: Purchased at
Gatherer's Garden.
24. Bloodlust: Must be invented in
the U-Invent machine.
25. Booze Hound: Must be invented in
the U-Invent machine.
26. Hacker's Delight 2: Must be
invented in the U-Invent machine.
Hephaestus
27. Frozen Field 2: On a desk in the bottom corner of the
central core.
28. Security Evasion 2: In Lower Heat
Loss Monitoring on a desk.
29. Damage Research: Secret
crawlspace in the back of the lower workshops.
30. Shorten Alarms 2: Geothermal core
(after you deploy the bomb).
Olympus Heights
31. Clever Inventor: On a desk in Suchong's Apartment.
32. Electric Flesh 2: On a desk in
Fontaine's Apartment.
33. Speedy Hacker 2: Purchased at
Gatherer's Garden.
34. Wrench Lurker 2: Purchased at
Gatherer's Garden.
Apollo Square
35. Medical Expert 3: Second floor of Suchong's clinic.
36. Focused Hacker 2: Fourth floor of
the Hestia building.
Point Prometheus
37. Safe Cracker 2: Autopsy room of the first floor of Little
Wonders.
38. Alarm Expert 2: On a filing
cabinet in Point Prometheus.
39. Damage Research 2: On a desk in
the second floor library.
40. Hacker's Delight 3: Next to Rosie
helmets in Failsafe Armory.
41. Human Inferno 2: Purchased at
Gatherer's Garden.
Tenenbaum Gifts
42. Safecracker: Rescue 6 Little sisters.
43. Armored Shell 2: Rescue 15 Little
sisters.
44. Prolific Inventor: Rescue 18
Little sisters.
Research Bonuses
45. Natural Camoflage: Research level 2 Houdini Splicers.
46. Scrounger: Research level 2
Leadhead Splicers.
47. Sportboost: Research level 2
Thuggish Splicer.
48. Photographer's Eye 2: Research
level 2 Rosie.
49. Wrench Jockey 2: Research level 2
Bouncer.
50. Extra Nutrition 3: Research level
4 Spider Splicer.
51. Sportboost 2: Research level 4
Thuggish Splicer.
52. Static Discharge 2: Research
level 4 Leadhead Splicer.
53. Security Expert 2 : Research
level 2 Security Bot.
Audio Dairy locations Here is a list of the 122 audio diaries.
#
Audio Diary name
Speaker
Location
1
New Year's Eve Alone
Diane McClintock
Kashmir Bottom Floor on
top of table
2
Hole in the Bathroom Wall
Steve Barker
Kashmir Restaurant in the
"Dames" bathroom
3
Released Today
Diane McClintock
Medical Pavilion Foyer on
the reception desk
4
Adam's Changes
Steinman
Emergency Access on the
desk
5
Higher Standards
Steinman
Medical Pavilion Foyer
near entrance on wall
6
Parasite Expectations
Andrew Ryan
Medical Pavilion Foyer
near surgery on desk
7
Limits of Imagination
Steinman
Medical Pavilion Foyer by
Eternal Flame's wall
8
Love for Science
Tenenbaum
Medical Pavilion Foyer
near health station
9
Vandalism
Andrew Ryan
Medical Pavilion Foyer
near vending machines
10
Freezing Pipes
McDonagh
Medical Pavilion Foyer
near bottom of stairs
11
Surgery's Picasso
Steinman
Eternal Flame entrance
near memorial
12
Enrage Trial
Suchong
Kure All corner of main
room
13
Plasmids are the Paint
Suchong
Painless Dental desk in
the corner
14
Useless Experiments
Tenenbaum
Dandy Dental floor near
entrance
15
Testing Telekinesis
Suchong
Dandy Dental on the floor
by Gatherer's Garden
16
Symmetry
Steinman
Surgery Foyer wall by
debris pile
17
Aphrodite Waking
Steinman
Surgery desk in northern
OR
18
Not What She Wanted
Steinman
Surgery in the corpse on
table the doctor worked on
19
Gatherer's Vulnerability
Steinman
Lounge on the floor by
Gatherer's Garden
20
Bathysphere Keys
Sullivan
Lower Wharf under south
end of the boardwalk
21
Timmy H. Interrogation
Sullivan
Lower Wharf in the water
of the interrogation room
22
Fontaine Must Go
Andrew Ryan
Lower Wharf crawl under
the metal grating by the pipes
23
Finding the Sea Slug
Tenenbaum
Upper Wharf table by the
stairwell entrance
24
Masha Come Home
Marista Lutz
Upper Wharf floor by
Little Sister
25
Picked Up Timmy H
Sullivan
Upper Wharf near Little
Sister in the corpse
26
Watch Fontaine
Andrew Ryan
Upper Wharf next to the
Circus of values machine
27
Have My Badge
Sullivan
Wharfmaster's Office on
desk
28
Adam Discovery
Tenenbaum
Upper Wharf in crate
below the wharfmaster's office
29
Eden Leaking
McDonagh
Upper Wharf hallway going
towards Jet Postal
30
Fontaine's Smugglers
Tenenbaum
Jet Postal bench in glass
tube
31
Death Penalty in Rapture
Andrew Ryan
Jet Postal desk by
vending machine
32
Smuggling Ring
Sullivan
Fighting McDonagh center
bar table
33
Working Late Again
Andrew Ryan
Fighting McDonagh window
bar table
34
Rapture Changing
McDonagh
Fighting McDonagh desk in
basement office
35
Meeting Ryan
McDonagh
Fighting McDonagh crawl
through the water- filled ventilation shaft towards the Gene
Bank
36
Arresting Fontaine
McDonagh
Fighting McDonagh room #6
upstairs
37
Saw Masha Today
Marista Lutz
Fighting McDonagh room #7
upstairs
38
Putting the Screws On
Peach Wilkins
Freezer Bottom Floor next
to safe
39
Meeting With Fontaine
Peach Wilkins
Storage Cave ground by
crates
40
Kraut Scientist
Frank Fontaine
Control Room Lower Floor
in locked storage cave
41
Offered a Deal
Peach Wilkins
Submarine Bay on dock
towards Arcadia
42
Seeing Ghosts
McDonagh
Tea Garden floor left of
entrance
43
Mass Producting Adam
Tenenbaum
Tea Garden floor near
chairs
44
Big Night Out
Dieter Sonnekalb
Tea Garden floor near
ghost bench
45
Arcadia Closed
Langford
Tea Garden desk near Gene
Bank
46
The Market is Patient
Andrew Ryan
Waterfall Grottos bench
near U-Invent
47
Early Tests Promising
Langford
Waterfall Grottos near
water wheel
48
Offering a Better Product
Andrew Ryan
Waterfall Grottos near
water wheel
49
Heroes and Criminals
Diane McClintock
Waterfall Grottos in
locked machinery room
50
Shouldn't Have Come
Mariska Lutz
Lower Rolling Hills bench
near stairs
51
The Saturnine
Langford
Lower Rolling Hills cave
behind waterfall
52
Arcadia and Oxygen
Langford
Tree Farm near crate at
entrance
53
What Won't They Steal
Langford
Research Laboratories
near entrance
54
Teaching an Old Hound
Langford
Research Laboratories
table in second room
55
Lazarus Vector
Langford
Langford's Office in
Julie Langford's body
56
Lazarus Vector Formula
Langford
Langford's Office in
Julie's wall safe
57
Maternal Instinct
Tenenbaum
Tree Farm on the steps
towards Farmer's Market
58
Bee Enzyme
Tasha Denu
Farmers Market ground
near pneumo tube
59
First Encounter
Andrew Ryan
Farmers Market near
Bouncer corpse
60
Hatred
Tenenbaum
Farmers Market lower
storage room desk
61
Desperate Times
Andrew Ryan
Farmers Market near
freezer crawlspace
62
Pulling Together
Andrew Ryan
Farmers Market on meat
market counter
63
Water in Wine
Pierre Gobbi
Farmers Market near
winery sign
64
Adam Explained
Tenenbaum
Silverwing Apiary near
entrance counter
65
Functional Children
Tenenbaum
Winery on the back table
66
The Great Chain
Andrew Ryan
Arcadia Metro Station
bench right of entrance
67
Musical Insult
Sander Cohen
Fleet Hall Theatre
storage room near guitar
68
The Doubters
Sander Cohen
Cohen's Collection
downstairs table
69
Come to the Record Store
Cobb
Southern Mall on table
outside of the restroom
70
The Wild Bunny
Sander Cohen
Sophia Salon in closet
behind counter
71
Artist's Feud
Sullivan
Cocktail Lounge above the
bar safe
72
Fancy Cigarettes
Albert Milonakis
Le Marquis D'Epogue
downstairs near corpse
73
The Iceman Cometh
Martin Finnegan
Frozen Tunnel left of
entrance hall
74
Stood Up Again
Diane McClintock
Upper Atrium top of
stairs near Fleet Hall's entrance
75
Guns Blazing
McDonagh
Robertson's Tobaccoria
table near entrance
76
Pregnancy
Jasmine Jolene
Eve's Garden under bed
behind stage
77
It's All Grift
Hector Rodriguez
Eve's Garden on the bar
78
Fontaine's Army
McDonagh
Sir-Prize left of stairs
in crate
79
Bumb Culpepper?
Sullivan
Pharoah's Fortune on pool
table upstairs
80
Ryan's Stableboy
Anna Culpepper
Rapture Records behind
entrance counter
81
Requiem for Andrew Ryan
Sander Cohen
Projection Booth on
office table
82
Ryan Takes F Futuristics
McDonagh
Hephaestus Bathysphere
St. crate near the Circus of Values machine
83
Scooping the Gate
Kyburz
Outside Ryan's Office
near the Circus of Values machine
84
Stopping Ryan
McDonagh
Ryan's Office first
corpse on right
85
Going to Heat Loss
Anya Andersdotter
Outside Ryan's Office
forth corpse on right
86
A Man or a Parasite
Andrew Ryan
Hephaestus Core desk
outside of bunks
87
Fontaine's Legacy
McDonagh
Hephaestus Core near
Vita-Chamber on the walkway
88
Assassin
Anya Andersdotter
Hephaestus Core near
Gatherer's Garden
89
Kyburz Door Code
Pablo Navarro
Heat Loss Monitoring
floor in the corner
90
Genetic Arms Race
McDonagh
Lower Heat Loss
Monitoring on desk in flooded area
91
Getting a Break
Pablo Navarro
Lower Heat Loss
Monitoring on desk near tonic
92
Impossible Anywhere Else
Andrew Ryan
Hephaestus Core desk at
bottom walkway
93
Running Short on R-34s
Pablo Navarro
Hephaestus Core desk
outside the Workshops entrance
94
Device Almost Finished
Kyburz
Lower Workshops office
desk at bottom of the stairs
95
Great Chain Moves Slowly
Andrew Ryan
Kyburz's Office desk in
back of room
96
The Dream
Kyburz
Lower Workshops corpse in
middle of room
97
Assembling the Bomb
Kyburz
Lower Workshops secret
crawlspace desk
98
Market Maintenance Code
Pablo Navarro
Lower Workshops
crawlspace under stairs
99
The Vita Chamber
Suchong
Control Room desk left of
entrance
100
Mind Control Test
Suchong
Control Room on table
beneath photos
101
Baby Status
Suchong
Control Room on table
beneath photos
102
Mozart of Genetics
Suchong
Olympus Heights Bistro
Square snack bar
103
Artist Woman
Sullivan
Culpepper's Apartment
main room's corner table
104
Fontaine's Homan Jukebox
Suchong
Suchong's Apartment on
floor in south room
105
Mind Control Antidote
Suchong
Suchong's Apartment on
desk next to tonic
106
Fontaine's Breakup
Paparazzi
Mercury Suites near
U-Invent machine on the walkway
107
Sad Saps
Frank Fontaine
Fontaine's Apartment
coffee table near cigars
108
What's Happening Here?
Diane McClintock
Apollo Square on the
ground near Circus of Values
109
Atlas Lives
Diane McClintock
Apollo Square near
Gatherer's Garden
110
Protection Bond
Suchong
Artemis Suites Suchong's
office floor
111
Meeting Atlas
Diane McClintock
Hestia Chambers right of
entrance
112
The Longest Con
Frank Fontaine
Atlas' Headquarters on
desk next of tonic
113
Today's Raid
Diane McClintock
Atlas' Headquarters in
corpse near the safe
114
Changing Employers
Suchong
Main Hall melt the ice,
enter the closet upstairs, search the trash can
115
Why Just Girls?
Tenenbaum
Atrium Balcony on desk in
second floor of orphanage
116
Extra Munitions
Suchong
Plasmid Prototyping
ground near RPG turret
117
Marketing Gold
Andrew Ryan
Test Subject Storage on
machine in right part of room near water