|

0-9
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Super Smash
Brothers: Melee
[GameShark
Codes]
[FAQ's]
Easy wins
This trick works for Mario, Luigi, Link, Young Link,
Fox, Falco, Roy, Marth, and Mewtwo, After your opponent is hurt
slightly, grab them ( Z or
R +
A), then throw
them up. Jump directly under them and press
Up +
A or
Up +
B. This is useful in 1 vs. 1 Melees.
Japanese speaking characters
Set the language option to Japanese. Go to the Sound Test, and
just about every character who speaks will have their lines translated
into Japanese.
Dr. Mario
Finish the game in classic mode as Mario.
Or play 100 versus mode matches. The winner of the
100th match will fight Dr. Mario. Beat him and he will become a
playable character.
Instead of shooting fireballs like Mario, Dr. Mario shoots pills.
Dr. Mario's cape is just the coat on his doctor uniform.
Falco Lombardi
Finnish the 100 man melee.
Or play 300 versus mode matches.
Or play in adventure mode and beat Fox in under 30
seconds. Watch the intermission sequence to determine if you will
fight him next. If Fox talks, then get ready to fight Falco. You can
do this under any difficulty setting with any amount of stock
(lives). Just fight him as you would with Fox, because he is
basically the same character.
Gannondorf
Finish event mode #29 (Triforce Gathering) to unlock
Ganondorf.
Or play 600 versus mode matches.
Jigglypuff (Purin)
Finish the game with any character under any
difficulty setting. Continues are allowed. Or fight 50 multi-player battles.
Luigi
Finish
the first stage of adventure mode with a time of
3:32:99 to 3:32:00. You will have to battle Luigi and beat him in
under one minute. Finish the remainder of adventure mode. At the end
of adventure mode you will fight Luigi. Beat Luigi and he will
become a playable character.
Or by playing 800 versus mode battles. After you have
played 800 battles, the winner of the battle will be challenged by
Luigi. Beat him and he will become a playable character. If you
lose, Luigi will challenge the winner of the next versus mode
battle.
Or you can finish the first stage of adventure mode with a time
ending in 2 seconds, such as x:x2:xx.
Mewtwo
Mewtwo will appear at random at the end of a multi-player match
and challenge the winner. He will be available as a selectable
character after he is beaten. Or in versus mode, play
700 battles or accumulate a total of 20 hours of game play.
To get Mewtwo easier, go into Custom Rules Melee and change
"Stock" to "3" and "Item Flow" to "None", and "Stock Time Limit" to
"Off". Choose two of your best characters (for fighting Mewtwo) and
go into a match in the Pokemon Stadium level. Place both fighters on
the Pokeball in the center. Do not pause the game. Unplug the
controllers, and leave the system on overnight to accrue game
time. Plug in the controllers again, and have one of the fighters
die three times. If enough hours have been obtained, Mewtwo will
challenge you. Beat him to unlock him next to Jigglypuff as a
playable character.
To access Mewtwo, play 20 hours in melee vs. mode (combined
number of human players times the number of hours). For example, if
you play 1 human player vs. 3 CPU players, play 20 hours; 2 players
vs. 2 CPU players, play 10 hours; 3 players vs. 1 CPU player, 7
hours; 4 player vs., 5 hours.
This trick is useful if you do not have a second controller and
want to access Mewtwo. Enter the "Custom Settings" screen, and set
up a versus game with a "Damage Ratio" of "0.5" and a "Stock" of
"99". Start a Tiny Melee with a human as player one (preferably
being a character you can beat Mewtwo with) and three other
players at a low CPU level of 1. Start the game at Hyrule Temple,
then leave it idle overnight. For the best results, have the three CPU
players be Captain Falcon, Prince Marth, and Pikachu. About eight
and a half hours later, the fight should just be over. Repeat the
process every night until you have accrued twenty hours and can
fight Mewtwo. However, the human player should be the winner of the
last fight or Mewtwo may not appear.
Note: You can see how many
versus hours you have accumulated by going to the "Misc VS Data"
section.
Go to versus mode enable sudden death. Set the "Stock" to "99"
and die 99 times. Repeat this until you have died until 701 times,
then Mewtwo should appear. If you lose to him, die once and he will
re-appear.
To unlock Mewtwo easily, set a time battle for 99 minutes. Next,
do something else during that time. Then, keep playing or reset the
99 minute battle.
Set the stock to 1 and play in versus mode super sudden death
melee 700 times. For easier kills, set the damage ratio to 1.9 (the
highest).
Select versus mode and custom rules. Change the rules to "Stock"
to "01". Play a special melee, super sudden death match. Fall off
the ledge 700 times until you battle Mewtwo. If you lose, just play
one more time in a versus mode battle and he will appear again.
Set up a one life battle with as many humans as possible and no
CPU players. Leave the game on overnight, then beat the other
players and Mewtwo.
Mr. Game & Watch
Finish the target test mode with all of the other 24
characters.
Or, unlock all the stages, then finish the game with all
the other 24 characters.
Or just play over 1,000 versus mode matches.
Pichu
Accomplish one of these:
Unlock both Luigi and Falco to unlock event mode #37 (Legendary
Pokemon). Complete event mode #37. After winning, Pichu will
become playable.
Complete adventure mode as Mewtwo.
Play 200 matches in versus mode.
Prince Marth
Play with all 14 default characters in classic mode without
continuing. Or play vs. mode more than 400 times.
Or finish the single player game in
classic mode with Ness under very easy difficulty setting without
continuing.
Or just play versus mode with all of the default characters.
Marth will challenge the last character you played as (if you won
the match). If you lose against him, then he will reappear to
challenge the winner of the next versus match.
Roy
Finish the game as Prince Marth in classic mode.
Or play over 900 versus mode matches.
Young Link
Finish classic mode 10 times with different characters each
time. One of these times must be with Link.
Or beat Master Hand with 03:33 as a time. An easy way
to do this is to lower his health down to 1 or 2 HP, then kill him
when time get's to 03:33.
Or finish adventure mode as Ganondorf.
Or just play 500 versus mode matches.
Random character
To randomly select a character for battle, have all characters
available. Press
A in the space below Falco and to the left of
Pichu at the character selection screen. Your hand should throw the
token at random to any character.
In a Winner Out or Loser Out tournament, you can select a random
character. When you are on the five by five character selection
menu, hold
L +
R and press
A. A picture of a
Ditto that says random will appear. You will now play in the
tournament as a random character, from out of all of the characters
available on your game.
Daisy costume
When playing the game as Peach, press
X or
Y to change your
costume. One of the costumes (brown hair and a yellow dress) is that
of Luigi's girlfriend, Daisy.
Nana costume
Choose Ice Climbers and press
X or
Y
while at the
character selection screen until Nana (the one with the mouth open)
is in front of Popo (the one with the mouth closed). If Popo is hit
too far, Nana will still be left (no lives will be taken away). If
Nana is hit too far, Popo is unable to move and they will both lose
(one life is lost).
Wario costume
When playing as Mario, press
X or
Y to change your
costume until it matches Wario.
Captain Falcon's alternate costumes
Press
X or
Y at the character selection screen
until Captain Falcon's shirt is magenta. Position him so that his
back is facing you and pause the game. Zoom in and you will see a
different logo than his usual Falcon logo. The word is "Bloodhawk"
and it features a skull with wings.
Press
X or
Y button to
switch his costume to gray.
Play on any stage and pause the game. Move the camera to the
right and you should see a gun pouch.
Fight against Master Hand and Crazy Hand
Finish classic mode in under fifteen minutes without using
any continues under a normal or higher difficulty setting. You will
battle both Master Hand and Crazy Hand at the end.
To battle Crazy Hand, finish classic mode in under twelve
minutes with any stocks, no continues under a normal or higher
difficulty setting. When Master Hand's stamina gets to half his
points, Crazy Hand will appear.
Fight against Falco
First, finish 100 man melee mode. When you fight
Fox in adventure mode, beat him in 30 seconds or less. After you
beat him, instead of fighting Fox again you will fight Falco.
Fight against Giga Bowse
Finish adventure mode in under eighteen minutes with any
stocks, no continues under a normal or higher difficulty setting.
When you beat Bowser, Giga Bowser will appear.
Bowser: Crawl on all fours
Bowser must get knocked down on his back. Have Bowser move
towards his tail using the
Analog-stick. He will crawl on all
fours for a small period of time.
Bowser: Combos
Press
Towards +
B to grab your opponent. While you
are holding on to your opponent press
B(4x's) to bite them then
press
Towards +
A to throw them.
Bowser: Japanese name
Set the language to Japanese and choose Bowser. The name will be
Koopa.
Captain Falcon: Second hit
Captain Falcon cannot charge his smashes when he is using an
item. However, if you hold
A, he will hit a second time with
it.
Captain Falcon, Falco, Fox, Link, Young Link, Pikachu, Pichu:
Super combos
With one of these characters, go to Peach's Castle and move to
the center of the tower (just below the top). Pin someone such as
Samus against the wall with their rapid strikes. It is possible to
get above 800 hits with certain characters before Bullet Bill
interferes.
Dr. Mario: Instant kill
After your opponent returns with their third jump, stand on the
edge and smack them the other way with Dr. Mario's cape. This
usually
works most of the time.
Dr. Mario: Change pill colors
Press
Up to
preform his pose. He will toss a pill into the air
and catch it. Every time you do the pose, the pill color will
change.
Dr. Mario: Beating Kirbys
With any other character it seems impossible to beat all the
Kirbys before you are pummeled to death and knocked off. Even though
Dr.Mario is the equivalent to Mario his third jump attack ( B
+
Up) is much more powerful. Use this attack and you will
immediately send the Kirbys flying off the stage.
Falco or Fox: Easy kills
Get near the edge of the stage and do not fall off. Have Falco
or Fox sway on the edge. Lure your opponent to you. Grab them ( Z
or
L or
R +
A) and press
Down to throw
them down, then shoot them with the blaster. If done right, your
opponent should shoot down, depending on the level, until they die.
If it is high up, they may be able to jump up but not make it.
Note: This trick is
hard until mastered. Until then, it
requires a few attempts and rarely works every time.
Falco or Fox: Secret taunts
Go to the Corneria Stage (Great Fox). Go to either edge of the
level, (the jets in the back or the cockpit side) and swiftly press
Left,
Right,
Left,
Right. After
a moment,
he will pound his fists into the ground for roughly ten seconds. When
he lifts his hand up, Slippy, Peppy and Falco (or Fox)will start
talking during the game.
Falco or Fox: Double image
Press
Forward +
B to do the dash attack and pause
the game. Move the camera around for one or two images of them to
appear.
Falco or Fox: Reflecting Pokeballs
When Falco or Fox use their Reflect move on a tossed Pokeball,
the Pokemon that appears will attack the person that threw the
Pokeball.
Falco or Fox: Save yourself from falling
If you fall off the stage and are going down, have Fox or Falco
use the Reflector, then use the Recovery technique.
Falco or Fox: Big gun
Go to versus mode, enter the options menu, and choose item
select. Set it to all poison mushrooms and put it on high. Then
play the Tiny Melee with either Fox or Falco. Choose any stage, then
get a poison mushroom and press
B to shoot your gun. The gun
will be nearly three times as big a Fox or Falco.
Falco or Fox: Long distance quadruple jump
Preform a double jump, and then swiftly press
Analog-stick
Right or
C-stick
Left +
B. You will do the move
and fall a short distance. Then, press
C-stick
Up +
B
to fly upwards.
Note:
This trick is dangerous and sometimes won't work. You can also do it
to get a combo. Press
C-stick
Right
or
C-stick
Left +
B then
C-stick
Up +
B and quickly switch to the direction of the enemy to hit them
once again.
Fox: Beating Bowser (adventure mode Boss)
Continue doing your
B attack (suggested from a
distance). Most of the time he will hold his shield up and it will
break. This may not work on harder difficulties, but also may work
when playing as Falco.
Fox: Summon wingmen
Use Fox and play on either of the Star Fox levels. Continually
press
Left and
Right to see Fox summon his wingmen.
They say something different every time.
Fox: Do a split
Press
Down +
B
to have Fox preform a split.
Gannondorf: Beating Mewtwo
When you face Mewtwo (after the message "Challenger Approaching"
appears), kick him three times then punch him three times. Both the
Warlock Punch and the Volcan Kick are really effective.
Ice Climbers: Avoid falling when alone
When there is only one of the Ice Climbers duo in the fray, you
cannot use belay to return to the arena once knocked off. Instead,
press
Toward and rapidly tap
B to spin toward the
arena with a helicopter like effect.
Ice Climbers: Double blizzard
When in the air, using Blizzard (Down +
B) will
make both Ice Climbers cast Blizzard in the same direction. This
also raises the chance of freezing an opponent.
Ice Climbers: Guaranteed freeze
Try to touch an enemy with your body when using Blizzard (like
Jigglypuff's Rest). If done right, you will instantly freeze
opponents.
Ice Climbers: Use multiple weapons
Obtain a beam sword, fan, home-run bat, lipstick, star rod, or
parasol. You will only need one of these items. Do a Smash Attack
and Popo will use two items (one of those listed before and his
hammer).
Have Nana and Popo each pick up different items. They will both
use their items at once (for example, beam sword and star rod). You
can also use two of the same items at one time (for example, two super
scopes or fire flowers).
Ice Climbers: Escaping holds
If Popo is being grabbed by someone, Nana will usually smack the
opponent and release Popo.
Note: This is
really useful against
Mewtwo's hold.
Ice Climbers: Japanese name
Set the language to Japanese and choose the Ice Climbers. Their
name will now be "Ice Climber", without the "s" at the end.
Ice Climbers: Combo
When you have both Popo and Nana, you can preform a double damage
combo, unlike some other characters. Have Popo grab your opponent
and keep tapping
A(4x's), press the
D-pad
in any direction then press
A. You will hit your opponent and
also throw them. Also, when tapping
A, Nana will be hitting
the enemy at the same time.
After you grab someone, constantly press
A +
Z.
Both Ice Climbers will hit the person that is being held. You do a
lot of damage before throwing them. If timed right, you can also
grab them again with your helping Ice Climber.
Jigglypuff: Boost from fall
If you are falling with a character such as Jigglypuff and you
are on your last jump, press
R and the direction that you
want to go. You will be given a bit of a boost. This also works with a
Nana-less Ice Climbers team.
Jigglypuff: Finishing Big Blue (adventure mode)
Hold
B to
preform Rollout. When at its maximum, release
B.
You will soon be farther than normal, but will stop eventually.
Jigglypuff: Moves
To use Jigglypuff's
Down +
B move, you must be
directly beside your opponent. It is easier if you are falling from
the sky on top of your opponent.
Use Jigglypuff's
Down +
B smash move directly on
top of an opponent. If done right, they will be shot off the
screen.
Press
R to throw the enemy up, jump, then press
Down
+
B to sleep smash your
foe.
Jigglypuff: Japanese name
Set the language to Japanese and choose Jigglypuff. The name
will be Purin.
Kirby: Beating five men in Cruel Melee
When the match starts, jump up three to five times and press
Down +
B. This
can take a few tries.
Link or Young Link: Hylian Shield block
Select Link and start the game in any mode. When you battle,
stay still with Link's Hylian Shield and watch an enemy obtain any
kind of gun. Wait until he fires it to see the Hylian Shield block
it instead of the round shield. This will not work on physical
attacks.
Link or Young Link: Double Smash attack
After doing a Smash attack to the left or right, press
A
again to preform another attack. Young Link's Smash is not very strong,
but his second smash is.
Link or Young Link: Shield
Link's shield is more than just a decoration. It can also be
used to block projectile attacks. Make sure your standing still when
the attack is coming. It will just run into the shield without
any harm being done to him. However, there is a knock back from
the impact, so make sure you have a lot of ground.
When playing as Link, if a fireball, object, or anything that can
be thrown is coming at you, press
B button at the
proper moment before it hits you. If done right, it will bounce
back and usually hit your opponent. This also works with Mewtwo's
energy balls.
Link: Easy training mode
This trick need's two controllers. Choose Link and set the CPU
player to Bowser. Go to Princess Peach's Castle, and on the pause
screen, set the CPU player to "Human". Use controller two to put
Bowser on the ledge just below the tower in the middle of the stage.
Make sure he is as close to the tower wall as possible. Next, use
the controller one to place Link on the ledge with Bowser, so that
Bowser is in between the tower and Link. Then, tap
A
repeatedly on controller one. The combos will just keep adding
up. This is the easiest way to attain the Bunny Hood trophy. The only
thing that could interrupt your combo is the occasional
Bullet Bill.
Use Link or Young Link in the Fourside level in training mode.
You can get all three trophies with one shot. Place your opponent
against the big building in the center of the stage. Stand in front
of the CPU player with Link facing the building, and rapidly press
A until Link does Illusion Stab (extremely fast sword stabs).
Keep pressing
A button until you surpass 125 consecutive
hits then quit training.
To get above 1000 consecutive hits in training mode, choose Mewtwo
as your character and Bowser for the CPU. This is easier if you set
it on human after you are in the match. Go to the Eagle Land stage.
On the right side of the middle building, set Mewtwo in the corner
and charge up his
B attack. Have Bowser jump on top and press
Start so his damage will go down to zero and he will not fly
off.
Note: You have to press
Start
quick enough so he stays on
you.
To get above 800 in one combo in training mode play as Young Link.
Set the speed on the slowest setting. Get your opponent backed into
a wall. Do the fast sword stab swiftly. Keep doing that continuously
to get over 800 hits in one combo.
Link: Hook Shot through wall
Press
Z
when in midair to Hook Shot through a wall.
Note: Some walls (like the pipe in Yoshi's Island) are not
Hook-compatible. Also, make sure that you are not touching the wall.
Link: Grab save
You can use Link's Hookshot to grab on to the ledge. Press
Z
to hit the edge of the stage and
A to pull yourself up.
Note:
This also works with Samus' Aran.
Link: Throw boomerang farther
Press
Analog-stick
Left or
Analog-stick
Right
while pressing
B.
Luigi: Cyclone
Press
Down +
B to
do the Luigi Cyclone. While
Luigi is spinning, press
Right or
Left to make Luigi
swiftly move about the stage. Colliding with enemies while this move
is active will send them into the air. This move can KO enemies if
they have high damage.
Mario: Four jumps
Double jump. After two jumps, press
Forward +
B
for the Golden Cape. When he does the cape move, he goes a bit
higher. Then, press
Up +
B for his Super Jump Punch.
This is useful for getting back to stages.
Mario: Instant kill
After your opponent returns with their third jump, stand on the
edge and smack them the other way with Mario's cape. This usually works most
of the time.
Mario: Giant
Go to special melee, do a giant match, and turn on only super
mushrooms. Play as Mario. Once the match starts, get a super
mushroom, making you twice as big, then do your cheer. This will
make you three times as large. You can also do a tiny match and put
on poison mushrooms, making everyone really small.
Mario: Tornado
Press
Down +
B to
do the Mario Tornado. While
Mario is spinning, rapidly tap
B. This will make Mario rise
into the air while this move is active. This also can be used for a
recovery move.
Mario: Matrix move
Play as Mario and have a friend choose Samus. Do the Mario
Tornado, and as you are concluding the attack, have Samus fire a
missile. If done right, Mario should be at the part where he is
stretched out with his head leaned back. It will appear as though
Mario is doing the Matrix-style defense to avoid the Missile.
Note: This can also work with Dr. Mario and Luigi.
Marth: Dancing Sword combo
Marth has a Dancing Sword move that is done by pressing the
Analog-stick either
Left or
Right and tapping
B. You can create a combo of up to four moves by tapping
B
many times, if you time them right. However, the last three
of those four moves may be assorted. For example, most people know the
Over +
B,
Over +
B,
Over +
B,
Over +
B combo will make Marth swing, stab, swing, and
lunge. However, instead of pressing
Over +
B each
time, you only have to press it the first time. For example,
Over
+
B,
Down +
B,
Up +
B,
Down
+
B will make Marth swing, stab down, jump, and then do a
fast barrage move. Many combos can be made from this trick. Here
are a few of them:
Over
+ B,
Up +
B,
Over
+ B,
Up +
B.
Over
+ B,
Down +
B,
Down +
B,
Over
+ B.
Over
+ B,
Over
+ B,
Up +
B,
Down +
B.
Marth or Roy: Double Smash attack
Obtain a beam sword, fan, home-run bat, lipstick, star rod, or
parasol, then use a Smash Attack on your opponent. You will have
used one of those items in addition to their sword.
As Marth or Roy, pick up a Beam Sword (works with some other
weapons also, but this is the best example). He will then swing his sword,
and follow with the Beam Sword.
Marth: Beating Link
In multi-player mode as Marth fighting against Link, charge your
B attack half way when Link is next to a crate (in certain
stages). You will see a ReDead. Do not attack. If Link moves
around too much it will not effect it, but if it gets hit, it will
do a lot of damage. After the ReDead, attacks you can hit
him off the level it will not attack any more.
Marth or Roy: Get back to platforms
If you are sent flying off the screen, do your second jump (if
you have it), then do the
B Smash Attack. Do not finish it
because he does not move enough times and you can reach the
platform with your third jump.
Marth or Roy: Sword clang sound effect
Attain Roy and/or Marth and use their swords ( A)
together. Both swords will hit each other at the same time and
make a sword clang sound effect.
Marth or Roy: Speaking Japanese
You can hear them speak Japanese in these situations:
Marth's taunt, Marth's pose after winning a versus mode match, or
Roy's pose after winning a versus mode match.
After a battle, or in the battle when you pose (press
Up),
Marth and Roy will speak Japanese. The translations are listed
below.
Marth
Says: "Boku wa makeru wake-ni wa ikanainda!"
Translated: "There's no way I can lose."
Says: "Konkai wa boku no kachi da ne?"
Translated: "Doesn't it seem I am the victor?"
Says: "Kyou mo ikinobiru koto ga dekita."
Translated: "Today, I have survived."
Says: "Minna, miteite kure!"
Translated: "Everyone, look at me!"
Roy
Says: "Mamoru dekimono no tame ni... makerarenai!"
Translated: "For those I protect... I can't lose!"
Says: "Kurushii tatakai datta."
Translated: "It was a tough battle."
Says: "Shin no tatakai wa... korekare da!"
Translated: "The true battle... begins here!"
Marth or Roy: Combos
Press
Forward +
B to activate their combo after
the first swing. You can press either
Forward,
Up,
or
Down or either diagonal direction with
B again to
make
damaging combos. It is possible to get a four-hit combo with more
then
30% damage. Wait until the previous strike is done before he puts
his sword down to initiate the next one. Timing is critical.
When doing the
Right +
B combo, continue by
using the
Right +
Z to execute
quicker combos. The
speed will be to your advantage.
Note:
Right +
A
will also
work.
Marth or Roy: Quadruple jump
Proceed to the Great Bay stage and jump until you need to press
B
+
Up. Then, pop Tingle's balloon and use press
B +
Up. You should now have jumped a forth time.
Mewtwo: Combos
In training mode, select Mewto and battle any character you
desire. Choose the Fox stage (not Venom), and knock the opponent
near the hanger. Have Mewto's back near your opponent and use his
B move on him. Press
Start every so often to reset his
damage and the combos will still count.
Mewtwo: Invincible shield
When Mewtwo is tiny, use the Shadowball move. It will totally
cover Mewtwo and will cause anyone near to be shocked.
Note: This
works better in Tiny Melee.
Mewtwo: Deflector
Press
Right +
B while something is being thrown at
you and Mewtwo will deflect it.
Mewtwo: Shock attack
Tap
B to charge up Mewtwo's Shadow Ball. If any enemies
touch the ball while it is charging, they will get shocked.
Mewtwo: Easy attack
Press Down +
B to shoot a small beam ball. If it
hits your enemy, they will fall asleep. You can then use an attack
on them.
Weaken your opponent by swiftly tapping
A. Then, do his
Confusion attack (Down +
B) to stun your opponent.
Then, do Confusion again to send them flying. This works well on
light characters such as Pichu and Jigglypuff. It will be even more
difficult on heavy characters such as Bowser or Donkey Kong.
Note:
Disable always does 1% damage.
Mr. Game & Watch: Revive yourself
When in All-Star mode and you are out of heart
containers, use Mr. Game & Watch's hammer to spit out food to revive
yourself.
Note: Mr. Game & Watch's hammer only spits out food
sometimes, but it will never run out.
Ness: Third jump
Jump in the air and press
R. You will float. Press any
direction and
R to float that
way. This will not
work if you performed the
Up +
B move or have
attacked.
Ness: Infinite combo
On Eagleland, get your opponent on the small platform roof on
the left-most house (the one that you can fall through). Down smash
them followed by swift, weak low-kicks. The character should not
bounce, but should flap like a fish out of water.
Note: The opposing
character should be as tall as Luigi. Pichu is too short for this to
work.
Peach: Hit opponent with crown
Jump then press
Forward,
A. She will take off her
crown and hit your opponent with it.
Peach: Hover on the ground
Press
Down +
Jump to have Peach hover on the
ground. Use this to sail over small gaps, or float off an edge and
float back. Also press
Down +
A when near an enemy to
lead into a combo.
Peach: Hover attack
Jump in the air, then press
Jump again. Then, hold
Jump to hover. While hovering, you can do a few attacks while
floating over your enemies' heads, such as punching or kicking
downwards. This works well if you wait a while before holding
Jump so you are hovering
a bit over the enemy.
Pichu or Pikachu: Dark cloud
Go to the Homerun Contest with Pichu or Pikachu. Hit Sandbag
with a thunderbolt attack (try to knock him straight up). When he
goes flying upward, you can see a dark cloud over your character.
This can also be seen on Pichu's Target Test.
Pikachu: 25-hit combo in training mode
This trick works better with two controllers. Choose Pikachu and
set your opponent to be Samus. Choose the Princess Peach's Castle
stage. Set the CPU to Human, so the second controller can control
it. Position Samus against the tower, one floor down from the very
top of it. Press
Start and select "Bunny Hood" for an item.
Get the Bunny Hood, crouch, and swiftly press
A. Pikachu will
start headbutting Samus, and rack up a lot of hits. It may take a
few tries, but eventually you will get over 25 and unlock the
Lip's Stick trophy.
Roy: Beating Giga Bowser
When the fight starts, walk up to Giga Bowser and hold
Down
and press
A
constantly. He will fly up a little bit. Repeat
until damage is roughly 250 to 300. During that damage range, charge a
smash while Giga Bowser is in the air. When he lands, do not let go.
As soon as he gets up, your smash should be charged fully and it
will kill him. Giga Bowser cannot reach you while you are crouching.
Roy: Combos
Do a Smash Up ( A +
Up) and hold
A. Your
opponent should fly into the air while on fire. While he is in the
air, press
B +
Up and you will hit him.
Hold
B while near your opponent (as if you were about to
hit him with your sword). Roy and his sword will start to glow red,
then white. After you have held
B for
roughly four and a half
seconds or until white, release automatically and the attack will
explode.
Press
B +
Forward and Roy will not set your
opponent on fire but will only hit the foe with his sword. When
he has finished the first
B +
Forward press only
B
again. When he has finished the second attack press
B
once
again. When he has finished the third attack, press
B once
more. After the fourth hit you will set your opponent on fire.
This trick may take some practice.
Samus: Special throw
Use this move to double the length of the grappling
beam used to grab opponents and edges of the stage as a recovery.
Tap
Z
quick enough to continually shoot the grappling beam,
but not so fast as to turn on your shield. While doing this,
simultaneously rotate the
D-pad clockwise. After a few times,
the grappling beam will double in size. It will not grab anything
unless you press
A or
Z when it touches an enemy or an
edge. This is much more useful when returning to the stage rather
than the Screw attack (Up +
B).
Samus: Super throw
While using
Z to throw, and while her throw is still on
its way out, very swiftly rotate the
D-pad counterclockwise
continually. This may take some practice, so try this at first in
training mode or use a human opponent. If done right, Samus'
throw will have twice the range and will continue to be this long
until you die. However, there is a drawback. When the throw
reaches your opponent, you have to press
Z again for it to
grab them. However, if you hold
L before you press
Z,
the throw will become heat-seeking. You can grab someone that is
standing behind you with this, and you can even grab them out of the
air. Try using this trick on a stage like the Final Destination or
with Giant Melee on and you will be surprised at how far it reaches.
Sheik: Easy win
Use the Chain ( Forward +
B) and hold it (as
featured in the scene with Donkey Kong and the banana). Then, swing
it with the stick. Next, smash them when they have high damage. This
is an easy way to finish All-Star, as the enemies are lighter than
normal.
Sheik or Zelda: Transform before battle
Select classic Mode and choose Sheik or Zelda. Hold
Analog-stick
Down +
A or
D-pad
Down +
B at
the match-up screen to transform into Zelda or Sheik before the
match starts.
If you want to begin the battle with Sheik, choose Zelda, select
any stage, then hold
A. If done
properly, a chime will ring
and you will be able to start the battle with Sheik.
Sheik: Double swing
When using a clobbering item such as a Beam Sword or a Homerun
Bat, he will swing it twice. This can sometimes be useful. For
example, if he has a Star Rod he will shoot two stars.
Young Link: Beating Luigi
Go to Mushroom Kingdom II, KO Luigi once, then stand on the left
side of the stage, just behind the left small pink plant on the left
hand side. keep pressing
B and firing arrows at Luigi
while he is regenerating on the angel platform. If done right,
he should try to hit you with his missile attack and fail, thus
falling into the pit and dying again, and killing himself.
Young Link: Lon Lon Milk
Press
Left and
Right on the
D-pad and Young
Link will drink his milk.
Yoshi: Third jump
After you use Yoshi's Flutter Jump (his second jump), press
Z
with the
Analog-stick in whatever direction you
desire.
He should do a short dodge and move a bit.
Note: This works with any
character, however after doing this you cannot do another move
without landing, getting hit in mid-air, or taking a KO.
Jump in the air and press
R. You will float. Press any
direction and
R to float that
way. This will not
work if you performed the
Up +
B move or have
attacked.
Yoshi: Beating Big Blue (adventure mode)
Preform his Smash B move and he will egg roll across the
course non-stop. You should be able to get farther than halfway
before having to stop.
Zelda: Floating
If you use Din's Fire as Zelda while moving in the air, she will
float down to the floor instead of falling normally as long as the
ball is in the air. This can be useful for getting back to the
platform and getting a good shot on an unsuspecting opponent. It can
also be used to prevent leaving yourself open to attacks,
unlike when you use it on the ground.
|