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James Bond 007:
Agent Under Fire
Golden CH-6
Finish the Precious Cargo level with a "Gold" rank. When active
this cheat gives you unlimited rockets.
To do this easier, aim carefully and shoot the men out of the
helicopters to obtain the gold medal. Also shoot the gasoline tanks
at the roadblocks and shoot the gas station's pumps.
Golden gun
Finish the Trouble In Paradise level with a "Gold" rank. This
cheat makes the Golden P2K available. With this gun, you receive a
silencer which the normal P2K does not have.
To do this easier, get as much accuracy as possible, take as few
hits as you can, and do all the Bond moves (shooting barrels to
explode, shooting vital enemy characters and find secret areas).
Golden gun in multi-player mode
Finish the Precious Cargo level with a "Platinum" rank and all
007 icons.
Golden armor power-up
Finish the Forbidden Depths level with a "Gold" rank.
Unlimited Golden gun ammunition
Finish the Evil Summit level with a "Gold" rank.
Golden grenade power-up
Finish the Night Of The Jackal level with a "Gold" rank.
Golden bullet power-up
Finish the Poseidon level with a "Gold" rank.
Stealth Bond skin in multi-player mode
Finish the Dangerous Pursuit level with a "Platinum" rank and
all 007 icons.
Golden accuracy power-up
Finish the Bad Diplomacy level with a "Gold" rank. This cheat
enables you to have greater auto-aim.
Golden clip power-up
Finish the Cold Reception level with a "Gold" rank.
Poseidon guard skin in multi-player mode
Finish the Mediterranean Crisis level with a "Platinum" rank and
all 007 icons.
Carrier guard multi-player skin
Finish the Evil Summit level with a "Platinum" rank and all 007
icons.
Guard skin in multi-player mode
Finish the Cold Reception level with a "Platinum" rank and all
007 icons.
Unlimited car missiles
Finish the Dangerous Pursuit level with a "Gold" rank.
Rocket Manor multi-player level
Finish the Trouble In Paradise level with a "Platinum" rank and
all 007 icons. This cheat maqkes a new multi-player level available.
It is a large open area. The map settings allow only rockets.
Alpine guard skin in multi-player mode
Finish the Streets Of Bucharest level with a "Platinum" rank and
all 007 icons.
Cyclops Oil guard skin in multi-player mode
Finish the Poseidon level with a "Platinum" rank and all 007
icons.
Viper gun in multi-player mode
Finish the Night Of The Jackal level with a "Platinum" rank and
all 007 icons.
Lotus Esprit car
Finish the Streets Of Bucharest level with a "Gold" rank.
Calypso gun in multi-player mode
Finish the Fire And Water level with a "Platinum" rank and all
007 icons.
Full arsenal in multi-player mode
Finish the Forbidden Depths level with a "Platinum" rank and all
007 icons.
Rapid fire power-up
Finish the Fire And Water level with a "Gold" rank.
Regenerative armor power-up
Finish the Mediterranean Crisis level with a "Gold" rank.
Gravity boots in multi-player mode
Finish the Bad Diplomacy level with a "Platinum" rank and all
007 icons.
Hints & Tips
Bad Diplomacy: Turning off the lasers
Wear the Q-Specs and look around the laser. There will be a
secret box that you walk approach and press
Action.
Then, take out your laser and zap it. The laser will now be off.
Bad Diplomacy: Using the Q-Specs
At a laser alarm, use your Q-Specs when you see a tiny box on
the wall. Press the square button against it. On the left when you
are facing the door that reads "No Entry", use your Q-specs. You
will see a door. Open it to find darts.
Bad Diplomacy: Bond Moves
Turn off all three alarm lasers.
Open the secret door at the end of the hallway.
Use your Q-Claw outside, on the porch.
Retrieve the Key Card.
Receive the Passcode Generator.
Bad Diplomacy: 007 icons
The first 007 icon is in the room after you kill the first two
men.
The second 007 icon is in the big circle room, on the second
floor.
The third 007 icon is in the secret room at the end of the
hallway.
The last 007 icon is by the glass cases after the room were you
see the dead man.
Cold Reception: Display case
To obtain to the rocket launcher and body armor in the display case
without setting off the alarm, go to the room that contains the
blueprints. There should be a picture of one of the twins on the
wall. Go up to it and press
A. The picture should slide back,
allowing you to walk into the display case to retrieve those items.
Cold Reception: Play piano
Stand next to the piano in Malprave's office and press
A
to play some of the 007 Theme.
Cold Reception: 007 icons
The first 007 icon is in the right door when you start. Click
the buzzer to open the door.
Note: There are guards in there.
The second 007 icon is in the vents, in the rooms on the left
of where you start. When you get into the room, use your Q-Laser
to unlock the vent. Then, follow it until you find a 007 icon.
The third 007 icon is after the elevator. Kill the guard
standing there, then go down the stairs and immediately turn
right. There should be a 007 icon there.
After using the second elevator, go to the door, but do open
it. Use your Q-Claw and go through the vent on top of it. Craw
through until you get to the end. Look to the left and try to use
your Q-Claw. If you get it, claw through until you obtain a 007 icon.
The next 007 icon is immediately after the previous one. Jump
down from the vent where you got the last one, and it will be
there.
The last two 007 icons are in the big room with the gas tanks
and guards. Kill all the guards in the room, then look around to
find them.
Dangerous Pursuit: Hidden jump
As soon a you leave the first tunnel with the two guards on the
walkway, take a right, turn followed by a left turn, then a right
turn, then another right turn. This should lead to an area between
two buildings with lights and banners hung between them. There will
be a Q-Boost next to a tree in the center. Next, take a left turn,
and then a right turn at the corner down the road (not the turn
directly in front of you at the road). At the next corner to the
left, you should see a canopy with lights and another Q-Boost in
front of it. Back up facing the corner and go through the doors at
full speed. These are the only doors which you can go through. Drive
up the stairs at full speed. You will jump to another building's
roof. This building has armor and a Q-Pulse. Keep driving at
full speed, and boost at the top of the building before the Q-Pulse.
An intermission sequence will show you crashing through the
billboard in front of the Q-Pulse. Repeat this again and you will jump
far out on the road, without the intermission sequence. This a good
thing to do if you want armor, a Q-Pulse, or a little fun.
Dangerous Pursuit: Hidden area
Drive until you are out of the shipping. Take a right turn and
you will see another street at your left, turn immediately. Keep
driving until you see a lot of flashing lights. Turn into that
building and drive at full speed up the stairs. This will take you
to an area. Keep driving and you will go flying through a billboard
featured in an intermission sequence.
Dangerous Pursuit: 007 icons
At the start of the level, turn the car around and go to the
end (start) of the shipyard. A 007 icon is there.
A gas station is at the northwest corner of the map. When you
draw near it, men will start shooting at you. Shoot back to destroy
the gas station. A 007 icon is located between the burning gas
pumps.
At the northwest end of the map, there is a warehouse near a
pier. Drive around it until you see a hallway. Drive through the
hallway to pick up a 007 icon.
There are two more 007 Icons on this level, one is inside the
crate in the beginning of the level. Shoot the crate to expose the
icon, or just drive right through it.
The last one is at the northwest end of the map. After you blow
up the gas station, drive along the left side of the street until
you see the icon. You may have to make a U-turn to get to it.
Evil Summit: Beating Bloch
After you shoot Bloch enough with your D17 to make him use his
jet pack and get onto the highest level, fill up your own and follow. There are four platforms, all connected by stairs. Get on one
of the higher two and wait for Bloch to get on one of the adjacent
lower platforms. If you are standing in the proper position, you
will be able to see Bloch's head but not his MRL22. This means you
can shoot him in the face with your sniper rifle (SSR4000), but his
rocket launcher will hit the bottom of the platform, not doing any
damage to you. A few quick shots to the face and he will go to the
pipe on the top floor. Use your Q-Jet to get on the catwalk in the
center that Bloch blew up, then use your Q-Claw to get to the pipe.
Go through the pipe, pick up his MRL22, and kill him.
Evil Summit: Extra ammunition
Walk through the only door you can open. Kill the guard and use
your Q-Laser to open the box with the sniper rifle. Use it to pick
off the snipers. Use the P2K if you do not have enough ammunition.
Then, go up the towers and get the ammunition. Use the elevator to
go back down. Do not use the tram cable. Kill the few guards around
the heli-pad and make sure to pick up the D17 that they carry. Then,
walk back to the towers that the snipers were at. Walk back to the
heli-pad. More men will now be there for the killing. Get their
ammunition. This can be repeated as many times as desired to get
large amounts of ammunition for one of the best guns in the game.
Evil Summit: Unlimited Bond Moves
At the location where you have to use your Q-Remote on one of
the towers, you can constantly get a Bond Move from it. Therefore,
you will keep getting points for it.
Go to the beginning of the bridge on the right, near the green
boxes. Shoot out the glass on the first window of the bridge room.
You can slide down the slope and jump in. It is complicated to
execute, and you will miss some Bond moves.
When you first come up from the elavator when you have to fight
Bloch, if you have saved some SSR 4000 ammunition, fire one shot
into his head. He will run away. Go up to the second floor then
follow the normal steps for the rest of the fight. You have now
skipped the first part of the fight.
Evil Summit: Survive towers
Go across from the tower where you can ride to the other tower.
When you land, do not ride the other one or you will most likely get
killed. Instead, snipe the guards or ride the elevator down and use
the boxes for cover. After roughly fifty are dead, they will stop
appearing. Get the ammunition and go back up the elevator (or if you
sniped, ride it down). Make sure the door does not open. You must be
good at head shots or you will be killed. Either way, you will get a
Bond Move.
Evil Summit: 007 icons
Once you get all of these and beat Bloch, you should get a
Platinum medal (if you got enough points), and unlock the Carrier
Guard model in multi-player mode.
There are two 007 icons on the first towers where you start.
Kill the snipers and go up the elevators to get them.
The third 007 icon is on the balcony where they show you if you
are on the Operative difficulty setting. Go up on the balcony by
using the ladder and get it. There is also body Armor, and if you
use your Q-laser on the wires the floor in the middle will drop
and kill the guard.
The fourth 007 icon is in Silo 1, at the bottom.
The fifth 007 icon at the very right side of the hallway in
Silo 2.
The last 007 icon is at the bottom of Silo 4 by the door.
Fire And Water: Quick objective
Once you use your Q-Laser to open the door lock and the lock
that leads to the ladder, go up the ladder and kill the men that are
in your way. If you do not want to kill the men below, swiftly run
over to the door and press
Action. You will now have
finished your objective swiftly.
Fire And Water: Killing Snipers
When you are in the oil pumps room, take out your sniper gun and
fire at the sniper's feet. They will die right away. When you get out
of the pump room, use the Q-Remote on the green signals.
Fire And Water: Hidden weapons
At the starting position, turn to the right and jump on top of
the boxes (by the armor). Scale along the boxes until you are on top
of the orange barrel, then turn toward the other two orange barrels
posistioned in front of the white tanks. Next, jump to these barrels
from the boxes. While on top of the barrels, take out your gun and
look down. Jump and shoot the barrel. You should be propelled
upwards. Use the
Analog-stick to land on top of the two white
tanks. Once you are on top of the tanks, select "Use". This cheat
will give you two frag grenades and an SSR 4000. You can now snipe
patrolling guards on the rig platforms.
Fire And Water: Shortcut
In the second part of this level (where the giant pumps are
at), instead of having to turn on the pumps, dealing with
killing everyone else, then getting the timing right when
jumping onto the pumps, just refuel your jet pack. Stand on the
platform as close as you can to one of the them and use your Q-Jet
to get through the opening in the ceiling.
Fire And Water: 007 icons
The first 007 icon is found after chasing away Bloch for the
first time. After killing the helicopter and the four guards while
in the room, go out the door. Directly ahead is a gas tank. Shoot
it to find the 007 icon.
After chasing away Bloch, use your Q-Laser and open the door.
Then, turn left and use it on the vent. Follow the path until you
reach the room. Kill the guards and get the 007 icon in the
back-left corner.
After getting the second 007 icon, follow the vent back out.
Then, go left where the two cranes are located. The third 007 icon
should be there, but watch out for more guards and the helicopter.
After getting the third 007 icon, go under the platform where
b#loch stands. The fourth 007 icon should be there.
In the pump room, the fifth 007 icon can be found in the back
right corner. Kill all of the men first, then get it. You can see
it from the first staircase.
After escaping the pump room, the next two 007 icons are
located outside where you enter the tower. Do not enter the tower.
Kill the two men first, then look around for them.
The last 007 icon is located where the helicopter tries to
shoot you at the top of the tower. Kill the helicopter, then look
around for the 007 icon.
Forbidden Depths: Destroying automatic machine guns
To destroy the automatic machine guns, aim at the turret, or if
you have the shotgun, blast them and the platform holding them.
Forbidden Depths: Hidden messages
At the first station you stop at, there is a scrolling message
which says "World Domination Seminar".
When you first stop, look at the green scrolling message bar at
the top. It says "Fishing is prohibited while on duty".
Forbidden Depths: CH-6 Rocket Launcher
Shoot out all four of the blue rectangular lights at the first
tram station where they ambush you. You will obtain the rocket launcher
as you leave the room.
Forbidden Depths: 007 icons
A 007 icon is in the first part, where you go under the guards
in the one room where they say" Intruder". Kill them before going
past to get it.
The next 007 icon is under the second room. Kill those guys
above and you will get another 007.
The last two are sitting at the end where you have to kill the
bombs Nigel is putting on the ground. Kill a lot of people and do
a good job before that part and you should get the last two icons.
Night Of The Jackal: Armor and weapons
In the first part, after killing every enemy, break the shop
windows to find armor and weapons inside.
Night Of The Jackal: Items
Walk around on the streets to find items such as a Frinshi
shotgun and some body armor. If you are trying for a platinum medal,
there will be one or two 007 icons in the windows.
Night Of The Jackal: Killing woman
Use this trick to kill the lady at the end of the level
with a Bond Move. Start shooting at the lady until she is standing
in front of the machine. When she is there, move to the right wall
behind the boxes. Next to you is a green action button. Press
A
on this to knock her in a ventilation shaft with a fan blades on the
top, which will chop her to bits. You will then be credited for a
Bond Move.
Night Of The Jackal: Women in the shower
Before you enter the shower room, kill the sniper and jump over
to steal his gun. Enter the shower room a little, then aim and look
through the sniper rifle at the shower.
When you enter the house through the balcony, there is a shower
scene. To get a better view of the "hologram", go out to the
balcony. Over to the right (when exiting the house) is a balcony
with a sniper that you shot earlier. Carefully make your way to the
balcony he was in and jump in. You will pick up a SSR4000 or another
sniper gun. Go back to the shower, without getting close enough to
get the cut-scene. Press
L to zoom in and the
C-stick
to zoom even closer.
Night Of The Jackal: Avoiding guards in kitchen
When you have to run through a kitchen and you will always hit
something onto the floor. A guard or two will rush in to
inspect. You can avoid knocking those things over by pressing
Triangle to jump over them.
When you go into the kitchen, go through using the left or right
path. If you go through the middle, a guard will see you and begin
shooting.
Night Of The Jackal: Destroying helicopter
At the end of the level, after you have killed the lady in the
green suit you will have to face a helicopter. At the bottom of the
left hand corner on the rooftop is a a MRL-22 rocket launcher. Shoot
it four or five times at the helicopter and you will have an easier
kill. You may have to shoot a few machine gun rounds at the
helicopter if you were not triumphant.
Night Of The Jackal: Double FSU-4
When Carla runs in front of the mechanical arm, do not push the
button and knock her into the fan. Instead, shoot her until she
is dead. When you go up the ladder to get to the roof, you can find two
FSU-4s there.
Night Of The Jackal: The World Is Not Enough theme
Go inside the building and enter in the bathroom. Stay there
just listen to the music, which is the song from the main menu of
The World Is Not Enough on the PlayStation. The song ends when
you leave the embassy.
Night Of The Jackal: Bond move
After killing the second sniper and using the Q-Claw to get on
the ledge, jump over to get the sniper's gun for a Bond move.
Night Of The Jackal: SSR 4000 sniper rifle
Get to your first Q-Claw location on this stage and jump to your
left onto a platform where there was a sniper.
Night Of The Jackal: 007 icons
The first 007 icon is in a shop on the streets. Jump on the
car, and when you see the icon, jump over to it to get it.
The next 007 icon is on the balcony where you can get a sniper
by killing the guard.
The third 007 icon is in the room where the lady is crying. It
should be behind the table.
The last 007 icon is on the top of the building where you kill
the helicopter. You have to get it last, or you will die from the
helicopter. It is located behind the crates.
Precious Cargo: Quick helicopter kill
After the part in which Zoe says "James, we're surrounded!" and
you drive to the right after eliminating the enemies, you will pass
through an alley. At the end of the alley you will get to a park
setting. Fire a missile straight ahead and slightly upwards as you
leave the alley. The missile should explode on the face of a
building, and destroy an incoming helicopter without taking the time
to aim at it. You can now concentrate on shooting out the tires of
the car that is pursuing you.
Streets Of Bucharest level: Destroying tanks
You will encounter two tanks at the end of the level. Fire your
missiles at the train that passes over head. Aim for the red tanker
car, and it will explode and destroy the tanks also.
Poseidon: Double Bond moves
Reach the room where the auto guns are at, and at each
booth where you download information into Poseidon to make it crash.
Swiftly tap
B(2x's) (Default "Setup 1" for gadget) to get two
Bond Moves for each booth.
Poseidon level: Alternate intermission sequence
In the room that has the switch for the Auto-Guns, punch out the
guard to get a card key. It will be on the end of the table on the
right, facing the main room. Then, finish the level. The
intermission sequence will show Bond having some fun with Zoe
instead of getting knocked out with the gas . You will also start at
a different point in the Mediterranean Crisis Level.
Poseidon: Computer screens
All the computer screens show the oil rig from
The World Is
Not Enough.
Poseidon: Hidden weapons
Proceed through the small vent (use the Q-Laser to open the door)
when you enter the level. Shoot the man pacing the room, then use
the laser to open the vent again. Next, use the Q-Decrypter to open
the door to the right. Shoot the man standing there and pick up his
gun. Then, move to the sides of he room. There will be a PS-100 on
one side and two grenades on the other side.
Trouble In Paradise: Easy gold medal
To reach the Golden Gun bonus, get the gold medal on the first
level. To do this, get as much accuracy as possible, take as less
hits as you can, and do all the Bond Moves (shooting barrels to
explode, shooting vital enemy characters and locating secret areas).
Trouble In Paradise: Key card
There is a locked armory to the left if you entered through the
front door. It contains grenades and a bazooka. To obtain the key card,
enter by using the Q-claw on the vent outside. At the end of the
catwalk you will drop down and see a guard facing away. Drop in, get
directly on top of him, and hit him with your fist. He should go
down with one or two hits and you will get the key card if you are
close enough.
Trouble in Paradise: Hiding behind crates
When you shoot the chain holding the crate, and keep going
straight. An intermission with four men approaching will start. They
will look at the crates with the body armor behind them. Go over
to the crates, then crouch and hide behind them. The four men will
just run right by you without knowing you are there.
Trouble In Paradise: Avoid security cameras
When you have to get into the Identicon complex, use the Q-Claw
on the pipeline, as R explained, to avoid security cameras and get a
clean shot at the guard's head in the first room.
Trouble In Paradise: Enter the Armory
Use the Q Claw to get up on to roof at the start of the level,
Move right along the roof to the entry hole. Drop down the entrance,
turn and face into the inside of the building, then hold
L to
crouch, and move forward with
L still held until you drop
down and are facing the guard with his back to you. Move slowly
towards the guard, and once behind him, punch him. He will drop the
keycard for the Armory. Inside the Armory are four grenades, armor
and a rocket launcher.
Trouble in Paradise: 007 icons
The first 007 icon is on top of the building. Use your Q-Claw
to get on top of the building, then follow the path to find it.
The second 007 icon is found after you go down the elevator.
You will see it sitting on the boxes in the back right corner.
The third 007 icon is in the room with plants sitting on the
tables. It is on the left side of the room.
The fourth 007 is located after you find the vials that
Nightshade was looking for. Go up the stairs and look to the left.
Trouble In Paradise: Bond Moves
Open the front door with the Q-Decryptor.
Use the Q-Claw to get on the roof.
Open the other large door.
Open the armory door.
Open the locked gate with your laser.
Shoot the canister on the back of the forklift.
Shoot the cable that drops a box on one of the guards.
Bond Moves
When you see a helicopter, destroy all surrounding enemies. If
you have a sniper rifle, take it out and hide until it stops firing
its missiles and machine gun. Then, snipe him out to get a Bond
Move.
If you are having trouble locating all the Bond Moves, finish
the game and keep watching. The game will go through every Bond move.
To see every Bond Move in the game, get a bronze metal or
higher in all the levels to see a FMV sequence featuring all of
them.
An easy way to get more points is to take few shots, get more
head shots, do not use too much ammunition, shoot barrels with
enemies next to them, and do special moves.
Easy Gold and Platinum ranks
On all levels with Gold and Platinum points higher than 90,000,
just set the difficulty to "Agent" or "00 Agent" instead of
"Operative". The higher the difficulty, the more Bond points. For
example, the Poseidon level is basically the same on any difficulty
and you get more Bond points. This trick is worthwhile on levels
from Night Of The Jackal and higher.
Killing white snowsuit armored men
In the level where you are supposedly a journalist, use a
shotgun blast to kill the people with white snowsuit armor. If it
misses their face, it will penetrate their armor.
Destroying helicopters
If there is a helicopter shooting you, a regular gun takes a
long time to demolish it. However, if you have a Sniper Rifle (SSR
4000), use it to snipe the man's head in a helicopter. For example,
Mediterranean Crisis has two helicopters to be destroyed. Use an SSR
4000 on one, and the machine gun on the second.
Turn off alarm
If a guard trips an alarm, you can turn it off by pressing any
of the alarm buttons.
Goldengun/P2K Easy rapid fire
While using the gun, press
Z to go to its secondary
function. While the gun is changing, hold
Fire. It will fire
swiftly and will unload the clip.
Multi-player mode: Using the Q-Claw
If you turn the Q-Claw on, you can claw on to just about any
surface. You can also use it to escape if you are being shot at.
Multi-player mode: Dungeon level secrets
Face the three jail cells, then turn to the left and shoot the
brick that stands out from the wall with the wood frame around it.
After doing that, the center cell should open, allowing you to
go in. If your character gets locked inside, shoot the block to get
out. To make a wall explode, go to the center of the arena by going
up the first set of stairs. Then, look at the large wooden door.
Look to the left and walk over to the wall. You should see two brown
barrels and some body armor. Stand back a little and shoot the barrels.
The wall will explode, allowing the your character to get the body
armor.
Note: The wall will stay open for the remainder of the match.
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